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Caroline_

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Everything posted by Caroline_

  1. #import "Macros.h" #import "ModMenu.h" #import "Hack.h" #import "Hook.h" #import "SliderHook.h" #import "TextfieldHook.h" #import <substrate.h> #import <initializer_list> #import <vector> #import <mach-o/dyld.h> /*****************************/ static NSString *const title = @""; //title of your menu static NSString *const credits = @""; //who made the hack? static NSString *const font = @""; //what font do you want the text to be? don't put anything for the default font static UIColor *const themeColor = ?; //the overall color for the menu and the button //replace the ? with anything from this list: //https://ghostbin.com/paste/mbkfb //or you could specify a custom color with //rgb(0xCOLORCODE) ex: rgb(0x738282) //a complete list of fonts can be found here: //http://iosfonts.com/ //please refer to README.txt for more info. /******************************/ uint64_t getRealOffset(uint64_t); void addHack(NSString *, NSString *, NSString *, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>); void addHook(NSString *, NSString *, NSString *, uint64_t, void *, void *); void addSliderHook(NSString *, NSString *, NSString *, float, float, uint64_t, void *, void *); void addTextfieldHook(NSString *, NSString *, NSString *, uint64_t, void *, void *); static ModMenu *menu; bool buttonAdded; %hook - (void)applicationDidBecomeActive:(id)arg0 { UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view; UIButton *openButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; openButton.frame = CGRectMake((main.frame.size.width/2)-15, (main.frame.size.height/2)+75, 30, 30); openButton.backgroundColor = [UIColor clearColor]; openButton.layer.cornerRadius = 16; openButton.layer.borderWidth = 2; openButton.layer.borderColor = themeColor.CGColor; [openButton addTarget:self action:@selector(wasDragged:withEvent:) forControlEvents:UIControlEventTouchDragInside]; [openButton addTarget:self action:@selector(showMenu) forControlEvents:UIControlEventTouchDownRepeat]; if(!buttonAdded){ timer((int64_t)1){ UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view; menu = [[ModMenu alloc] initWithTitle:title credits:credits fontName:font theme:themeColor]; /*********************** add your features below this multi line comment. they show in the order you have added them. for example: addHack(@"God Mode", @"Description of the hack", font, {0x252e1a}, {0x7047}, {0xf0b5}); multi offset hacks can be added like this (there is no limit to the number of offsets you can have!): addHack(@"No Recoil", @"No recoil prevents any recoil from being applied when you shoot.", font, {0x356a7c, 0x110f0a}, {0x7047, 0x7047}, {0xf0b5, 0xf0b5}); parameters: addHack(hack name, description, font, offset(s), hacked hex(es), original hex(es)); to add a slider hook: for example: addSliderHook(@"Field of View Slider", @"Adjust the game's field of view with this slider.", font, 40, 120, 0xc48ea6, (void *)_getFov, (void *)getFov); parameters: addSliderHook(hack name, description, font, minimum slider value, maximum slider value, function to hook, hooked function name, original function name); to retrieve the value of the slider, use: float val = [SliderHook getSliderValueForHook:@"hack name here"]; to add a textfield hook: for example: addTextfieldHook(@"Field of View Textfield", @"Adjust the game's field of view with this textfield.", font, 0xc48ea6, (void *)_getFov, (void *)getFov); parameters: addSliderHook(hack name, description, font, function to hook, hooked function name, original function name); to retrieve the value of the textfield: int val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] intValue]; float val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] floatValue]; to add a normal hook: for example: addHook(@"80 FOV", @"When on, your FOV will be changed to 80.", font, 0xc48ea6, (void *)_getFov, (void *)getFov); parameters: addHook(hack name, description, font, function to