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Everything posted by i0s_tweak3r
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Excited I'm finally making progress with IDA. Now I'm crossing my fingers that no one is hacking the same game right now lol. I wanna use a mod menu template, it's actually perfect because one of the offsets freezes time in game so it won't end until you turn it off, but you also will be able to get extra high score and coins from never running out of time.
So far have only hacked the binary tho, haven't put offsets and writeData in armconverter, or know if they will be correct since I didn't do anything about compensating for the ASRL.
If the whole patcher is made in IDA tho do you still need to adjust them, or just if using lldb / gdb?
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Rasticrac and Clutch2 both disappeared off my iOS 10 device. So weird I know I didn't delete them.
Reinstalled Clutch and modified permissions so it's working, just a strange thing. I used it a ton, then when going to crack an app a few mins ago it just suddenly wasn't there. Was getting "unrecognized command" in terminal until I reinstalled it.
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Started using cycript. It's very easy to learn, and can be quite powerful. Learned how to remotely change password on people's facetime, imessage, icloud etc, assuming you have their IP address. It's actually scary how easy it is. Also jokingly made a UIAlert pop up remotely on SpringBoard saying "You're phone has been hacked. Thanks for keeping your credit cards saved on device". Didn't actually steal any data but thought it could be a fun prank on a friend. ?
(Note to self: stop logging in to iosgods without using multiple VPN's/ tor first lol.)
Also used it to dump classes, like class dump, get all methods inside each class, get values for instances of objects during runtime, and hex addresses. Just curious if they will work in IDA or with Armconverter tools, or if the offsets are device specific, and/or change like iGameguardian hex addresses.
I guess I could figure out if they change by exiting cycript then re-processing and printing headers/methods etc. Still don't know if they will work for a patcher tho. I just cracked the app first didn't calculate ASLR's affect. Guess I can change hex values accounting for ASLR then make a patcher to see if it works. (Unless someone so kindly points out ahead of time that it won't.)