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i0s_tweak3r

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Everything posted by i0s_tweak3r

  1. iPhone 6s+, iOS 10.0.1 or iPhone iOS 9.3 Safari. (Safari Downloader tweak when downloading files.)
  2. Really enjoying my PicsArt hack.  It's like $500 of free image editing tools.  Entire store is unlocked and marked as purchased.  Still downloading free content myself, lol.

     

    1. Doesthismatter

      Doesthismatter

      I'm on ios 8  :sad:

    2. i0s_tweak3r

      i0s_tweak3r

      Sorry. Was about to build for lower iOS version but just checked and the app's lowest iOS compatibility version is 9.0, which is the lowest version I built the tweak for.

  3. Haha yeah lol I did that with the original post and noticed the hide worked
  4. Hey just finished testing really cool tweak I wanted to share but hide the download file like in other posts. BBCode for hide doesn't work anymore correct? How do I do this? Edit:. Never mind it worked in this post.
  5. The Flex3 symlink fix posted above, or modified source code, works to get most of your project over, but I noticed it inverts the values of some of your bool variables. Just make sure u check everything b4 compiling your tweak.
  6. Make sure you have "Find my iPhone" and your Touch ID/ Passcode disabled and try again. Sometimes it takes a few tries.
  7. If you downloaded the cracked version from nkod, you have to reboot. I think it prompts you to do so like 8-10 times after installing it. You lose your jailbreak, but when you re-jailbreak it will be working. (If your certificate is expired on ur JB tool you can use the mobile "jailbreakme" site- http://jbme.quertyoruiop.com ) Edit: Forgot this one needs a plist added to it that can be found here... https://iosgods.com/topic/34602-how-to-fix-igameguardian-ios-933/
  8. Getting annoyed I have like 5 tweaks finished, installed, and not working. All worked as Flex patches, but can't put in Flex cloud because they hack IAP elements of apps. Too determined to figure it out myself then to post a support topic on it.

    1. Joka

      Joka

      PM if you need help.

       

      I can tell you what's wrong. Btw sometimes you can't hook certain Classes.

    2. i0s_tweak3r

      i0s_tweak3r

      If you can "hook it" in Flex, should you be able to do the same using theos? Or does Flex have a different method of overrides?

    3. Joka

      Joka

      No. But I know what's right from wrong :)

  9. It seems the JB community is over 32 bit devices. I guess it's a big enough pain to create the jailbreak, exposing an exploit that took them who knows how long to find. Adding support for iPhone 5C and below is just not worth the trouble, and / or extra exploits. I think it's more an issue of the 64 bit devices run better, so you can show ppl jailbreaking hasn't ruined ur battery, reception, signal, data speed, etc. All the reasons we were warned (and ignored) not to jailbreak our 32 bit phones. Then Samsung's started exploding lol,literally! There's no jailbreak to blame that on.
  10. Just takes a small fix you can do yourself.... If you upgraded to Flex3 make a symlink at "/var/mobile/Documents/Flex/patches.plist" pointing to "/var/mobile/Library/Application Support/Flex3/patches.plist". I noticed Flex3 stores it's patches in 2 new places, but both are identical .plist files, only difference is name (one is called "Flex3Patches.plist"). The symlink fix works. Gotta rename the original patches.plist file or delete it first tho obviously. I've made 2 successful tweaks from patches using the tool with the symlink fix. Oh, and OP's Source Code was posted too in coding section. ????
  11. Thanks! Was hoping for the source code for that. The package has a few bugs (which I know you're aware of) but for the most part is totally awesome! I've got a million flex patches I never submitted to cloud or were rejected because they hacked the IAP functions. Now I can share them with my other devices (and iOS Gods if it's something they haven't hacked yet) without having to start from scratch. After installing the tweak, you type "FlexConverter name_of_ur_patch_to_convert". It then copies to clipboard and displays in terminal most of what your tweak.xm file (in the project folder you created using nic.pl) is going to need. Nullified functions and ones with multiple arguments require you to do some small steps to get it working in Theos, then made into a deb. If you get an error that your patch couldn't be found, it is probably because you have a newer iOS and/or newer version of Flex, or your spelling wasn't case-sensitive, which it needs to be. Also you could have multiple patches with same name that would give an error. FlexConverter doesn't have support for Flex 3(at least not since i downloaded it last), but an easy fix for that is to just put a symlink for patches.plist, the one found at (/var/mobile/Library/Application Support/Flex3/patches.plist) pointing from where Flex2 and earlier versions stored patches (/var/mobile/documents/flex/patches.plist). Make sure you remove the old patches.plist (rename it or move to other folder- it could come in handy later.) Edit: I think I'm going to try modifying line 20 of the source code so the tweak can process patches made in Flex3. Gonna change to: NSArray* patches = [[NSDictionary dictionaryWithContentsOfFile: @"/var/mobile/Library/Application Support/Flex3/patches.plist"] objectForKey: @"patches"];Then copy paste build an updated version of project for myself, if OP doesn't mind.
  12. Yeah. I was using iOS 8.x SDK (x= I forget but something lol). I hadn't downloaded iOS 9.0 sdk tho.. After downloading additional SDK, I changed the makefile to target iOS 9.0 and build for all OS's 9.0 and above and it compiled and worked.
  13. Just set up theos on my iOS 10 device, was able to use nic.pl, compile a simple tweak, but got a bunch of errors trying to make package. Any ideas? Errors.txt = var/mobile/proobjc/theos/makefiles/targets/Darwin-arm64/iphone.mk:43: Targeting iOS 4.0 and higher is not supported with iphone-gcc. Forcing clang./var/mobile/proobjc/theos/makefiles/targets/Darwin-arm64/iphone.mk:53: Deploying to iOS 3.0 while building for 6.0 will generate armv7-only binaries.Making all for tweak ProObjC... Linking tweak ProObjC...ld: library not found for -lobjcclang-3.7: error: linker command failed with exit code 1 (use -v to see invocation)make[2]: *** [obj/ProObjC.dylib.64873355.unsigned] Error 1make[1]: *** [internal-library-all_] Error 2make: *** [ProObjC.all.tweak.variables] Error 2
  14. Is open SSL supported with Yalu jailbreak?
  15. So I played around with Flex tweak and all it needed was the very first hook to work. I edited tweak.xm to just have the one hook needed, the easiest one, and it builds deb, I install it, and it still doesn't work. However I built a simple tweak to App Store today and that built, installed and worked (disabling "Update All" button). Thanks everyone who's helped. I just want to understand why the tweak from this thread isn't working. The flex patch does. I know I have the right hook and it's modified correctly. Bash(pun intended)ing my brain right now.
  16. Has anyone gotten banned after using the cheat? I've been using this app for years, have like 18,000 followers, and am tired of paying for VIP but afraid to risk losing account. @OP This hack just works on app correct? If you go to smule website you wouldn't be able to upload original songs like you could if gl had real VIP right? Also it wouldn't display VIP to other users, just to the user using hack?
  17. And a quality tweak it is! Thanks again. I've been making Flex patches for 2-3 years at least. Made first original tweak giving Pro version of "Sketches" app few days ago. https://iosgods.com/topic/47308-free-pro-version-of-sketches-app/
  18. Yeah no prob. I edited tweak.xm hoping this would work but I still can't seem to make arg1 null in the bottom hooks. %hook MyTransactionObserver-(bool) purchased {return TRUE;}%end%hook MyTransactionObserver-(void) setPurchased:(bool)arg1 {return %orig(TRUE);}%end%hook MyTransactionObserver-(void) failedTransaction:(id)arg1 {return %orig(NULL);}%end%hook LBCategoryViewController-(void) configureNormalCellForInAppPurchase:(id)arg1 fromIndexPath:(id)arg2 {return %orig(NULL, arg2);}%end%hook LBCategoryViewController-(void) configureGlossaryCellForInAppPurchase:(id)arg1 fromIndexPath:(id)arg2 {return %orig(NULL, arg2);}%end Link to app for tweak: Objective C Reference Lite by Lucian Boboc https://appsto.re/us/XQJ3y.i Edit: Downloaded iOS 9.0 sdk, changed target in makefile and just used first two hooks in tweak.xm,it compiled and now works.
  19. No. I have putty, but project hasn't left my mobile device. It built the .deb properly and it installed. I just don't have the code quite right I don't think. I don't think it's returning the arg1's as null.
  20. I googled internal package error 2 and found a project that compiled but wouldn't build like mine. Its problem was using symbols in the com.yourcompanyname.yourtweakname, which I used an "_" in. I used NIC to make new version without symbols in name, and copied tweak.xm to new patch, with the updated code from the beginning of this thread. It compiled, built the deb and installed- unfortuneately I'm back to the original problem. Tweak doesn't work. The hooks with more then one argat the bottom of the tweak.xm are what's not working. The flex patch I based the tweak off of does work, so I'm confident I have all the right hooks, the code is just returning the %orig for both args it seems. Something is wrong here I believe
  21. Sorry hope I don't get in trouble for posting this basically twice, but the original post in Cydia Substrate hacks might have been better placed here, as most are game hacks. Anyone looking for a good free version of a multilayer design iOS app, I made a tweak to give "Sketches" the pro features for free. It can be downloaded here. https://iosgods.com/topic/47308-free-pro-version-of-sketches-app/
  22. Here's the makefile that won't build. And I just removed include from tweak.xm, made it compile again and make Errors.txt
  23. The same "Error 2" I can compile either of the projects I built today, but get error with same name when trying to build. The first project I built and shared is set up the same way, and builds and compiles fine.
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