hook, hooked function name, original function name); to see if the the user turned on the hook or not: bool isOn = [Hook getHookOnForHook:@"hack name here"] ************************/ //add features here! [main addSubview:openButton]; [main addSubview:menu]; buttonAdded = true; }); } %orig; } %new - (void)showMenu { [menu show]; } %new - (void)wasDragged:(UIButton *)button withEvent:(UIEvent *)event { UITouch *touch = [[event touchesForView:button] anyObject]; CGPoint previousLocation = [touch previousLocationInView:button]; CGPoint location = [touch locationInView:button]; CGFloat delta_x = location.x - previousLocation.x; CGFloat delta_y = location.y - previousLocation.y; button.center = CGPointMake(button.center.x + delta_x, button.center.y + delta_y); } %end void addHack(NSString *name, NSString *description, NSString *fontName, std::initializer_list<uint64_t> offsets, std::initializer_list<uint64_t> hackedHexes, std::initializer_list<uint64_t> originalHexes){ std::vector<uint64_t> offsetVector; std::vector<uint64_t> hackedHexVector; std::vector<uint64_t> originalHexVector; offsetVector.insert(offsetVector.begin(), offsets.begin(), offsets.end()); hackedHexVector.insert(hackedHexVector.begin(), hackedHexes.begin(), hackedHexes.end()); originalHexVector.insert(originalHexVector.begin(), originalHexes.begin(), originalHexes.end()); Hack *h = [[Hack alloc] initWithHackName:name info:description fontName:fontName theme:themeColor offset:offsetVector hackedHex:hackedHexVector originalHex:originalHexVector]; [menu addHack:h]; } void addHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){ MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig); Hook *h = [[Hook alloc] initWithHookName:name info:description fontName:fontName theme:themeColor offset:0x251832]; [menu addHook:h]; } void addSliderHook(NSString *name, NSString *description, NSString *fontName, float minValue, float maxValue, uint64_t offset, void *hooked, void *orig){ MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig); SliderHook *sh = [[SliderHook alloc] initWithSliderHookName:name info:description fontName:fontName theme:themeColor offset:offset minValue:minValue maxValue:maxValue]; [menu addHook:sh]; } void addTextfieldHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){ MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig); TextfieldHook *th = [[TextfieldHook alloc] initWithTextfieldHookName:name info:description fontName:fontName theme:themeColor offset:offset]; [menu addHook:th]; } uint64_t getRealOffset(uint64_t offset){ return _dyld_get_image_vmaddr_slide(0)+offset; }
  2. #import "Macros.h" #import "ModMenu.h" #import "Hack.h" #import "Hook.h" #import "SliderHook.h" #import "TextfieldHook.h" #import <substrate.h> #import <initializer_list> #import <vector> #import <mach-o/dyld.h> /*****************************/ static NSString *const title = @""; //title of your menu static NSString *const credits = @""; //who made the hack? static NSString *const font = @""; //what font do you want the text to be? don't put anything for the default font static UIColor *const themeColor = ?; //the overall color for the menu and the button //replace the ? with anything from this list: //https://ghostbin.com/paste/mbkfb //or you could specify a custom color with //rgb(0xCOLORCODE) ex: rgb(0x738282) //a complete list of fonts can be found here: //http://iosfonts.com/ //please refer to README.txt for more info. /******************************/ uint64_t getRealOffset(uint64_t); void addHack(NSString *, NSString *, NSString *, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>); void addHook(NSString *, NSString *, NSString *, uint64_t, void *, void *); void addSliderHook(NSString *, NSString *, NSString *, float, float, uint64_t, void *, void *); void addTextfieldHook(NSString *, NSString *, NSString *, uint64_t, void *, void *); static ModMenu *menu; bool buttonAdded; %hook - (void)applicationDidBecomeActive:(id)arg0 { UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view; UIButton *openButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; openButton.frame = CGRectMake((main.frame.size.width/2)-15, (main.frame.size.height/2)+75, 30, 30); openButton.backgroundColor = [UIColor clearColor]; openButton.layer.cornerRadius = 16; openButton.layer.borderWidth = 2; openButton.layer.borderColor = themeColor.CGColor; [openButton addTarget:self action:@selector(wasDragged:withEvent:) forControlEvents:UIControlEventTouchDragInside]; [openButton addTarget:self action:@selector(showMenu) forControlEvents:UIControlEventTouchDownRepeat]; if(!buttonAdded){ timer((int64_t)1){ UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view; menu = [[ModMenu alloc] initWithTitle:title credits:credits fontName:font theme:themeColor]; /*********************** add your features below this multi line comment. they show in the order you have added them. for example: addHack(@"God Mode", @"Description of the hack", font, {0x252e1a}, {0x7047}, {0xf0b5}); multi offset hacks can be added like this (there is no limit to the number of offsets you can have!): addHack(@"No Recoil", @"No recoil prevents any recoil from being applied when you shoot.", font, {0x356a7c, 0x110f0a}, {0x7047, 0x7047}, {0xf0b5, 0xf0b5}); parameters: addHack(hack name, description, font, offset(s), hacked hex(es), original hex(es)); to add a slider hook: for example: addSliderHook(@"Field of View Slider", @"Adjust the game's field of view with this slider.", font, 40, 120, 0xc48ea6, (void *)_getFov, (void *)getFov); parameters: addSliderHook(hack name, description, font, minimum slider value, maximum slider value, function to hook, hooked function name, original function name); to retrieve the value of the slider, use: float val = [SliderHook getSliderValueForHook:@"hack name here"]; to add a textfield hook: for example: addTextfieldHook(@"Field of View Textfield", @"Adjust the game's field of view with this textfield.", font, 0xc48ea6, (void *)_getFov, (void *)getFov); parameters: addSliderHook(hack name, description, font, function to hook, hooked function name, original function name); to retrieve the value of the textfield: int val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] intValue]; float val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] floatValue]; to add a normal hook: for example: addHook(@"80 FOV", @"When on, your FOV will be changed to 80.", font, 0xc48ea6, (void *)_getFov, (void *)getFov); parameters: addHook(hack name, description, font, function to hook, hooked function name, original function name); to see if the the user turned on the hook or not: bool isOn = [Hook getHookOnForHook:@"hack name here"] ************************/ //add features here! [main addSubview:openButton]; [main addSubview:menu]; buttonAdded = true; }); } %orig; } %new - (void)showMenu { [menu show]; } %new - (void)wasDragged:(UIButton *)button withEvent:(UIEvent *)event { UITouch *touch = [[event touchesForView:button] anyObject]; CGPoint previousLocation = [touch previousLocationInView:button]; CGPoint location = [touch locationInView:button]; CGFloat delta_x = location.x - previousLocation.x; CGFloat delta_y = location.y - previousLocation.y; button.center = CGPointMake(button.center.x + delta_x, button.center.y + delta_y); } %end void addHack(NSString *name, NSString *description, NSString *fontName, std::initializer_list<uint64_t> offsets, std::initializer_list<uint64_t> hackedHexes, std::initializer_list<uint64_t> originalHexes){ std::vector<uint64_t> offsetVector; std::vector<uint64_t> hackedHexVector; std::vector<uint64_t> originalHexVector; offsetVector.insert(offsetVector.begin(), offsets.begin(), offsets.end()); hackedHexVector.insert(hackedHexVector.begin(), hackedHexes.begin(), hackedHexes.end()); originalHexVector.insert(originalHexVector.begin(), originalHexes.begin(), originalHexes.end()); Hack *h = [[Hack alloc] initWithHackName:name info:description fontName:fontName theme:themeColor offset:offsetVector hackedHex:hackedHexVector originalHex:originalHexVector]; [menu addHack:h]; } void addHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){ MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig); Hook *h = [[Hook alloc] initWithHookName:name info:description fontName:fontName theme:themeColor offset:0x251832]; [menu addHook:h]; } void addSliderHook(NSString *name, NSString *description, NSString *fontName, float minValue, float maxValue, uint64_t offset, void *hooked, void *orig){ MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig); SliderHook *sh = [[SliderHook alloc] initWithSliderHookName:name info:description fontName:fontName theme:themeColor offset:offset minValue:minValue maxValue:maxValue]; [menu addHook:sh]; } void addTextfieldHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){ MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig); TextfieldHook *th = [[TextfieldHook alloc] initWithTextfieldHookName:name info:description fontName:fontName theme:themeColor offset:offset]; [menu addHook:th]; } uint64_t getRealOffset(uint64_t offset){ return _dyld_get_image_vmaddr_slide(0)+offset; } #import "Macros.h" #import "ModMenu.h" #import "Hack.h" #import "Hook.h" #import "SliderHook.h" #import "TextfieldHook.h" #import <substrate.h> #import <initializer_list> #import <vector> #import <mach-o/dyld.h> /*****************************/ static NSString *const title = @""; //title of your menu static NSString *const credits = @""; //who made the hack? static NSString *const font = @""; //what font do you want the text to be? don't put anything for the default font static UIColor *const themeColor = ?; //the overall color for the menu and the button //replace the ? with anything from this list: //https://ghostbin.com/paste/mbkfb //or you could specify a custom color with //rgb(0xCOLORCODE) ex: rgb(0x738282) //a complete list of fonts can be found here: //http://iosfonts.com/ //please refer to README.txt for more info. /******************************/ uint64_t getRealOffset(uint64_t); void addHack(NSString *, NSString *, NSString *, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>); void addHook(NSString *, NSString *, NSString *, uint64_t, void *, void *); void addSliderHook(NSString *, NSString *, NSString *, float, float, uint64_t, void *, void *); void addTextfieldHook(NSString *, NSString *, NSString *, uint64_t, void *, void *); static ModMenu *menu; bool buttonAdded; %hook - (void)applicationDidBecomeActive:(id)arg0 { UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view; UIButton *openButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; openButton.frame = CGRectMake((main.frame.size.width/2)-15, (main.frame.size.height/2)+75, 30, 30); openButton.backgroundColor = [UIColor clearColor]; openButton.layer.cornerRadius = 16; openButton.layer.borderWidth = 2; openButton.layer.borderColor = themeColor.CGColor; [openButton addTarget:self action:@selector(wasDragged:withEvent:) forControlEvents:UIControlEventTouchDragInside]; [openButton addTarget:self action:@selector(showMenu) forControlEvents:UIControlEventTouchDownRepeat]; if(!buttonAdded){ timer((int64_t)1){ UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view; menu = [[ModMenu alloc] initWithTitle:title credits:credits fontName:font theme:themeColor]; /*********************** add your features below this multi line comment. they show in the order you have added them. for example: addHack(@"God Mode", @"Description of the hack", font, {0x252e1a}, {0x7047}, {0xf0b5}); multi offset hacks can be added like this (there is no limit to the number of offsets you can have!): addHack(@"No Recoil", @"No recoil prevents any recoil from being applied when you shoot.", font, {0x356a7c, 0x110f0a}, {0x7047, 0x7047}, {0xf0b5, 0xf0b5}); parameters: addHack(hack name, description, font, offset(s), hacked hex(es), original hex(es)); to add a slider hook: for example: addSliderHook(@"Field of View Slider", @"Adjust the game's field of view with this slider.", font, 40, 120, 0xc48ea6, (void *)_getFov, (void *)getFov); parameters: addSliderHook(hack name, description, font, minimum slider value, maximum slider value, function to hook, hooked function name, original function name); to retrieve the value of the slider, use: float val = [SliderHook getSliderValueForHook:@"hack name here"]; to add a textfield hook: for example: addTextfieldHook(@"Field of View Textfield", @"Adjust the game's field of view with this textfield.", font, 0xc48ea6, (void *)_getFov, (void *)getFov); parameters: addSliderHook(hack name, description, font, function to hook, hooked function name, original function name); to retrieve the value of the textfield: int val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] intValue]; float val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] floatValue]; to add a normal hook: for example: addHook(@"80 FOV", @"When on, your FOV will be changed to 80.", font, 0xc48ea6, (void *)_getFov, (void *)getFov); parameters: addHook(hack name, description, font, function to hook, hooked function name, original function name); to see if the the user turned on the hook or not: bool isOn = [Hook getHookOnForHook:@"hack name here"] ************************/ //add features here! [main addSubview:openButton]; [main addSubview:menu]; buttonAdded = true; }); } %orig; } %new - (void)showMenu { [menu show]; } %new - (void)wasDragged:(UIButton *)button withEvent:(UIEvent *)event { UITouch *touch = [[event touchesForView:button] anyObject]; CGPoint previousLocation = [touch previousLocationInView:button]; CGPoint location = [touch locationInView:button]; CGFloat delta_x = location.x - previousLocation.x; CGFloat delta_y = location.y - previousLocation.y; button.center = CGPointMake(button.center.x + delta_x, button.center.y + delta_y); } %end void addHack(NSString *name, NSString *description, NSString *fontName, std::initializer_list<uint64_t> offsets, std::initializer_list<uint64_t> hackedHexes, std::initializer_list<uint64_t> originalHexes){ std::vector<uint64_t> offsetVector; std::vector<uint64_t> hackedHexVector; std::vector<uint64_t> originalHexVector; offsetVector.insert(offsetVector.begin(), offsets.begin(), offsets.end()); hackedHexVector.insert(hackedHexVector.begin(), hackedHexes.begin(), hackedHexes.end()); originalHexVector.insert(originalHexVector.begin(), originalHexes.begin(), originalHexes.end()); Hack *h = [[Hack alloc] initWithHackName:name info:description fontName:fontName theme:themeColor offset:offsetVector hackedHex:hackedHexVector originalHex:originalHexVector]; [menu addHack:h]; } void addHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){ MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig); Hook *h = [[Hook alloc] initWithHookName:name info:description fontName:fontName theme:themeColor offset:0x251832]; [menu addHook:h]; } void addSliderHook(NSString *name, NSString *description, NSString *fontName, float minValue, float maxValue, uint64_t offset, void *hooked, void *orig){ MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig); SliderHook *sh = [[SliderHook alloc] initWithSliderHookName:name info:description fontName:fontName theme:themeColor offset:offset minValue:minValue maxValue:maxValue]; [menu addHook:sh]; } void addTextfieldHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){ MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig); TextfieldHook *th = [[TextfieldHook alloc] initWithTextfieldHookName:name info:description fontName:fontName theme:themeColor offset:offset]; [menu addHook:th]; } uint64_t getRealOffset(uint64_t offset){ return _dyld_get_image_vmaddr_slide(0)+offset; }
  3. Same error as before. Havent touched anything apart from changing the plist to the bundle ID ------------------------------------------------------------------------------------------------------------ Tweak.xm:112: error %orig found outside of sook or subclass make[2]: *** [obj/Tweak.xm.ea483cdd.o] Error 255 make[1]: ***[internal-library-all_] Error 2 make: *** [error.all.tweak.variables] Error 2
  4. When starting from scratch, you mean by compiling it after changing the plist?
  5. Either way, from when I did and when I didn't, it still gives me the same error? I just want to see the template itself before putting any work into it.
