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bR34Kr

ViP Pro
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Everything posted by bR34Kr

  1. DoubleH3lix from https://doubleh3lix.tihmstar.net/
  2. the moms below me are gay

     

    dont change my mind plz

  3. If you want a Non-JB hack you need a computer.
  4. Can't you just download it from iTunes?
  5. What are you trying to compile? And do you have C++ headers?
  6. Oh Disabling BT didn't work?
  7. I don't know how to fix it then. Try reconnecting your earphones and reboot. While rebooting unplug them
  8. Try clicking the Headphones button or try selecting an Apple TV and rebooting.
  9. Ok click the little airdropish button. It should show you a menu of where the output is playing.
  10. First, diable Bluetooth because it might be tinkering with your Bluetooth earphones or something. Next, hold the Music box and send a screenshot
  11. When you double click your home button I suppose. Send a screenshot of what the multitasking looks like
  12. Did you go in Control Center in the device's section? I don't know what it is for iOS11 but I know you can choose the device on iOS10
  13. What do you mean by stuck on headphones?
  14. Yeah it looks like a useless string. Try using LLDB to find ammo
  15. The hack may be outdated so it might patch the wrong functions and/or instructions
  16. Can you show the xref window? Looks like a useless function but the infinite ammo looks useful maybe.
  17. Do you have the latest versio of iTunes installed on your computer?
  18. So I have a working teleport function and I also have some functions that point to GetGunLocation, GetPlayerLocation, GetMarkerLocation, etc. What I want is to pass one of these functions as input for my teleport function. My teleport function also has this MOV V8.16B, V2.16B MOV V9.16B, V1.16B MOV V10.16B, V0.16B Which are set to 0,0,0 at the time
  19. Thanks And ahem, @caoyin
  20. I know you don't have the most rep under 300 posts, I know you like cats and FC Barcelona and i know you're a nice person
  21. Go on the GetAmmountCystals. Get is usually the good one. And if you want to test you just need MOV W1, #0xFFFF If you see a big value (65535) being injected then it's the good one
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