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Everything posted by i0s_tweak3r
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Trying to connect iOS 10 device to debugserver and lldb is a b!tch! First have to USB tunnel just to SSH into device, then after attaching to PID it doesn't give time for lldb to connect it crashes game instantly and then gives an error about not finding remote gdb server.
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I probably should have tried using it on my iOS 9.3.3 device first. Think I'm going to try that, make sure I'm doing everything right without the USB tunnel; just really wanted to use it on an iOS 10 only game.
I've seen so many ppl having hard time with it already b4 that's why I originally installed gdb, only to find out it doesn't work on my iOS versions.
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Getting really tired of problems trying to get Gdb working with an arm64 device on iOS 9.3.3.... My head hurts from reading so many tutorials and support topics where ppl have had same issues. Every cracked binary I get from Clutch seems to be already thinned, as Lipo gives error messages about them not being fat. Removing ASLR isn't an option, other then calculating difference in offsets due to it not being removed. But offsets never enter picture because attaching to a process from SSH/putty using gdb just winds up spewing a million errors, and eventually crashing SpringBoard.
Brain hurting... Time to start fresh another day.
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That's very helpful to know. Thank you so much. @xiaov Going to try again tonight. I know the game is sub_x, and should be very easy to find offsets if I can just get gdb working right.
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