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Everything posted by Ted2
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Mod Menu Hack The Battle of Polytopia v2.0.62 +2 Cheats
Ted2 replied to Z4R0S's topic in Free Jailbreak Cheats
good job -
Help/Support [Theos Compiling Error] Arm64 stripping code signing error
Ted2 replied to Z4R0S's topic in Help & Support
Yo, on what phone are you compiling? And what tutorial did you follow to install theos -
Help/Support [Theos Compiling Error] Arm64 stripping code signing error
Ted2 replied to Z4R0S's topic in Help & Support
What happens if you type make clean package? Pretty weird it tries to compile armv7 even though u removed it -
Help/Support [Theos Compiling Error] Arm64 stripping code signing error
Ted2 replied to Z4R0S's topic in Help & Support
Hello, what does your makefile look like? It looks like you’re trying to build arm32 but a iOS that does not support arm32 anymore. remove arm7 from makefile and try again -
You can’t do memory patches on NJB phones, so that’s why it’s crashing
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Mod Menu Hack DC Heroes & Villains v1.1.38 +3 Cheats
Ted2 replied to Zahir 's topic in Free Jailbreak Cheats
wow -
Coupon Merry Christmas & Happy New Year 2022 from iOSGods!
Ted2 replied to Rook's topic in Forum Announcements
Merry Christmas dude -
Help/Support Need Advice How is IDA pro better than flex3
Ted2 replied to DXcool223's topic in Help & Support
Flex allows you to modify Objective-C/Swift methods, as it "dumps" those method. This is nice, especially for tweak development. However, if you take modern games as an example, flex will be useless 99% of the time. This is because game engines strip method names, also known as sub_x methods which you can not modify within flex as flex can not "dump" this. In IDA, you're loading the game's executable, and have access to all of its code to be modified (note: most games have some server side code that you can not modify, hence why some games don't have things such as currency hacks as the server side validates this). IDA is more complex than Flex, but with some tutorials you can find around here in the form you can quickly learn to mod games with IDA, especially Unity games as those games can be dumped with a tool called il2cppdumper. This does basically what flex does; It dumps all methods, classes, variables etc of the game and all you have to do is look up the address inside IDA and modify it. -
Ghidra is a great alternative (and free)
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Ah, I understand.
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U know u can find online resources to learn Java for free, right? On youtube, blogs etc.
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You’ll have to write code for that yourself or hire someone to do it
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Hello, have you set the following in tweak.xm? [menu setFrameworkName:"FrameworkName"]; And then just used the HOOK() method?
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The issue was that there was no UnityFramework.
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I’ll try and update the topic in some places. Most things are still relevant, just some tools used are outdated on the phone.
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The post is old as I use GamePlayer
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Help/Support How do I get unbanned from CSR Racing 2?
Ted2 replied to Xylla's topic in Help & Support
Install a hack from here with an anti-ban feature. That *should* let you play. You can just keep the other menu options disabled. There’s also this, but idk if it still works; -
For spotify++, I recommend Spotilife tweak from Julio Verne. For YouTube++, I use the tweak Cercube.
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Help/Support Can a you set a value to a function pointer inside a hook?
Ted2 replied to PixelYT's topic in Android Help & Support
https://docs.unity3d.com/Manual/ExecutionOrder.html This is a great graph that tells you what and when they're being executed. So I don't think any of those two will work. It's possible other classes have an instance of this IAPManager class, and handle it there. But without more info, I can't really answer. -
Help/Support Can a you set a value to a function pointer inside a hook?
Ted2 replied to PixelYT's topic in Android Help & Support
No, in programming you have getters and setters; int getCoins() { return coins } void setCoins(int newValue) { coins = new_value } As you can see, to one of those functions you can pass a new value (SET). The other one just returns a variable (GET). Function pointers are not any different, because the function pointer is that function and so, they work the same. If for some reason you don't want to hook it, then I recommend opening the binary in IDA, go to the ReloadDuration method, and see which variable(s) is being used here (0x<some_value>. I assume this is an Unity game, so on top of the class ReloadDuration is in, you'll find a list of variables. See which one of them is inside ReloadDuration. You can then change these variables in the FixedUpdate method, like so: *(int*)((uint64_t)instance + 0x<variable_code> = 0; -
Help/Support modding help on a android app
Ted2 replied to Taylor Meyer's topic in Android Help & Support
No. You should first figure out how the app is build. Native Android? React Native? Flutter? & then according to that information look for keywords in the bin/files you should be looking at. A newer tool compared to?- 1 reply
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Help/Support IGameGod not working in certain games
Ted2 replied to aidendeis's topic in Help & Support
Would be best to tell which games so people can re-produce the issue, right now no one can do anything with this information. -
Help/Support LLDB freezing my application on the phone when attaching via PID
Ted2 replied to LonelyLord's topic in Help & Support
He’s right. Freezing means it’s hit. If you type “c” or “continue” the game will unfreeze. I’ll edit the tutorial soon, as this is a unclear thing for more people.