  6. I did mention above that I was just using the default one from shmoo's template
  7. /**************/ #import "Macros.h" #import "ModMenu.h" #import "Hack.h" #import "Hook.h" #import "SliderHook.h" #import "TextfieldHook.h" #import <substrate.h> #import <initializer_list> #import <vector> #import <mach-o/dyld.h> /*****************************/ static NSString *const title = @"Bullet Force Mod Menu"; //title of your menu static NSString *const credits = @"Hacked by shmoo"; //who made the hack? static NSString *const font = @"Copperplate-Bold"; //what font do you want the text to be? don't put anything for the default font static UIColor *const themeColor = rgb(0x3a539b); //the overall color for the menu and the button //replace the ? with anything from this list: //https://ghostbin.com/paste/mbkfb //or you could specify a custom color with //rgb(0xCOLORCODE) ex: rgb(0x738282) //a complete list of fonts can be found here: //http://iosfonts.com/ /******************************/ uint64_t getRealOffset(uint64_t); void addHack(NSString *, NSString *, NSString *, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>); void addHook(NSString *, NSString *, NSString *, uint64_t, void *, void *); void addSliderHook(NSString *, NSString *, NSString *, float, float, uint64_t, void *, void *); void addTextfieldHook(NSString *, NSString *, NSString *, uint64_t, void *, void *); static ModMenu *menu; bool buttonAdded; float (*getFov)(void *_this); /*here is the way you use a textfield hook*/ float _getFov(void *_this){ //this if statement is vital. You MUST include it. if([TextfieldHook getTextfieldValueForHook:@"Field of View Adjuster"] != nil){ return [[TextfieldHook getTextfieldValueForHook:@"Field of View Textfield"] floatValue]; } return getFov(_this); } /*here is the way you use a slider hook*/ float _getFov(void *_this){ return [SliderHook getSliderValueForHook:@"Field of View Slider"]; } /*here is the way you use a normal hook*/ float _getFov(void *_this){ if([Hook getHookOnForHook:@"80 FOV"]){ return 80.0f; } else{ return getFov(_this); } } %hook UnityAppController - (void)applicationDidBecomeActive:(id)arg0 { UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view; UIButton *openButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; openButton.frame = CGRectMake((main.frame.size.width/2)-15, (main.frame.size.height/2)+75, 30, 30); openButton.backgroundColor = [UIColor clearColor]; openButton.layer.cornerRadius = 16; openButton.layer.borderWidth = 2; openButton.layer.borderColor = themeColor.CGColor; [openButton addTarget:self action:@selector(wasDragged:withEvent:) forControlEvents:UIControlEventTouchDragInside]; [openButton addTarget:self action:@selector(showMenu) forControlEvents:UIControlEventTouchDownRepeat]; if(!buttonAdded){ timer((int64_t)1){ UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view; menu = [[ModMenu alloc] initWithTitle:title credits:credits fontName:font theme:themeColor]; /*********************** add your features below this multi line comment. they show in the order you have added them. for example: addHack(@"God Mode", @"Description of the hack", font, {0x252e1a}, {0x7047}, {0xf0b5}); multi offset hacks can be added like this (there is no limit to the number of offsets you can have!): addHack(@"No Recoil", @"No recoil prevents any recoil from being applied when you shoot.", font, {0x356a7c, 0x110f0a}, {0x7047, 0x7047}, {0xf0b5, 0xf0b5}); parameters: addHack(hack name, description, font, offset(s), hacked hex(es), original hex(es)); to add a slider hook: for example: addSliderHook(@"Field of View Slider", @"Adjust the game's field of view with this slider.", font, 40, 120, 0xd4ea48, (void *)_getFov, (void *)getFov); parameters: addSliderHook(hack name, description, font, minimum slider value, maximum slider value, function to hook, hooked function name, original function name); to retrieve the value of the slider, use: float val = [SliderHook getSliderValueForHook:@"hack name here"]; to add a textfield hook: for example: addTextfieldHook(@"Field of View Textfield", @"Adjust the game's field of view with this textfield.", font, 0xd4ea48, (void *)_getFov, (void *)getFov); parameters: addSliderHook(hack