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Ted2

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Everything posted by Ted2

  1. I think that will result into a crash
  2. Idk if this works online Ghostbin: https://ghostbin.com/paste/swwou Site Code Box: //arm64 sh!t - shmoo's code. You can also use orignal MSHook thingy. uint64_t getRealOffset(uint64_t offset){ return _dyld_get_image_vmaddr_slide(0)+offset; } //original value or smth lul void(*old_UpdateEnemy)(void *instance) = nil; // make function of UpdateEnemy offset void UpdateEnemy(void *instance) { if(1 != 1) { //without this IF statement, both me & my enemy would freeze (don't ask me why this fixes it, I figured by accident) *(bool *)((uint64_t)instance + 0xF8) = TRUE; // 0xF8 variable = bool isDead } } %ctor { MSHookFunction((void*)getRealOffset(0x10042B5A4),(void*)UpdateEnemy,(void**)&old_UpdateEnemy); // Class: Module, Function: UpdateAi } OR: 0x10042B5A4 (UpdateAi function) to RET --> Thanks to @Joka Credits: @Ted2 & @shmoo's tutorial ofc
  3. Fill in the standard template. Don't be lazy.
  4. Make a request in the mod request section ??‍♂️
  5. Fixed code: void Update(void *cheats) { if(![menu isSwitchWithIdentifierActive: @"Money"]) { old_Update(cheats); } else { add_Money(cheats); } }
  6. Hi.. So I again (actually still) have issues with isSwitchWithIdentifierActive option in iGMenu. This is the code I used: void (*add_Money)(void *cheats) = (void (*)(void *))getRealOffset(0xOffset); //original value or smth lul void(*old_Update)(void *cheats) = nil; bool isFeatureActive = false; // make function of LateUpdate offset void Update(void *cheats) { if(isFeatureActive == false){ old_Update(cheats); } else { add_Money(cheats); } } //under void startAuthentication() { MSHookFunction((void*)getRealOffset(0xOffset),(void*)Update,(void**)&old_Update); //Class: SomeClass -> Func: LateUpdate isFeatureActive = [menu isSwitchWithIdentifierActive:@"Switch1"]; [menu addSwitchWithIdentifier:@"Switch1" title:@"Add Money" description:@"Enable me for something awesome!"]; //under listener changes: isFeatureActive = [menu isSwitchWithIdentifierActive:@"Switch1"]; This does not work at all, however if I use this code, it does work perfectly fine. void Update(void *cheats) { if(1 < 2){ add_Money(cheats); } old_Update(cheats); } Any idea what might issue the first code?
  7. Yes, works now
  8. No space in hide & pasting don't work
  9. He also posted on github
  10. Shmoo already done it for dominations by now https://twitter.com/hackedbyshmoo/status/1005249829096841216
  11. Change the hacks bundle id(in plist) to the duplicated app
  12. When no one cares ~ Blazer.
  13. Helix is most stable. See all available Jb's on: https://canijailbreak.com
  14. Server sided, also I did hack this game. However they'll ban your account with it, so I never released
  15. Bowmasters https://itunes.apple.com/us/app/bowmasters-multiplayer-game/id1118431695?mt=8&amp;uo=4&amp;at=1010lce4
  16. The latest results I ended up with is: Frozen Character.
  17. @DiDA What about this? https://ghostbin.com/paste/coxmb This should work, right? (When I do not have a modmenu bool above it it works) Edit: got it working, altough I have to use bool isFeatureActive = false; isFeatureActive = [menu isSwitchWithIdentifierActive:@"getGems"]; x2 Seems too much, but maybe that's just me. Also it doesn't recognize if it's getting disabled.
  18. @Joka
  19. With the code in my post, godmode does work. Only the enabling & disabling didn't...
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