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Archangel04

ViP Pro
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Everything posted by Archangel04

  1. No. Because it doesn't matter. If you used nothing, would you get banned? Nope. Because C2Us doesn't care about jailbreak
  2. It was literally on your screen. Usually if there is text, you are supposed to read it. It's also mentioned on the post I believe
  3. First Turn is only for manual. If you enable on auto, that happens. I know, happens to me too. Max accuracy causes the no monster bug. I was in a bit of a hurry and I think I got the wrong offsets. il send another link if you need it (or if anyone else needs it). i removed the shorte.st part, though it was fine without it once I fixed my settings.
  4. I can't even update my game, much less the hack. DiDA updated the hack. I have the IPA but I can't use app sync on 10.2.1 so....
  5. I am having issues with App Store because of my debit card and I don't feel like redownloading 1 GB of data So I can't do much rn
  6. Flex antiban is literally no jailbreak detection
  7. This topic was moved from Summoners War Discussions to Help & Support.
  8. thats interesting If you choose 1 monster count, first 2 can deal damage?
  9. Dont forget, after removing ASLR (either by site or otherwise), you need to do "ldid -s binaryname" in MTerminal or via SSH. OTherwise it will crash
  10. If you crack the binary, you can thin it and remove aslr by using the site. A binary by default contains both armv7 and arm64. Thinning it removes either of them depending on how you thin it. The lipo command you wrote thins the binary and if you write armv7 instead of arm64 you will get 32-bit portion (for all iOS <11)
  11. Thanks for the detailed info. Once I regain access to jailbreak, il try to fix this. the NULL marker might be here to stay. Also, for me, the no cooldown (on previous update) was working just fine
  12. Are we really doing this? E T A S O N I have way too much stuff to do right now.
  13. Actually.... it is in the hack menu (if you hold the menu button, it gives an explanation)
  14. 1) Damage Multiplier : multiplies the damage by the value you choose (0-126) 2) Godmode : Duh 3) monster count (choose no. of monsters in your team) 4) no skill cooldown 5) first turn : first monster (usually the leader) always gets turn on manual like infinite vio proc. 6 anti ban : prevents detection (not by much, you need to do believable stuff as clearing ToA 100 in 1 second or at level 15 is obviously hacking) 7) max accuracy (basically min resist @15% everytime. So that 100 resist Rina or Chasun doesn't in fact have 100 resist (from what I can see that's for rune based enemies so only PvP I think?) Also, Il update asap. I don't have access to any JB device rn (Saigon is beta and I cant re enable jailbreak rn), 4S charger broke.
  15. Don't have the offsets. No jailbreak access rn so cant crack either
  16. Need a new debit card before Christmas ?. Old one blocked and bank is full of sh!te
  17. please try disabling either one of them, then test the other? multiplier shouldnt work, i made a mistake, but godmode? Also, set # of monsters as 1 and tell me what happens. Then at 6, and again also, working on a newer version. When its ready, if online, please do test If you wanna test, PM me
  18. NEITHER are working? Please confirm
  19. Okay, thanks for informing. I will try to fix. I may have made a mistake somewhere
  20. Updated hack out now. Check download link guys. Test and report back
  21. Have a Beth. RIP GG. xmod didn't ask # iirc Anyway Gotta go exam in 10
  22. I built this to be similar to xmod in damage multiplier, except that my unlink requires us to input # of monsters which isn't always cool but I manage. The extra stuff is fun tho, no cooldown etc esp when you wanna play real style with just a hint of a mod (even better if you add it to damage for super fast runs in sd and all)
  23. When it works, it works awesome xD. I use it myself for gb10/ToA/rifts/scenario. Only thing I want to add is speeding up time so scenarios end faster. Too slow rn. Sadly idk how
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