name, description, font, function to hook, hooked function name, original function name); to retrieve the value of the textfield: int val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] intValue]; float val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] floatValue]; to add a normal hook: for example: addHook(@"80 FOV", @"When on, your FOV will be changed to 80.", font, 0xc48ea6, (void *)_getFov, (void *)getFov); parameters: addHook(hack name, description, font, function to hook, hooked function name, original function name); to see if the the user turned on the hook or not: bool isOn = [Hook getHookOnForHook:@"hack name here"] ************************/ //add features here! addTextfieldHook(@"Field of View Textfield", @"Adjust the game's field of view with this textfield.", font, 0xc2ea48, (void *)_getFov, (void *)getFov); addSliderHook(@"Field of View Slider", @"Adjust the game's field of view with this slider.", font, 40, 120, 0xc2ea48, (void *)_getFov, (void *)getFov); addHook(@"80 FOV", @"When on, your FOV will be changed to 80.", font, 0xc2ea48, (void *)_getFov, (void *)getFov); addHack(@"Prevent Unloading Assets", @"Keep the game from unloading unused assets.", font, {0x242636}, {0x7047}, {0xf0b5}); addHack(@"M60", @"Force the game to switch your weapon to the M60", font, {0x263830}, {0x1620c046}, {0x00f06e84}); addHack(@"AK 47", @"Force the game to switch your weapon to the AK 47.", font, {0x263830}, {0x1420c046}, {0x00f06e84}); addHack(@"No Recoil", @"Prevent any recoil from being applied when you shoot.", font, {0x243150, 0x134260}, {0x7047, 0x7047}, {0xf0b5, 0xf0b5}); [main addSubview:openButton]; [main addSubview:menu]; buttonAdded = true; }); } %orig; } %new - (void)showMenu { [menu show]; } %new - (void)wasDragged:(UIButton *)button withEvent:(UIEvent *)event { UITouch *touch = [[event touchesForView:button] anyObject]; CGPoint previousLocation = [touch previousLocationInView:button]; CGPoint location = [touch locationInView:button]; CGFloat delta_x = location.x - previousLocation.x; CGFloat delta_y = location.y - previousLocation.y; button.center = CGPointMake(button.center.x + delta_x, button.center.y + delta_y); } %end void addHack(NSString *name, NSString *description, NSString *fontName, std::initializer_list<uint64_t> offsets, std::initializer_list<uint64_t> hackedHexes, std::initializer_list<uint64_t> originalHexes){ std::vector<uint64_t> offsetVector; std::vector<uint64_t> hackedHexVector; std::vector<uint64_t> originalHexVector; offsetVector.insert(offsetVector.begin(), offsets.begin(), offsets.end()); hackedHexVector.insert(hackedHexVector.begin(), hackedHexes.begin(), hackedHexes.end()); originalHexVector.insert(originalHexVector.begin(), originalHexes.begin(), originalHexes.end()); Hack *h = [[Hack alloc] initWithHackName:name info:description fontName:fontName theme:themeColor offset:offsetVector hackedHex:hackedHexVector originalHex:originalHexVector]; [menu addHack:h]; } void addHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){ MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig); Hook *h = [[Hook alloc] initWithHookName:name info:description fontName:fontName theme:themeColor offset:0x251832]; [menu addHook:h]; } void addSliderHook(NSString *name, NSString *description, NSString *fontName, float minValue, float maxValue, uint64_t offset, void *hooked, void *orig){ MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig); SliderHook *sh = [[SliderHook alloc] initWithSliderHookName:name info:description fontName:fontName theme:themeColor offset:offset minValue:minValue maxValue:maxValue]; [menu addHook:sh]; } void addTextfieldHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){ MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig); TextfieldHook *th = [[TextfieldHook alloc] initWithTextfieldHookName:name info:description fontName:fontName theme:themeColor offset:offset]; [menu addHook:th]; } uint64_t getRealOffset(uint64_t offset){ return _dyld_get_image_vmaddr_slide(0)+offset; }
  8. Just the default of shmoo's one
