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Sterling0x1

Senior Member
  • Posts

    323
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Profile Information

  • iDevice
    iPhone Xs Max
  • iOS Version
    13.5
  • Jailbroken
    No
  • Android Device
    Oneplus 5T
  • Android Version
    Pie
  • Rooted
    Yes
  • Location
    UK
  • Interests
    Reverse Engineering

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  1. I've been playing around with android in the past few days, and worked out a way to be able to make mods on my device without using a computer. For iOS moddders it's not something new, but on android it can be a little more tricky and complex, but not impossible, so I'm sharing it with you guys. This tutorial is not for beginners, be familiar with Linux system, you need to have basic modding skills, understanding how memory hacking, debuggers (LLDB in my case) and ARM64 work. First I had to create a modding environment on my device, the following tools were essential: - Rooted device - Kali NetHunter installed with CHROOT (this is essential I will go into details later, modded kernel not necessary) - GameGuardian - LLDB (installed in kali system) - MT FIle Manager - Arm to Hex Converter - apktool (optional, in case you don't have MT, install it via kali system) - Hex Editor (optional in case you don't have MT) - Something to sign the APK with (optional, MT does that too) Kali NetHunter: Kali is well known in hacking community. Pentesters favourite platform. Nethunter is Kali's mobile version for several network analysis and hacking, but in my case the most important part is, it creates a fully working Linux Subsystem on the device with terminal. Most CLI tools I would use on a Linux system work on android this way. The Linux Subsystem is running on the top of the Android system, it has full access to android filesystem and processes. Don't need a modified kernel, CHROOT all that's needed for the Linux Subsystem. GameGuardian: Lets call it GG from now on, it is the best existing memory hack tool for android. Need no further explanation. (Shout out to @NoFearGG, helped me big time figuring out some GG features) LLDB: My favourite debugger. I've tried to run it from Termux, it wouldn't attach to process, but Kali's LLDB worked just fine. Install it via apt from Kali terminal. MT File Manager: The most powerful tool for android modders. It contains Hex editor, Dex Editor (yes browse and rewrite small code without decompiling the apk, it works like a charm), Sign APK, and much more. Some features require VIP subscription, however there is v2.5 cracked on XDA developers (Current version is 2.9). I strongly recommend using this, but there are ways around it. The rest is quite obvious, no need further explanation. So modding environment is ready, lets hack. I downloaded a simple game (Tiny Towers) for demonstration. I start the game, run GG. Open Nethunter terminal in Kali mode. Run LLDB. attach the game (GG displays the game's PID). After I attached LLDB to the process I had to pass some signals to the process without lldb stopping every time. This is very important as it causes the game crash most of the times as there are way too many signal stops (e.g. SIGPWR) . I could achieve this by using the "process handle" command. See what SIGXXX you're getting and pass them all to the process, (lldb) pro hand -p true -s false SIGPWR NAME PASS STOP NOTIFY ========== ===== ===== ====== SIGPWR true false true When done I just continued the process. With GG I found the value I wanted to hack. I set a watchpoint on that memory address and when the value changed I got a hit. This is basic debugging, you know what to do here, not going into more details. Now this part is very important and again I have NoFear to thank for this. When i had a watchpoint hit, i got a memory address, but i needed to figure out the actual offset in lib.so. To do this I copy the watch hit address to GG. Hit goto in options (top right corner), paste the address then save it. Hit goto option again and hit the "XA" button under the address line. Here either find the relevant lib.so or in my case it didn't display it, so had to find that memory range where my watchpoint hit was. Save it, go to saved tab, select both address, and from options select "Calculate Offset, XOR" then select offset. the result will be the actual offset in lib.so. If its not clear I'm sure if you ask NoFear nicely, he will post a video. I loaded the lib.so in MT's HEX editor, made my hex patches and tested the apk. Worked fine. I opened classes.dex in the apk with MT's hex editor (MT automatically decompiles and recompiles the dex on the go), added my toast message, saved it, MT recompiled dex and signed the apk automatically so I was good to go. Thats pretty much it, if you have modding experience this won't be too hard, for newbies it will take some studying. Here is the mod I made, nothing fancy, just a simple game: Credits: @Sterling0x1 @NoFearGG @Antiklor (sorting out my armhexconverter script)
  2. So I got a rooted android ;) expect some goodies soon :D

    1. Laxus

      Laxus

      Android 🤢

    2. Rook

      Rook

      Sterling :D

  3. Holy mackerel, Fuk me sideways 1million members!!! I’ve been offline way too long. Congrats homies for achieving it, the staff’s passion and commitment will be appreciated forever! Keep it up guys, good job all!

    1. Diversityy

      Diversityy

      Thanks Sterling! Come back to us! :)

    2. cu_rry

      cu_rry

      oh sh!t its sterling

      u got discord fam

    3. Sterling0x1

      Sterling0x1

      Div I was never gone, just super busy with life, new job, friends, music, woman, but trying to drop in every now and then to say hi and love you guys <3

      Frimia yeah I have, Sterling0x1#1269

  4. Yeah I looked at your code on github. I didn’t realise you can play around with variables like this. Pretty clever piece of code I was well surprised to see it.
  5. yea he did lmao #pro
  6. I actually had some thoughts on dominations just now. The thing is, in this game, the server only checks inventory and currencies once. When you start the game. Also there is a way to unlock unlimited currency again in shooting range. Kinda noob dev tbh. That function which done the checking had direct branches to the getters, which made it extremely simple hardcoding the new values into the function simply overwriting the getter branches with mov w0, #1 In dominations I doubt they done such poor work
  7. It does have god mode feature aswell ? i kinda cut “oninjurerpc” function in “half” which resulted in never dying haha this game was well fun to hack i couldn’t say much about dominations, I’ve never actually looked at it, as you guys already pwned the hell out of it :))))))
  8. I see it’s standoff 2 that is. I’d expect the dev to fix all these hacks in the new game as I suppose it’s not just an update but an entire new game. I might dl it and take a look actually, I wonder what’s new
  9. When You’re trying to hire a dev for a project and she asks for the algorithms...

    1. Show previous comments  1 more
    2. Ted2

      Ted2

      Most important question tho: would you do her?

    3. Sterling0x1

      Sterling0x1

      That’s a stupid question, ofc I would lmao. But I’d rather have her develop my stuff :/ 

    4. Ted2

      Ted2

      Hahahah lmfao ??

      Btw, can't you do the project yourself? You have some skills, right?

    5. Sterling0x1

      Sterling0x1

      Yeah I know ida and I can do some tweaks. I need an iOS app developed that I don’t have the skill, time, and effort for but I do have some spare cash. If I find a dev who knows what he’s doing it’d be done in couple hours, I’d have to study probably weeks.

    6. Ted2

      Ted2

      Ahh okay ?

  10. The whole point of these offset dumps, is that other modders can see and learn different hacking techniques if interested enough. (like Laxus do) I might have updated offsets too somewhere, as far as I remember I did update this game in here unless they pushed new update since. I was clearly away for good ? I could provide the binary for the old version if anyone interested in updating this to latest version.
  11. Datatodtomapper did the server side check for currencies and inventory items. If you look at my hack you see how it works. I forced 1 on the server side check, so when you started the game the server got 1 currency sent from client that is why currencies and stuff reset to 1 on game start every time, that way we didn’t trigger ban then we just unlocked unlimited money in shooting range and done. You’re asking good questions, don’t be shy to ask if something not clear
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