Blizzard suddenly dropped a new PTR update on us and I didn't even know until 15 minutes ago.
They introduced a new gamemode called Deathmatch and Team Deathmatch into the Arcade cabinet!
In Deathmatch, eight players go head-to-head until one player scores 20 points. Players will earn 1 point whenever they land the final blow on an opponent and will lose 1 point whenever they die to environmental damage (ex: falling off a cliff) or self-inflicted damage. This scoring will be tracked in a brand-new scoreboard. The first player to 20 points wins!
In Team Deathmatch, two teams of four players face off until one team scores 30 points. Players will earn 1 point for their team whenever they land the final blow on an opponent and will lose 1 point for their team whenever they die to environmental damage (ex: falling off a cliff) or self-inflicted damage. If players are resurrected before they respawn, the corresponding point for their death will be deducted from the enemy team’s score. This scoring will be tracked in our default scoreboard. The first team to 30 points wins!
Both modes will play out on a selection of maps from our existing pool:
Hanamura
Horizon Lunar Colony
Temple of Anubis
Volskaya Industries
Dorado
Eichenwalde
Hollywood
King’s Row
(TDM only) Black Forest
(TDM only) Castillo
(TDM only) Ecopoint: Antarctica
(TDM only) Necropolis
Some parts of maps are restricted in this gamemode.
Along with this, they are adding a specific gamemode map called Château Guillard ! It's the home of the Talon agent Widowmaker.
Junkrat
Concussion Mine
Junkrat can now hold two mines
RIP-Tire
Tire’s movement speed has been increased by 30%
There is no longer a time limit when wall climbing
Roadhog
Take a Breather
Can now be used while moving
Damage taken while healing has been reduced by 50%
Read the topic for full patches and updates notes! As I only summarize the one I think is important!
Source:https://playoverwatch.com/en-us/blog/20972920