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Caroline_

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Everything posted by Caroline_

  1. I haven't played this game in years. Still have it via console n steam
  2. At least I learnt something today
  3. Reporting for clickbait
  4. My name changed to @PrincessJayJay
  5. My youngest brother plays this game. Reminds me of minecraft sorta Do cmd help?
  6. probably changed?
  7. Does not work on ios 9.3.3 or above. Needs to be updated by the owner
  8. Wonder if they changed
  9. Gives me an idea
  10. He should just implement a debug menu to stop all this
  11. Topic should be closed as updated to 1.1 for now
  12. My one just comes up with an error when using shmoo's menu, even with the default tweak.xm Just use @arthurdapaz menu because its minimalist
  13. You should make a infected gamemode so there would be no need to hack it
  14. Probably will have too My account had 35,000 Gold n 7.2 Million Credits but oh well
  15. Hello IOSGods Is there a new way to unban your account on bullet force as the old tutorial in which I have been using often, has been patched. If I remove my keychain, doesn't that remove everything off the account too or not? Any new tutorial in such order to get taken off the black list Thank you
  16. Not sure why it's not working? Might ask @DiDA
  17. Back when you are running the template, or starting it /var/theos/bin/nic.pl and then had done (number) shmoo's template It had said the binary name and also appdelegate? I had left them empty, is the cause of the problem?
  18. I was just seeing both menu's, currently, I am using Arthur's template for my work but was curious to see shmoo's one as the appearance was more my style.
  19. Have you plugged in your phone to your computer to connect. Have you logged in from the PC yet? User: root Pass: alpine
  20. Yes, I'm not sure why its doing that. ------------------------------------------------------------- Tweak.xm ------------------ #import "Macros.h" #import "ModMenu.h" #import "Hack.h" #import "Hook.h" #import "SliderHook.h" #import "TextfieldHook.h" #import <substrate.h> #import <initializer_list> #import <vector> #import <mach-o/dyld.h> /*****************************/ static NSString *const title = @""; //title of your menu static NSString *const credits = @""; //who made the hack? static NSString *const font = @""; //what font do you want the text to be? don't put anything for the default font static UIColor *const themeColor = ?; //the overall color for the menu and the button //replace the ? with anything from this list: //https://ghostbin.com/paste/mbkfb //or you could specify a custom color with //rgb(0xCOLORCODE) ex: rgb(0x738282) //a complete list of fonts can be found here: //http://iosfonts.com/ //please refer to README.txt for more info. /******************************/ uint64_t getRealOffset(uint64_t); void addHack(NSString *, NSString *, NSString *, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>); void addHook(NSString *, NSString *, NSString *, uint64_t, void *, void *); void addSliderHook(NSString *, NSString *, NSString *, float, float, uint64_t, void *, void *); void addTextfieldHook(NSString *, NSString *, NSString *, uint64_t, void *, void *); static ModMenu *menu; bool buttonAdded; %hook - (void)applicationDidBecomeActive:(id)arg0 { UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view; UIButton *openButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; openButton.frame = CGRectMake((main.frame.size.width/2)-15, (main.frame.size.height/2)+75, 30, 30); openButton.backgroundColor = [UIColor clearColor]; openButton.layer.cornerRadius = 16; openButton.layer.borderWidth = 2; openButton.layer.borderColor = themeColor.CGColor; [openButton addTarget:self action:@selector(wasDragged:withEvent:) forControlEvents:UIControlEventTouchDragInside]; [openButton addTarget:self action:@selector(showMenu) forControlEvents:UIControlEventTouchDownRepeat]; if(!buttonAdded){ timer((int64_t)1){ UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view; menu = [[ModMenu alloc] initWithTitle:title credits:credits fontName:font theme:themeColor]; /*********************** add your features below this multi line comment. they show in the order you have added