
Happy Secret
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Modded/Hacked App: Eversoul Bundle ID: com.kakaogames.eversouliTunes Store Link: https://apps.apple.com/us/app/eversoul/id1626247427 Mod Requirements: - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch. - Sideloadly / Cydia Impactor or alternatives. - A Computer Running Windows/macOS/Linux with iTunes installed. Hack Features: - hp (heal to full hp every 1.2 second) - mp (heal to full mp every 1.2 second) - one hit kill NOTE: 1. Locate the little Eevee icon to open the cheat menu 2. Wait for 10-30 seconds depends on your device performance. You will see a Cheat button appear at the bottom left corner of the menu. 3. Press it and then click "Toggle Cheat" Jailbreak required hack(s): https://iosgods.com/forum/5-game-cheats-hack-requests/ Modded Android APK(s): https://iosgods.com/forum/68-android-section/ For more fun, check out the Club(s): https://iosgods.com/clubs/ iOS Hack Download IPA Link: [Hidden Content] PC Installation Instructions: STEP 1: If necessary, uninstall the app if you have it installed on your iDevice. Some hacked IPAs will install as a duplicate app. Make sure to back it up so you don't lose your progress. STEP 2: Download the pre-hacked .IPA file from the link above to your computer. To download from the iOSGods App, see this tutorial topic. STEP 3: Download Sideloadly and install it on your PC. STEP 4: Open/Run Sideloadly on your computer, connect your iOS Device, and wait until your device name shows up. STEP 5: Once your iDevice appears, drag the modded .IPA file you downloaded and drop it inside the Sideloadly application. STEP 6: You will now have to enter your iTunes/Apple ID email login, press "Start" & then you will be asked to enter your password. Go ahead and enter the required information. STEP 7: Wait for Sideloadly to finish sideloading/installing the hacked IPA. If there are issues during installation, please read the note below. STEP 8: Once the installation is complete and you see the app on your Home Screen, you will need to go to Settings -> General -> Profiles/VPN & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'. STEP 9: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game. NOTE: iOS/iPadOS 16 and later, you must enable Developer Mode. For free Apple Developer accounts, you will need to repeat this process every 7 days. Jailbroken iDevices can also use Sideloadly/Filza/IPA Installer to normally install the IPA with AppSync. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, please post your issue down below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues. Credits: - Happy Secret - @LeePham Cheat Video/Screenshots: N/A
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Hi There, for those who like my H5GG enhanced menu. Today, I have a monster update for you. You can directly access Unity User Object from your JSPlugin. Ya, Fields and Methods all supported. You heard me right, you can call Unity User Object's method!!!!
You may see update here:
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Version 1.8.4: Today is a remarkable day for H5GG enhanced menu. Here brings a monster improvement to JSPlugin. With this latest update, you can now interact directly with Unity User Object, with a bit of setup, you can use Unity User Object directly inside your JSPlugin. It is almost like a JS-binding of Unity, crazy! See below for more details: 1. Introducing Unity User Object wrapper. You can wrap ALL Unity User Object with in JS Plug-in. YES, it is pretty much like what we did earlier for UnityArray, UnityList, and UnityDictionary. With a bit of setup like below, you can use dot (.) notation OR [] notation to directly access fields and methods!!!!! e.g. let myPlayer = new UnityObject(<<Player Object Address>>); myPlayer.loadFields([“score”,”exp”,”_anyfieldname”]); //You can have as many field as you like. Of course add only those you need. myPlayer.loadMethods([“void set_exp(int32)”,”int32 get_exp()”,”void _anymethodname()”]); //You can have as many method as you like. Then, you can do myPlayer.score=999, myPlayer.exp, ”_anyfieldname”myPlayer.set_exp(999), myPlayer.get_exp(),etc You may find all the field names, method name from Unity dump or using my Unity Static Analyzer JSPlugin. Again, it support all Unity User Objects. Note Currently it only support following field / param / return data type: void, int8, int16, int32, int64, single, double, boolean, text (readonly), string (readonly), for pointer please use int64. Combining UnityObject, UnityArray, UnityList, and UnityDictionary, you can pretty much program the cheat logic with Unity User Object intuitively in JSPlugin. 2. Further improved core Unity Framework to handle Enum better. YES, you can now directly see Enum value in Unity User Object Explorer. Enum is used heavily to classify objects. It is a very important identifier for us to filter object we want to access. 3. Minor bug fix on a number of bugs. note: 1. This is a Beta release and for Unity Game only. It is good for Hack developer who want to test their limits only. Not for general user who do not familiar with Unity. For general user who do not familiar with Unity, it is still a good tool to use, but you cannot maximise its value. 2. Performance could be bad, if the game has a lot class definition. It is tradeoff for features and performance for now. If you don't like it, you may skip these in your JS plugin. It won’t affect your performance if you are not using it. v1.8.4: https://iosddl.net/880ac3724c32077c/H5GG_with_ARM_and_Unity_v1.8.4.zip
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In Mini Football, there are two teams of players. They called players as Stick in game. In a football match, there are 11 players in a team and 2 teams meaning 22 players. There also has two judges, also called Stick. So, there is 24 Sticks in game. Every Stick has it own PlayerAttributes. So, there are 24 PlayerAttributes objects. You need to be able to find right object to edit Take a look at my script for Mini Football, you will be able to understand how to find the right Stick. see my cheat shared in free non-jailbroken cheat. I have included the script there
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This game can be easily cheat by iGameGod or H5GG. Just inject either one, you can cheat all the currency. All value are stored as Double.
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Hello there,
For those who interested in my H5GG enhanced menu, a new version has been released.
It is now supporting access to all Singleton objects, enhanced the object access to cover Unity Array, List, Dictionary.
As usual, you may find new update here.
https://iosgods.com/topic/169517-h5gg-menu-with-arm64-instruction-and-unity-support-work-on-non-jailbroken/ -
Version 1.8.3: 1. Improved Support Covering Unity Array, List, Dictionary, both on H5GG Enhanced Menu UI and JS Plug-in. YES, you can access Array, List, Dictionary with Menu UI and JS Plug-in. New UnityArray, UnityList, UnityDictionary class available in JS Plugin. e.g. let myDictionary = new UnityDictionary(<<Dictionary Address>>); for (let i = 0; i < myDictionary.size(); i++) {console.log(myDictionary.get_Item(i))} Same JS Plug-in access pattern for UnityArray and UnityList Short demo on how to access with UI - https://streamable.com/wgr65h 2. Further improved Object search function for Unity Class Static Analyser with support Singleton type. YES, you can directly access all singleton now!!! (This greatly improved the coverage) Many games host important index or controller under Singleton class. You can check out full list of Singleton class under DebugInfo (of course on those loaded Assembly, default is Assembly-CSharp - you can load more) 3. Minor bug fix on a number of bugs. note: 1. This is really an Alpha release and for Unity Game only. It is good for Hack developer who want to test their limits only. Not for general user who do not familiar with Unity. For general user who do not familiar with Unity, it is still a good tool to use, but you cannot maximise its value. 2. Performance could be bad, if the game has a lot class definition. It is tradeoff for features and performance for now. If you don't like it, you may skip the JS plugin. It is completely standalone plugin, base menu has no dependency on it.