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Archangel04

ViP Pro
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Everything posted by Archangel04

  1. What big event? Sorry, I quoted the wrong person. But the only event rn is the anniversary part 2....
  2. Check the information post
  3. If you're on v3.8.4 speedhack is working. I can confirm because I use it myself ALL THE TIME. And if your VIP is active, you will be able to use the hack after update
  4. Yep. Speed and damage are unlinked though.
  5. Indeed? How about the fact that the hack is still being updated? And also that DiDA is constantly working on improving the menu? If you want a glitchy half assed update that's also possible, but usually people tend to prefer something which works and doesn't crash, especially considering the nature of Electra jailbreak
  6. Asking every other day won't change the fact that there is a lot of work to be done to make the hacks work on electra
  7. If you have disabled both Godmode AND damage multiplier, then only disable Damage Modify Controller. It's basically an additional step to remove all modifications. I would myself love an accelerator hack. Gamegem works but for some reason it randomly hangs nowadays
  8. The hack has been updated to support version 3.8.4 of Summoners War on the AppStore. This hack update brings another option, Damage Modify Controller which should only be disabled if both Godmode do Damage Multiplier are also disabled. This update should also bring support for Electra jailbreak, and should now work on all 64 bit devices with iOS 8-11.1.2. That said, enjoy
  9. I'd say in the next few hours. I'm just waiting to confirm something with DiDA
  10. Update will be out soon. The update SHOULD work with electra but I can't test so you have to find out and let me know
  11. Look, I already told you this, but if you don't believe me that is your own problem. If the mod menu is such a problem, disable or delete it. Frankly speaking, if you're going to tell me that you know more about the hack than I do, then I can't help you. I made the hack, I know how it works. Monster Count is a slider, IT IS NOT DIRECTLY MODIFYING ANY VALUE IN THE GAME. If damage, godmode and speedmode are off, it doesn't matter if you set monster count to 1 or to 6. However, I ADDED extra code to the game. this EXTRA code can remove some INTERNAL ORIGINAL CODE which CAN CAUSE ISSUES in the case of synchronous games. Once the hack is enabled, there's no way to disable it right now. I'm not planning on making one either. If you want to disable fast, go to safe mode, run the game, finish what you want to do and go back. Either ways, even if I add a way to disable it, it would add more time to all future updates, and if everyone wants that, no problem, I'll do it, AFTER my exams end.
  12. Sorry, I didn't update it I'll go do that right now. x32 update might not be here for a while because I have to rewrite the hack for damage and a bit for speed and I have end semester exams approaching
  13. I don't think you understand what I did. Probably won't unless I show you the code which is NOT HAPPENING. I did NOT change any value except the damage. All it does is checks if the monster is in your team, and if yes, proceeds to give said monsters attacks some x multiplier of damage and prevents any damage,in essence. There are a total of two values being modified, 1 is for multiplier placeholder which I replace with original value afterwards, and the other is damage. However, this code requires me to basically delete some parts of the code and replace with mine. The only way to disable that is to uninstall the hack or disable it with icleaner. You also don't need to respring after installing (or uninstalling) THIS hack. Then again, there's also another way, which is to simply use the hacks for godmode. If that's a problem, honestly speaking, I can't fix that. I can force it to remove it but the only thing it will do is delay hack updates as now I will have to spend 30 extra minutes tracking down the original parts of the code and making sure they haven't changed. If you're willing to not have a hack available, let me know
  14. Then uninstall it. There is a part of the code which is disabled due to the hack and so, you cannot completely "disable" the hack, so it's your choice whether or not to use it
  15. There's literally nothing I can do about making it work on Electra JB. It's an issue with the mod menu rather than with the hack itself
  16. If/when I get time. I need to rewrite major parts of the hack so it might take time
  17. Hack will eventually support Electra (its in DiDA's hands and hes working quiet hard to get you the hacks working properly) This update lays the groundwork for Electra support as the hack has been updated for ARM64. I realize some people are still on 32-bit devices and cannot use this hack right now. If I can, I will update for 32-bit but currently, there are no guarantees for future updates. Support will be dropped eventually, and there is NO ETA for future updates of 32-bit hack.
  18. im done with it im updating rn
  19. Hack update soon. Let me just finish this 15 page assignment which I have to turn in tomorrow (within next 16 hours) and I've only done like 1 page
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