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castix

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Everything posted by castix

  1. Here is a screenshot of the screen I'm stuck
  2. Yes, Google accounts are no problem
  3. When I first launched Pokémon GO, I used Pokémon Trainer Club to sign in. It worked fine and I could play 2 days without any issues. This morning after another server downtime, I got logged out of the game. I wanted to continue my current progress and chose the same login method but when I tap on "Sign in" with Pokémon Trainer Club, the loading screen is stuck at the tiny white Pokéball even after 1 hour. What I've tried so far: - VPN - Reinstalling - Using Pokémon GO from a different AppStore - Restoring my iPhone - Switching to my old account in-game from a random account I have nowhere found a report about this issue yet nor a solution. I'm looking forward to your answers
  4. It's fun in real time multiplayer games but Pokemon Go is all about grinding. Not gonna complain when the mod is something cosmetical or for better connection or battery saving.
  5. Losers too bad to beat the game legit?
  6. castix signature for iOSGOds in Pokémon GO design please
  7. Assumingly all your Tweaks are pirated so they could contain adware when they are from 3rd party sources
  8. If it's really a gaming laptop it should run ARK: Survival Evolved Grand Theft Auto V Black Desert Online DayZ Star Wars Battlefront Battlefield 1 @60 FPS, full scaled and everything maxed
  9. Maybe pictures would have been better or a video but I never used Flex
  10. This topic issues the Flex 2 patch conversation for frequently used methods. You are expected to have some basic knowledge of the coding languages Objective-C or Swift or at least have a decent understanding of code and logical thinking. What I mostly see when people in help are trying to convert a patch to a tweak is a simple lack of logical sequence as they progress through methods with only one minor change in the code itself and they get stuck at this point. I hereby want to assist you in converting most frequently used methods and functions alike as those can be applied on every method of its kind. First some "typedefs" Flex 2 uses: target class - header units - methods override type - parameter override value - return value • void The most commonly used function parameter you will find. void simply calls a method to be executed. There are multiple varities of it and I will be going into detail below. void: - (void)playerCanDie Here you can see a void function. What is does is, for instance when the players hits an obstacle it calls the method to let the player die. If we make the void execute nothing, our player cannot die. Flex 2: Target Method - (void)playerCanDie Return Value (void) pass-through Fom my understanding Flex 2 uses pass-through to compansate empty spaces or serves as replacement for NULL/nil. Converted to Objective-C: - (void)playerCanDie { } As you can see there is nothing between the code brackets to be returned or anything. pass-through really pisses me off since it causes such a fuss when converting. void with arguments: - (void)setPlayerMoney:(int)withGold:(int) It does not matter how many arguments a method has. Keep calm and think logically so you can deal with any amount of arguments coming at you (even when not used in conjunction with void methods). Flex 2: Target Method - (void)setPlayerMoney:(int)withGold:(int) Return Value (void) pass-through Argument #1 (int) 999999 Argument #2 (int) 999999 Converted to Objective-C: - (void)setPlayerMoney:(int)fp8 withGold:(int)fp12 { fp8 = 99999; fp12 = 999999; %orig; } fp8 is the unique identifier of the int argument allocated to the money. It can literally be anything you want as long you only use it once within a method. %orig calls the original method since we do not want to touch the void here. - (void)setPlayerMoney:(int)sexyass withGold:(int)drinkyourmilk { sexyass = 99999; drinkyourmilk = 999999; %orig; } • int integer also known as int are numeric parameters and give a fixed value when the method is called. int: - (int)money Here you can see an int function. It holds your current amount of money in the game. If we set the value really high, we have more cash than we ever need. $_$ Flex 2: Target Method - (int)money Return Value (int) 999999 Converted to Objective-C: - (int)money { return 999999; } double are also typedefs of int. int with arguments: see void with arguments • bool booleans also known as bool are conditional parameters and determine whether something is true or false bool: - (bool)isLevelUnlocked Here you can see a bool function. It holds the value of the level being unlocked or not (value as in 1=true; 0=false). If we set it to true, the level is unlocked for us. Flex 2: Target Method (BOOL) - (bool)isLevelUnlocked Return Value (BOOL) TRUE Converted to Objective-C: - (bool)isLevelUnlocked { return true; } There is no actual difference between true/false, TRUE/FALSE, Yes/No it's personal preference. bool with arguments: see void with arguments • float float are numeric parameters and give a point value when the method is called. float: - (float)velocity Here you can see a float function. For instance it determines how fast our car drives. If we set it to a high value, we will be unbeatable in races. Flex 2: Target Method (float) - (float)velocity Return Value (float) 500.00 Converted to Objective-C: - (float)velocity { return 500.00f } long and long long are also typedefs of float. float with arguments: see void with arguments
  11. What's the point in having more than 6 awards then if you can't make use of them
  12. Be able to choose which iAwards you want to display from profile settings
  13. Make the Console & PC forum to PC only since you have ConsoleGods now
  14. Help & Support Beginner! Help & Support Master! Help & Support God! (I don't think so but maybe) Supporter Award Coder (Your choice) Member for a Year! ViP Award Bronze Request Award Silver Request Award
  15. LocaliAPStore works
  16. You don't need all 3 tutorials. I'm pretty sure you're lost after the first one ^^
  17. Change the file extension to .ipa.zip
  18. Be more specific what you need help with. I tried the tutorial myself and it worked perfectly
  19. Why do you ask us and don't test it? Yes it is
  20. I use this for PC hacking with #C. Good and noob friendly tutorial
  21. The point of hacking with IDA is that it works with games Flex can't keep up with. You learn nothing when you can see everything of the app and what everything does
  22. This is not subx you don't need IDA here
  23. Stock apps are /Applications other apps are /var/mobile/Containers/Bundle/
  24. Replace the images in the .app folder. Most common names are AppIcon.png and Icon.png. You have to change each of them to get a clean replacement of the icon so @2x, @3x, -small etc
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