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Pro

Senior Member
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Everything posted by Pro

  1. Why is this in Cydia Substrate Cheats
  2. Will try this soon, thanks
  3. That's more Internet slang than "gaming language"
  4. $5 never hurts, thanks Shmoo for the giveaway
  5. Do you just show games that you can use LocaliAPStore on?
  6. Used GamePlayer to test. The amount will change, but after a battle/attack, whichever you want to call it, it will reset
  7. I don't know if this will make a difference, but remove anything with "<!-- ______. -->"
  8. May have to download an ipa this weekend. Can I use it?
  9. It gets rid of the 0 you put. As to why it can't access it, I don't know. Try putting it in again without the 0 after 0x
  10. Pretty sure it's impossible
  11. No problem, and thanks
  12. I know, that's why you're in the credits
  13. DiDA sent it to me and nothing seemed wrong with it. The only problem is that it doesn't seem to work with applicationDidFinishLaunching methods, which kind of sucks
  14. Cheaters, are you tired of having to use the same old credit pop-ups in your tweaks/patchers? Today, I'm going to show you how to go from this to this Requirements: Theos iFile/iFilza/Whatever (I prefer iFile for this) Knowledge on making a tweak RKDropdownAlert files Instructions: 1. Download the files for RKDropdownAlert here: https://www.dropbox.com/s/6i04lvg9tea18ls/RKDropdownAlert.zip?dl=0 2. Have a project made from Theos. This can be a new/old one; it won't matter. In my case, I will be making a new project, using the template found here: https://iosgods.com/topic/6289-update-13template-custom-cscsci-nictheos-template/ 3. Take the files you downloaded, unarchive them, and copy them into your project folder. Your project folder should look like this after doing so if you use the template provided above: 4. Remove everything that's in the Tweak.xm, unless you plan on making a tweak with the project that you have. If that's the case, please have 5. Now that you have everything you want removed, add this to the top of your Tweak.xm #import "RKDropdownAlert.h" @interface AppDelegate : NSObject <RKDropdownAlertDelegate> @end @implementation AppDelegate -(BOOL)dropdownAlertWasDismissed { return YES; } -(BOOL)dropdownAlertWasTapped:(RKDropdownAlert*)alert; { return true; } @end Change "AppDelegate" to whatever class you're using for your credits pop-up. 6. Go add eveything else you want in your tweak, features for some hack, whatever. After you're done with that (if you even did anything), add this to the bottom of your Tweak.xm %hook AppDelegate -(void)applicationDidBecomeActive:(id)argument { [RKDropdownAlert title:@"RKDropdownAlert Test" message:@"Isn't this better than UIAlertView?" backgroundColor:[UIColor yellowColor] textColor:[UIColor orangeColor] time:10]; return %orig; } %end You can change the text by simply changing what's inside the quotations. I will leave it for now. You can also change the colors of the background and text of the view. Where it says [uIColor yellowColor] as well as orange, there is a list of default colors found here: http://foobarpig.com/iphone/uicolor-cheatsheet-color-list-conversion-from-and-to-rgb-values.html. With that, you can change yellow and orange to whatever's on there, except for clear, otherwise you won't see your view/text! 7. In your Makefile, find the line that says ProjectName_FILES = Tweak.xm, and add RKDropdownAlert.m (ProjectName is of course the name of the project you made) After you've done this, this is what your Makefile should look like, if you've used the template: 8. After that, you can compile it and test it on whatever app you use it on! Credits: @Pro (Me) for showing this to you guys @DiDA for showing this to me and having me make this tut @0xBL4Z3R He pretty much started it all
  15. Get GDB from radare's repo, http://cydia.radare.org For sub_x games, you will need to plug your device to your computer
  16. If you have Filza, you could install it straight through that
  17. Yeah, try it as a regular tweak or something to test, then add it into your next patcher
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