Jump to content

Archangel04

ViP Pro
  • Posts

    3,498
  • Joined

  • Last visited

Everything posted by Archangel04

  1. Thanks for the detailed info. Once I regain access to jailbreak, il try to fix this. the NULL marker might be here to stay. Also, for me, the no cooldown (on previous update) was working just fine
  2. Are we really doing this? E T A S O N I have way too much stuff to do right now.
  3. Actually.... it is in the hack menu (if you hold the menu button, it gives an explanation)
  4. 1) Damage Multiplier : multiplies the damage by the value you choose (0-126) 2) Godmode : Duh 3) monster count (choose no. of monsters in your team) 4) no skill cooldown 5) first turn : first monster (usually the leader) always gets turn on manual like infinite vio proc. 6 anti ban : prevents detection (not by much, you need to do believable stuff as clearing ToA 100 in 1 second or at level 15 is obviously hacking) 7) max accuracy (basically min resist @15% everytime. So that 100 resist Rina or Chasun doesn't in fact have 100 resist (from what I can see that's for rune based enemies so only PvP I think?) Also, Il update asap. I don't have access to any JB device rn (Saigon is beta and I cant re enable jailbreak rn), 4S charger broke.
  5. Don't have the offsets. No jailbreak access rn so cant crack either
  6. Need a new debit card before Christmas ?. Old one blocked and bank is full of sh!te
  7. please try disabling either one of them, then test the other? multiplier shouldnt work, i made a mistake, but godmode? Also, set # of monsters as 1 and tell me what happens. Then at 6, and again also, working on a newer version. When its ready, if online, please do test If you wanna test, PM me
  8. NEITHER are working? Please confirm
  9. Okay, thanks for informing. I will try to fix. I may have made a mistake somewhere
  10. Updated hack out now. Check download link guys. Test and report back
  11. Have a Beth. RIP GG. xmod didn't ask # iirc Anyway Gotta go exam in 10
  12. I built this to be similar to xmod in damage multiplier, except that my unlink requires us to input # of monsters which isn't always cool but I manage. The extra stuff is fun tho, no cooldown etc esp when you wanna play real style with just a hint of a mod (even better if you add it to damage for super fast runs in sd and all)
  13. When it works, it works awesome xD. I use it myself for gb10/ToA/rifts/scenario. Only thing I want to add is speeding up time so scenarios end faster. Too slow rn. Sadly idk how
  14. I sent updated offsets to @DiDA, once he can compile and send it back to me, I will test and post the updated hack. Bear with me right now, I have exams (college life anyone....?)
  15. Guys, Il try and fix it soon. I will be getting laptop real soon then Il work on it
  16. Game updated, temporarily locked.
  17. Hack updated for Summoners War v3.5.7. Have fun
  18. I think that however he looks, he is an awesome guy. Personal opinion
  19. That is the problem. Missing header file means the compiler cant replace your #include with the header file. Try to get a copy from the GitHub or somewhere else (I don't have it rn either)
  20. Do you have the header file Foundation/Foundation.h?
  21. Try using AppManager to clear data. If that doesn't work, install an android emulator (Nox preferably), run a new instance, download the "Hive" app and make 3 accounts. Then make another instance and restart
  22. Set the values, swipe up to get control center (or press home button to go to home screen) then go back to the game
  23. This topic was moved from Discussions to Help & Support.
  24. You can't buy unless you have a kindle fire or so
  25. This topic was moved from Discussions to Help & Support.
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines