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scatrmynd

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  • iDevice
    iPhone 7
  • iOS Version
    14.4
  • Jailbroken
    Yes
  • Rooted
    No

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  1. Does this still work? Does it work with iOS 14?
  2. iDevice: Jailbroken (checkra1n) iPhone 7 w/iOS 14.4 How can I change the returned value of a method to an expected string? Below is the method as seen in dnSpy... public string MatchEndReason { [Token(Token = "0x6002EC5")] [Address(RVA = "0x15D2450", Offset = "0x15D2450", VA = "0x1015D2450")] [Attribute(Name = "CompilerGeneratedAttribute", RVA = "0x1A7C30", Offset = "0x1A7C30")] get { return null; } [Token(Token = "0x6002EC6")] [Address(RVA = "0x15D2458", Offset = "0x15D2458", VA = "0x1015D2458")] [Attribute(Name = "CompilerGeneratedAttribute", RVA = "0x1A7C40", Offset = "0x1A7C40")] set { } } The corresponding strings in global-metadata.dat include "PointsCaptured", "OpponentsDestroyed", "TimeWasUp", and "LeftGame" (all without quotes). If I leave the game, I want to change the MatchEndReason from "LeftGame" to any of the other match end reasons so I can get an ad view for rewards. Below are the corresponding ARM64 functions from IDA Pro... il2cpp:00000001015D2450 ; DATA XREF: __data:0000000104871DC8↓o il2cpp:00000001015D2450 LDR X0, [X0,#0x20] il2cpp:00000001015D2454 RET il2cpp:00000001015D2458 ; DATA XREF: __data:0000000104871DD0↓o il2cpp:00000001015D2458 STR X1, [X0,#0x20] il2cpp:00000001015D245C RET If I just try to patch LDR X0,[X0,#0x20] to a corresponding string list number for the Match End Reason (i.e. patch to MOV X0, #1 by hex-editing the binary at that offset to 200080D2), the game just crashes. I'm guessing it's looking for the actual string, but I don't know how to assign a string to a register. Any insight you can provide would be greatly appreciated.
  3. I'll answer here in case it helps anyone else... Open Filza > Tap the window-switcher icon that is in the bottom right corner > Tap the Apps Manager icon that is in the bottom left corner > Tap the circled "i" next to the app you are trying to modify > Tap the hyperlink next to "Bundle" > Tap TennisClash.app > Tap Frameworks > Tap UnityFramework.framework > LONG PRESS on UnityFrameWork > Tap "Open with" > Tap on the icon for "Hex Editor" > Search for an offset that @EVO1 provided > Overwrite the bytes in the UnityFrameWork file with the corresponding bytes provided by @EVO1 Alternatively, you can try the Live Offset Patcher, which is part of iGameGod
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