Jump to content

L O V A

Senior Member
  • Posts

    449
  • Joined

  • Last visited

Everything posted by L O V A

  1. @Rook @DanYal i will be no longer be able to update this hack
  2. @Max-Q i have been doing that but when i make package no luck or i picked wrong class can i share the work with you?
  3. Hi all. i have been trying to hack an online game and i want to make zoom out for better view to see enemies. such as like Agario zoom hack but this one looks hard for me cuz im not that pro cheater with IDA Pro. So here is the function that i need it to be hacked. .il2cpp:0000000102875048 var_18 = -0x18 .il2cpp:0000000102875048 var_10 = -0x10 .il2cpp:0000000102875048 var_s0 = 0 .il2cpp:0000000102875048 .il2cpp:0000000102875048 SUB SP, SP, #0x30 .il2cpp:000000010287504C STP X20, X19, [SP,#0x20+var_10] .il2cpp:0000000102875050 STP X29, X30, [SP,#0x20+var_s0] .il2cpp:0000000102875054 ADD X29, SP, #0x20 .il2cpp:0000000102875058 MOV X19, X0 .il2cpp:000000010287505C ADRP X20, #qword_104D8EC30@PAGE .il2cpp:0000000102875060 LDR X1, [X20,#qword_104D8EC30@PAGEOFF] .il2cpp:0000000102875064 CBNZ X1, loc_10387508C .il2cpp:0000000102875068 ADRP X0, #aUnityengineCam@PAGE ; "Cam::get_View()" .il2cpp:000000010287506C ADD X0, X0, #aUnityengineCam@PAGEOFF ; "Cam::get_View()" .il2cpp:0000000102875070 BL sub_101124E8C .il2cpp:0000000102875074 MOV X1, X0 .il2cpp:0000000102875078 CBNZ X0, loc_103875088 .il2cpp:000000010287507C ADRP X0, #aUnityengineCam@PAGE ; "Cam::get_View()" .il2cpp:0000000102875080 ADD X0, X0, #aUnityengineCam@PAGEOFF ; "Cam::get_View()" .il2cpp:0000000102875084 STR X1, [SP,#0x20+var_18] .il2cpp:0000000102875088 BL sub_1011216EC .il2cpp:000000010287508C MOV X1, #0 .il2cpp:0000000102875090 BL sub_101120410 .il2cpp:0000000102875094 ; --------------------------------------------------------------------------- .il2cpp:0000000102875094 LDR X1, [SP,#0x20+var_18] .il2cpp:0000000102875098 .il2cpp:0000000102875098 loc_103875088 ; CODE XREF: Cam$$get_View+30↑j .il2cpp:0000000102875098 STR X1, [X20,#qword_104D8EC30@PAGEOFF] .il2cpp:000000010287509C .il2cpp:000000010287509C loc_10387508C ; CODE XREF: Cam$$get_View+1C↑j .il2cpp:000000010287509C MOV X0, X19 .il2cpp:0000000102875100 LDP X29, X30, [SP,#0x20+var_s0] .il2cpp:0000000102875104 LDP X20, X19, [SP,#0x20+var_10] .il2cpp:0000000102875108 ADD SP, SP, #0x30 ; '0' .il2cpp:000000010287510C BR X1 .il2cpp:000000010287510C ; End of function Cam$$get_View this is the right function of camera view all what i want is to make slide switch hack "the slide is to custom the zoom in/out" all what i can do is to zoom-in i couldn't find out how to zoom-out. all what i did is take the offset: 102875048 change to fmov s0, #31 now fmove s0, #10 super zoom-in if we increase the number we go zoom out until fmov s0, #31 the max value but the game original zoom is #29 if change to #31 not a big difference it's like useless. i tried everything i know only (fmove s0, #31) worked, Any possible way/method to zoom out more?
  4. Hi everyone hope you all are doing great. i need help to make slide hack on mod menu. here an example of what i really want. 1- Attack Damage " x1 - 100" 2- Zoom view "x1 - 3000" now for the fist one i want to make a slide hack on my mod menu. lets' say this is the offset of attack damage function, Offset = 101B83577 Hack = E0FF8152 the ARM will be mov w0, #0xfff if i want to make more damage i add one f to the ARM for more damage add another f to make it huge value of damage and that will be mov w0, #0xffffff So with above how can i build manual damage number such as slide hack on the mod menu. im using Ted2 mod menu and it has an example of the slide which is: [switches addSliderSwitch:@"slide" description:@"slide" minimumValue:1 maximumValue:10 sliderColor:UIColorFromHex(0xBD0000)] where i write the offset and put the damage values? i need help with this one. for the 2nd part on zoom hack. i took a hack for Agario made via FLEX 3 and build it in Ted2 mod menu and here how it looks it works fine %hook AgarCell - (float)targetRadius { int zoomValue = [[switches getValueFromSwitch:@"Zoom"] intValue]; if([switches isSwitchOn:@"Zoom"]) { return zoomValue; } else { return %orig; } } %end [switches addSliderSwitch:@"Zoom" description:@"custom Zoom" minimumValue:1 maximumValue:3000 sliderColor:UIColorFromHex(0xBD0000)]; } but what if i found an offset of camera view on IDA and want to make one. the problem is on IDA PRO i don't know how to get the "class and the method of the function.
  5. 99 undo in ludo star is visual u can use 7 times then the rest won't change the dice number same thing here if i put 999 u can change it 7 times after that that u get same dice over and over. so it useless.
  6. It’s made for 1.42 (let me check) well, i just checked and it works fine 1.42
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines