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This club is for people that want to learn how to mod there console or have any questions about a modded console.

  1. What's new in this club
  2. So, let's talk about this Full Stack, and what will it bring. Specter has been working with his team to get this ready for the past months. If I recall correctly, they were going to release it on Monday (May 14th, 2018), but it seems they didn't just want Piracy to be enabled for end users. They pushed it out a few weeks more as well since it didn't have any homebrew development tools and it would be a useless jailbreak if it didn't. Piracy isn't what they're aiming for. Since the word has been going around, there will be an announcement happening on May 20th, 2018, not the actual release though. The jailbreak is going to be normal as it always has been on PS4. Webkit Exploit + Kernel Exploit. There will be more tools being released until the day comes for a full release, but this one will be the best. Being on a higher firmware means launching new games to mod, more stability, and also gives everyone more opportunities to modify. Yesterday, their first project went live named, Mira Project - The Homebrew Platform. The amount of users on the bottom of the contributor list is crazy. I'm glad they were able to pull this off for the community. If I'm correct, this project is based on the homebrew tools and such. Hopefully, more programmers come in to make new homebrew as we've been wanting to see. Not to mention about our old missed buddy, DeanK, the original creator of MultiMAN. We all have our thoughts whether it will be getting released the day they drop the jailbreak. What do you guys think?In addition, there will be more releases and new features for this when it drops. I actually don't know about most of them, but one of them is a cool feature which I believe they wouldn't want me to spoil it for everyone. In a few days, you'll get to see what I mean. A little pointer I want to throw out there, I was speaking with Rogero a few months ago, and he's honestly a great guy! Can't speak anything about the private messages, but if everything is settled in the future, who knows, we'll maybe see him back in action. Here's a quote he told everyone yesterdayLet's jump into the Custom Firmware. On their OpenOrbis Github, it stated in they're project previously known as MiraHEN, has been expanded into a full expansion custom firmware. At that moment, everyone started finding out about the CFW. One little note you'd want to understand. It won't be the same as PS3. Many reasons why, It's not a bootup exploit It's not done by a .PUP Method like PS3 We won't have all the advantages as PS3. PlayStation 3 had all of its master keys leaked by GeoHot back then. This gave everyone worldwide to use their console to the maximum ability they wanted to with their own built code. PS4 isn't the same way. The processor that handles all the signing, decrypting/encrypting, etc... isn't hacked. SAMU has been a tough nut to crack, and even if we were to break it, we would still need code execution. This could let us make our own keys and sign things to make it work, but Sony can always go back and change the keys whenever they feel like it so it would be worthless... in a way. Also, spoofing is technically in SAMU as well, but the whole topic going online is far from us... or is it?On the contrary, being able to jailbreak on a higher firmware gives us a further chance of finding a way to spoof online, but I don't believe it will be that easy. If Sony sees a modified console online, it would send telemetry data to them and they can easily ban the console for good if that's the main reason. No one has really taken the time to look into the CIDs, spoofing, downgrading. There's so much to do since we didn't get lucky like back on PS3 with all the master keys. Six years has almost passed us on the PS4 and we're getting reports that the PS5 is already being worked on and ready for a release between 2019-2020. As a result, the Jailbreak and CFW will be launching on 20th of May, 2018 as it's been spilled out of the cup already. We're looking forward what new innovations this will bring for us, and we can't wait to have our first hands-on with it.
  3. I think its the same homebrew on mac . Or a similar name application
  4. This video guide will help you install Homebrew on your Nintendo Switch. LATEST VERSION (5.0.2) WORKS!
  5. CCAPI is a software that establishes a connection between your ps3 and another device such as your computer or your smartphone. You can control your ps3 with it. A few functions available: Game modding Debug non-fself & fself in real time Wireless connection Modify idps and psid Edit console Leds Ring console buzzer Get ps3 temperature Firmware compatibility list CEX DEX 4.21 4.30 4.40 4.41 4.46 4.50 4.53 4.60 4.65 4.66 4.70 4.75 4.76 4.78 4.80 4.81 4.82 Installation Download the CCAPI package at the bottom of this page Inside, you should find a folder called PS3 with a .pkg, put it on the root of a usb stick. Plug the usb stick on your ps3, then install it. You should also find a folder called PC with a .exe, run it and follow the instructions to install it. You have now CCAPI installed on your ps3 and on your pc. Uninstallation On PS3, you just run the pkg, again On PC, use the configuration panel and the option "uninstall a program". Console Manager On Android, you can get it from the google play store here On PC, it is installed with the CcApi-setup.exe. Changelog 2.80 (rev3) Added 4.82 DEX support (rev2) Reduced memory use Added ps3 TOOL support (with DEX/CEX kernel only) Added console finder into consolemanager Added vsh menu Added 4.82 CEX support 2.70 (rev6) Added 4.81 DEX support (rev5) Added 4.81 CEX support (rev4) Added 4.80 DEX support (rev4) Added 4.80 CEX support (rev3) Added 4.78 DEX support (rev2) Added 4.78 CEX support (rev2) Added 4.76 DEX support Added other platform support Optimized network bitrate 2.60 (rev7) Added 4.76 CEX support (rev6) Added 4.75 DEX support (rev5) Added 4.75 CEX support (rev4) Added 4.70 DEX support (rev3) Added 4.70 CEX support (rev2) Added 4.66 CEX support Added 4.60/4.65 support Added Cobra support Added SetBootPsid/SetBootIdps/SetPsid 2.50 Added 4.53/4.55 support Added a console list 2.00 Reduced memory use DLL (C++ / C#) released to build programs for ccapi 1.00 Original version
  6. A JTAG/RGH exploited console is modified to enable the running unsigned code. Both of these modification methods achieve the same thing, just in different ways, and they both have different requirements. The JTAG modification is a software hack based upon an exploitable SMC which is why it can only be done to Kernals 7371 or lower and was patched in the 8XXXX+ kernals. The RGH modification is a time based attack on the CPU that glitches the chip, and allows a moment for the exploit to take place and unsigned code to be run. You should start by knowing the following: what Dashboard you are on, what type of 360 you have (Phat or Slim), and what motherboard you have (See Spoiler Below) Phat: -Xenon (2005) -Zephyr (2007) -Falcon (2007) -Opus (2008 ) -Jasper (2008 ) Slim: -Trinity (2010) -Corona (2011) To JTAG your console, you’ll need to meet the following requirements before you tear apart your 360 and cry because you can’t JTAG it: Dashboard lower than 7379 (And even then it’s iffy) The correct CB version (Circuit Board version, can only be found by dumping the NAND) Slim 360’s CANNOT by JTAG’d, but can be RGH’d(Given it meets the requirements) To RGH (Reset Glitch Hack) your 360, you’ll need to meet the following requirements: Dash 14719 or lower The correct CB (CB’s changed during the 15XXX update, so consoles without their CPU keys CANNOT be RGH’d on that dash!)[/details] Overall, RGH is a more convenient method, but the JTAG boot times are more stable where as RGH can take 5 minutes one boot then 2 secods the next. JTAGable Xbox’s are also much more difficult to find these days, were as RGH is considerably easier to find.
  7. Multiman Method: (someone may have multiman named mmCM if they have cobra mode enabled)If you use Multiman you will need a USB flash drive.Plug the USB stick into your computer.Move the SPRX and EBOOT.bin to your USB.Eject the USB stick out of the computer.Now, plug the USB into the PS3.Head over to Multiman and scroll all the way to the left.Now, go to File Manager / mmOS.Now double-click on PS3 Root. A folder will pop up.Double click on dev_usbOpen a new PS3 Root folderOn the new folder, you're gonna want to open dev_hdd0, scroll down and head to tmp.Once you're inside dev_hdd0/tmp, go to the folder where you opened dev_usb. Press circle on the sprx file (for example Tutorial.sprx)Click copy.Go back to dev_hdd0/tmp and press cirlcle on an empty place (for example where it says Free Space) and then click Paste.Now you wanna go back to dev_usb and copy the EBOOT.bin.Go to dev_hdd0 and click on game. Now you should have /dev_hdd0/game in your upper left corner on the folder. Click on BLES01807, then usrdir and replace the EBOOT.bin with the one you copied by pasting it.PS: You need to change the sprx's name to what the eboot loads. I use rfood modz antiban eboot and it only works with the name GTA.sprxNow you have installed a sprx menu and eboot with Multiman! Congratz!EDIT: Once you have installed the mods, you can eject the usb from the ps3 if you want!Filza Method:This is the easiest method. Open FileZilla.Up to the left, you will see a box called Host.In that box, you type in your ps3's IP adress.Once you've done that, click on Quick connect a little further to the right.Now you will see in a big box down to the right, that you have a bunch of folders called dev etc.Click on dev_hdd0, go to tmp.Once you're in there, drag the sprx file from wherever you have it and into the box.Now, go back to dev_hdd0 and click on game.Once you're in there, go to BLES01807 and then USRDIR.Paste your EBOOT.bin here.
  8. 1. Install Rebug 4.75.3 – Cobra 7.1 – Toolbox 2.02.06 – Sep 6th. 2015 if you have not already. I would suggest you to convert to DEX.2. From the Rebug toolbox, enable webMAN. 3. The webMAN will show up on the XMB under Game section. Click on it, go to the setup, scroll down. You will see the option to change IDPS & PSID. CID=PSID+IDPS Source: http://www.ps3devwiki.com/ps3/Console_ID4. Enter the provided IDPS+PSID ( IDPS is unique ID for online activities and PSID is unique ID for offline stuff). 5. Install Psnpatch 2015.9/a.6. Now you have everything you need. Dont go online before you follow this! - Launch Rebug toolbox and spoof your Active PS3ID to CEX or else you will receive an error while connecting to PSN. Quit to XMB after you spoof. Mount your game backup which you want to play. After that launch PSNPatch to disable CFW Syscall and history. 7. You can now login to PSN
  9. Damn... old times. Fells hitting straight to ma heart
  10. This topic was moved from Topics to Xbox Modding.
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  20. STEP 1: GETTING STARTED You will need the following: USB thumbdrive (at least 512 Meg is a good size, as this is a big install) the softmod install files (updated file location as Megaupload is now dead: http://www.1337upload.net/files/SID.zip) Xplorer 360 (Program that allows you to inject files onto the Thumbdrive) Decent computer running Windows XP or Windows 7 but will be testing under Wine in Xubuntu (I GUESS you could use Vista :S ) Device to connect Thumbdrive to XBox (i used my Controller Game that can use an Exploit (I used the First Splinter Cell as any version will work. If you can't get that, the Original Mech Assault, or an Older version of 007:Agent Under Fire, as most of the newer ones will not work.) Original XBox Optional: 12 pack of your favorite frosty 'BEvERage' STEP 2: FILE (AND HOW TO PREPARE THEM!) Boot up your Xbox without a game in the drive then go to memory. Make sure your thumbdrive is plugged into the controller or otherwise connected to the XBox. Your XBox will say that your thumbdrive is not working correctly and has been erased (i hope you didn't have anything valuable on it!). After this, simply plug that sucker into your computer. when the PC identifies the drive, it will ask if you would like to format it. Don't! Install Xplorer 360 to the desktop and as well, extract the NTSC folder within the compressed folder to the desktop as well. then start X 360 and go to >Drive >Open >Hard Drive or Memory Card. It will identify the thumbdrive as Partition 0 (the thumbdrive has been formated by the XBox as FatX so your PC will not recognize it on its own). Now Drag 'N' Drop the four folders inside NTSC to the right hand of the X 360. This will take about 15 minutes or so as the files aren't simply copied, but 'injected' onto the thumbdrive. So crack a cold one and throw on something to pass the time (it was Hulu for me and yes i am in Canada, but i know a way around that ) Add TipAsk Question STEP 3: COPYING FILES FROM STICK TO XBOX Once the Files have completed injecting onto the stick, you can now plug it into the XBox. You will want to access the Memory section of the Dashboard, then select the area where the thumbdrive is recognized (in the case of my install, it was Controller One). You will want to open that part, then press Right (->) on the D-Pad on the controller then copy the appropriate save file to the hard drive (in this case, The Splinter Cell Linux save). Now this will take a while again to copy, so its good to have something to do. This should take about ten minutes (blame the USB 1.1 connectivity of the XBox). when this is done you can check the hard drives contents in the Memory Section to confirm. When this is done, exit all that then remove the thumbdrive. Now load your Game and on to the next step! STEP 4: INSTALLATION (THE NOT-NEARLY-AS-SLOW PART!) Ok, no worries the long parts are past us, as the files are now on your hard drive! Boot the Game now (hit start to skip past the opening). Go to the Start Game Screen, and select the "Linux" profile. Hit A three times then watch the system load onto the BSOD installer (B@$tard Sons Of Dialup). You will now only have a few simple steps to follow. First, in case something like a power outage or other Act of Randomness inturrupts the install, select "Back up C Drive" first off! Confirm by selecting Yes after you start the backup process, and this will only take maybe a minute (it's all being done on the hard drive now so it's a LOT faster!). When that is completed, select "Install Softmod". This will load into a different screen where you will see a scroll down menu. Select "Backup EEEPROM". Then back it up to the E Drive. This will take a second. Then select "Install Softmod". this may take 3 to 5 minutes. once this is done, select "Back To Main Menu". Then select "Restart XBox". STEP 5: THE FRUITS OF YOUR LABOURS! Just restart the XBox now and enjoy the payoff! XBox Media Centre will play any file format that you throw at it, including MP4, MKV, OGM, DIVX, Xvid, and supports iTunes Network Play, album art, and some kick-ass emulators (those you will have to install yourself besides FCEEmu (NES Emulator included with the installation, but you have to supply the roms, naturally). Now i do not recommend playing movies off of the USB as it is only 1.1 (slow data transfer rate). Network or DVD Drive is recommended (that may be in another tutorial). As well, this WILL allow you to play Backups (burned games) but if you make your own backups, burn them at a low speed, and use DVD-R (some drives have been shown the ability to recognize the +R, +RW, as well as CD-R). Enjoy!!
  21. Looking for a way to backup your classic PS3 games to hard drive or discs without fear of them getting damaged? Here’s the perfect solution for Sony PlayStation users. As a video game player, you must spend countless hours on each game, working hard to unlock new characters, new game play arenas, or upgrading their characters. In order to keep your precious games safe from being damaged or scratched, you desire to learn the the solution to backup your PS3 games and create perfect 1:1 copies of your game discs. MultiMan Backup Manager for PlayStation 3is one of the most actively developed homebrew packages at the moment on the PlayStation scene and from the amount of features it has, there has obviously been a lot of work that has gone into creating this handy application. The main features of running actual backups are as follows: Backup and Copy PlayStation Games, Delete game backups from your hard drive (external or internal). Rename PlayStation Games Download available updates for backed up games Test the files associated with backed up games and apply/re-apply permissions to games which the user has backed up making sure they run smoothly (this has been a feature we’ve used often between testing various backup managers). Those are the main functions of backing up stuff, but some other very useful features for actually successfully loading game backups are the booting options: Blu-Ray Mirror/BD Mirror, Direct Boot, External or Internal copy or Game Disc. For backing up PS3 games to hard drive of your computer, you should prepare the following stuff. Download Base Version v04.78.03. MultiMAN – Copy and backup PlayStation games to your computer hard drive. Your original PS3 gaming disc How to Copy PS3 Games to External Hard Drive with MultiMAN? Make sure you have the latest MultiMAN (v04.78.03) installed or else will receive a bunch of errors or a black screen when booting. Also, make sure there are no other USB drives plugged in. Only your external. Or the game will not boot. Have a working MultiMAN setup, congratulations! Now that everything works you can backup your first game. You can either use your PS3’s internal hard drive or an external USB hard drive formatted as FAT32. It will ask you if you want to backup your game to the internal hard drive first (if you want to backup your game on the internal hard drive press yes) if not select no and it will ask you to backup the game on the external hard drive, press yes. Start multiMAN (under game), insert the original PS3 game disc into the PS3. Select the game in multiMAN and press triangle and select Backup/Copy. Create a backup of the game to: – If game contains files bigger than the FAT32 limite (4GB) -> Internal hard drive – If game doesn’t contain files bigger than 4GB -> internal or external Transfer the backup copy to your PC (if game contains 4GB+ files you may have to use FTP) Note: At this point you should have the PS3 game backup on your PC with all files 1:1 (no split files!) You can go ahead and try to back up PS3 games with MultiMAN. This method is tested by many PS3 game player to proved it worked.. It actually make games backing up work down in an easy way.
  22. Thanks for this and all your topics. Gives me nostalgic memories hooking my PS3 back up.

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