  9. Hello IOSGods. I am running on ios 9.3.3 as of this, I have started making tweaks and getting the hang of some of this stuff a month ago. I then decided that it would look better for my tweaks to be in a IGmm "mod menu" than a patcher. I have notice there are two different types of IGmm templates of which is available here (or more if I didn't see ) When I has tried out arthurdapaz template, it was really straight forward just to work the template itself, I'm only interested in the appearance right now to see a template, before I add my tweak. When I had tried out Shmoo's template, it had seem more difficult for me to try get the template to work just by compiling straight away like Arthurdapaz's one, why is this? I keep getting an error, even after I had followed the instructions carefully, Here is the error https://imgur.com/a/8EQ3T Any help would be appreciated
  10. Description Hi, I've been playing this social interactive game for awhile, this game is sorta like IMVU but more interactive to talk to other people and trade ideal clothes, this game is quite popular and I have notice some people being able to duplicate the clothes. I think currency is impossible but that is just me, would be great if you had read this over. Thank you Name of app you want hacked: WoozWorld Version of the app: 2.11.0 URL for the app: https://itunes.apple.com/us/app/woozworld-your-avatar-fashion-mmo-virtual-world/id669521511?mt=8&uo=4&at=1010lce4 Requested features: Any possible tweak, DIY, Patcher or etc.. Jailbroken or Non-Jailbroken: JailBroken (optional to Computer/Mobile as they run on the same system server) Thank you!
  11. Thank you! Worked and installed the .deb
  12. Already read that topic but I couldn't really understand the solution
  13. Here http://imgur.com/a/88hBg
  14. Hello IOSGods I have been using a template from @arthurdapaz as a IGmm for my tweak. I have made the tweak and had fixed the problem reoccurring from my other forum. Now when I want to "make package" to make a deb, it had finished compiling the tweak but when making the "stage" for it, it had said make:***[internal-package] Error 133 Any help?
  15. Thank you, it had worked
  16. I had put in a empty line at the end, but it just stays the same, instead of "Makefile13" it is "Makefile14" Also I had tried adding 8 spaces like after-install:: install.exec "killall -9 SpringBoard" ------------------------------------ But it had said (did you mean TABS instead of 8 spaces) I've already read that support topic before requesting here, but I'm always getting the same with no luck?
  17. The error was on Makefile:13: ***missing separator. Stop. So on the last line
  18. Hello IOSgods I am running on a jailbroken 9.3.3 devices, and in which I am working on a tweak for a basic game. I have been reading through the forums and had found suitable error problems which I had bypassed. Now when I came to do "make package" or "make" It had said that I am "missing separator" ----------------------------------------------------------------------- TARGET=iphone:clang:latest include /var/theos/makefiles/common.mk TWEAK_NAME = candy candy_FILES = Tweak.xm candy_FRAMEWORKS = UIKit candy_LDFLAGS += -W1,-segalign,4000 include /var/theos/makefiles/tweak.mk after-install:: install.exec "killall -9 SpringBoard" ---------------------------------------------------------------------------------
  19. TARGET=iphone:clang:latest ARCHS=armv7 arm64 include candy/makefiles/common.mk TWEAK_NAME = candy candy_FILES = Tweak.xm candy_FRAMEWORKS = UIKit include $(THEOS_MAKE_PATH)/tweak.mk @@KILL_RULE@@
  20. Hello Iosgods Ill make this short, but anyway I have decided that I would like to turn one of my tweaks for a basic game into a IGmod menu, as I thought it would look better. I am using @arthurdapaz NIC template as it shows a more-basic way to start off. Anyway I had put my tweak.xm in it and shuffled some things around. Now when I had done "make package" on the terminal, it had said "no specific file for "name/makefile/common.mk" and /tweak.mk = no specific file and also "missing separator" These were on Makefile 4,11,13 I know this sounds confusing but overall I just want to test out the NIC Template and to get it going on an application so I can put my tweak in. Thank you No haters please
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