them. for example: addHack(@"God Mode", @"Description of the hack", font, {0x252e1a}, {0x7047}, {0xf0b5}); multi offset hacks can be added like this (there is no limit to the number of offsets you can have!): addHack(@"No Recoil", @"No recoil prevents any recoil from being applied when you shoot.", font, {0x356a7c, 0x110f0a}, {0x7047, 0x7047}, {0xf0b5, 0xf0b5}); parameters: addHack(hack name, description, font, offset(s), hacked hex(es), original hex(es)); to add a slider hook: for example: addSliderHook(@"Field of View Slider", @"Adjust the game's field of view with this slider.", font, 40, 120, 0xc48ea6, (void *)_getFov, (void *)getFov); parameters: addSliderHook(hack name, description, font, minimum slider value, maximum slider value, function to hook, hooked function name, original function name); to retrieve the value of the slider, use: float val = [SliderHook getSliderValueForHook:@"hack name here"]; to add a textfield hook: for example: addTextfieldHook(@"Field of View Textfield", @"Adjust the game's field of view with this textfield.", font, 0xc48ea6, (void *)_getFov, (void *)getFov); parameters: addSliderHook(hack name, description, font, function to hook, hooked function name, original function name); to retrieve the value of the textfield: int val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] intValue]; float val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] floatValue]; to add a normal hook: for example: addHook(@"80 FOV", @"When on, your FOV will be changed to 80.", font, 0xc48ea6, (void *)_getFov, (void *)getFov); parameters: addHook(hack name, description, font, function to hook, hooked function name, original function name); to see if the the user turned on the hook or not: bool isOn = [Hook getHookOnForHook:@"hack name here"] ************************/ //add features here! [main addSubview:openButton]; [main addSubview:menu]; buttonAdded = true; }); } %orig; } %new - (void)showMenu { [menu show]; } %new - (void)wasDragged:(UIButton *)button withEvent:(UIEvent *)event { UITouch *touch = [[event touchesForView:button] anyObject]; CGPoint previousLocation = [touch previousLocationInView:button]; CGPoint location = [touch locationInView:button]; CGFloat delta_x = location.x - previousLocation.x; CGFloat delta_y = location.y - previousLocation.y; button.center = CGPointMake(button.center.x + delta_x, button.center.y + delta_y); } %end void addHack(NSString *name, NSString *description, NSString *fontName, std::initializer_list<uint64_t> offsets, std::initializer_list<uint64_t> hackedHexes, std::initializer_list<uint64_t> originalHexes){ std::vector<uint64_t> offsetVector; std::vector<uint64_t> hackedHexVector; std::vector<uint64_t> originalHexVector; offsetVector.insert(offsetVector.begin(), offsets.begin(), offsets.end()); hackedHexVector.insert(hackedHexVector.begin(), hackedHexes.begin(), hackedHexes.end()); originalHexVector.insert(originalHexVector.begin(), originalHexes.begin(), originalHexes.end()); Hack *h = [[Hack alloc] initWithHackName:name info:description fontName:fontName theme:themeColor offset:offsetVector hackedHex:hackedHexVector originalHex:originalHexVector]; [menu addHack:h]; } void addHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){ MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig); Hook *h = [[Hook alloc] initWithHookName:name info:description fontName:fontName theme:themeColor offset:0x251832]; [menu addHook:h]; } void addSliderHook(NSString *name, NSString *description, NSString *fontName, float minValue, float maxValue, uint64_t offset, void *hooked, void *orig){ MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig); SliderHook *sh = [[SliderHook alloc] initWithSliderHookName:name info:description fontName:fontName theme:themeColor offset:offset minValue:minValue maxValue:maxValue]; [menu addHook:sh]; } void addTextfieldHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){ MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig); TextfieldHook *th = [[TextfieldHook alloc] initWithTextfieldHookName:name info:description fontName:fontName theme:themeColor offset:offset]; [menu addHook:th]; } uint64_t getRealOffset(uint64_t offset){ return _dyld_get_image_vmaddr_slide(0)+offset; }
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