Jump to content

PixelYT

Member
  • Posts

    59
  • Joined

  • Last visited

Profile Information

  • iOS Version
    N/A
  • Jailbroken
    No
  • Android Device
    Moto E4
  • Android Version
    7.1.1
  • Rooted
    No
  • Gender
    Male
  • Location
    Jahannam
  • Interests
    Gaming, Meme Addict [Seriously], YouTube, Modding, Programming
  • Game Center
    N/A

Recent Profile Visitors

630 profile views

PixelYT's Achievements

Newbie

Newbie (1/14)

  • Week One Done
  • One Month Later
  • One Year In
  • 2 Years In

Recent Badges

9

Reputation

  1. Let's say I have this method: private int AmmoAmount(){}; // 0xOFFSET And I wanted hook it and multiply or add my current ammo amount instead of returning an exact value. How would I do that? Is this how I would do it? Example: int (*old_AmmoAmount)(void *instance); int AmmoAmount(void *instance) { return old_AmmoAmount(instance) * 10; // Return whatever my current ammo is multiplied by 10 } return old_AmmoAmount(instance); //Just return exact original value } // MSHOOKFUNCTION Would that work? Basically what I want to do is using arithmetic operators to change my ammo instead of returning an exact value in the hook like we do return 99999; @Ted2I am sorry for bothering you, but I hope you help me because you are the only one helping people and the android help section is very inactive
  2. why do it on emulator?just directly code the esp into the game from the game's functions
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines