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Everything posted by Taylor Meyer
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i followed this tutorial https://iosgods.com/topic/6995-ida-tutorialhow-to-disable-memory-checks/ step by step i found a MEM check no i don't need HELP well maybe but i think i got this. The post from the coding center https://iosgods.com/topic/20995-zombieville-usa-v17-offsets-and-hexs/ which lists // Hand Guns; 0x73608 / SUBS R0, R0, R1 ---> ADDS R0, R0, R1 __text:000735F8 CMP R0, #0 <- memory check if i change to CMP R0, R0 mem check has no effect __text:000735FC BLE loc_73FB8 __text:00073600 LDR R0, [R10,#0x504] __text:00073604 MOV R1, #1 __text:00073608 ADDS R0, R0, R1 <- this is the real offset i changed it to adds R0, R0, R1 __text:0007360C BLVS loc_765F8 __text:00073610 STR R0, [R10,#0x504] __text:00073614 VLDR S4, =0.15 __text:00073618 B loc_73620 i changed it to adds R0, R0, R1 nothing happened in game tell me if you agree or maybe a hint
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Help/Support Offset problem when searching
Taylor Meyer replied to Taylor Meyer's topic in Help & Support
i was not pressing G thanks so much -
Help/Support Offset problem when searching
Taylor Meyer replied to Taylor Meyer's topic in Help & Support
i already made a massive hack on flex 2(but haven't posted it) no im ready for IDA and i recommend that you should open your eyes and look that i linked that post that i didn't find the offsets im practicing -
Help/Support Offset problem when searching
Taylor Meyer replied to Taylor Meyer's topic in Help & Support
and do i freaking look like im in the cheaters group -
I try to search 0x73608 in IDA using the jump to file offset and I get jump file offset failed its from this post https://iosgods.com/topic/20995-zombieville-usa-v17-offsets-and-hexs/ The version on the post is 1.7 and the latest version on game is 1.7 When I first load up binary in IDA I get this https://imgur.com/a/A6szo Then when I try to search offset I get this https://imgur.com/a/ra7JZ
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nice
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TY
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Help/Support I can't use the AppStore
Taylor Meyer replied to Dragonhunter9000's topic in Help & Support
follow this carefully don't delete the wrong file. download like ifile or filza from cydia then go to var/mobile/Library/MobileSubstrate/DynamicLibraries/ and search for files ICAT.dylib and ICAT.plist and delete them and move them to trash and empty trash if that didn't work or no such files go to var/mobile/media/downloads/ find the file that says downloads.28.sqlitedb and delete the file and reboot not respring -
i fixed or he fixed the error https://iosgods.com/topic/41600-another-compile-error-in-cygwin-theos/page-2 but then when i install DEB and enter game when it loads half way the game crashes here is my make file ARCHS = armv7 arm64 include $(THEOS)/makefiles/common.mk TWEAK_NAME = JetpackCheats JetpackCheats_FILES = Tweak.xm include $(THEOS_MAKE_PATH)/tweak.mk after-install:: install.exec "killall -9 SpringBoard" here is my tweak.xm #include <substrate.h> static bool missileCollision() { return FALSE; } static bool shopItemsPurchased() { return TRUE; } static void shopItemsPurchased2() { } static int getCurrency() { return 99999999; } static bool playerIsDead() { return FALSE; } static void missionMaxLevel() { } static bool slotTokenCollision() { return FALSE; } static bool playerIsImmune() { return TRUE; } static bool ObstacleColliding() { return FALSE; } %ctor{ MSHookFunction(MSFindSymbol(NULL, "__ZN7Missile19CollidingWithPlayerER4Game"),(void*)missileCollision, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN8ShopItem11IsPurchasedEv"),(void*)shopItemsPurchased, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN8ShopItem18PurchaseSuccessfulEv"),(void*)shopItemsPurchased2, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN4Game14GetCurrencyQtyEv"),(void*)getCurrency, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN6Player6IsDeadEv"),(void*)playerIsDead, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN14MissionManager15ReachedMaxLevelEv"),(void*)missionMaxLevel, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN9SlotToken19CollidingWithPlayerER4Game"),(void*)slotTokenCollision, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZNK6Player8IsImmuneEv"),(void*)playerIsImmune, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN8Obstacle19CollidingWithPlayerER4Game"),(void*)ObstacleColliding, NULL); }
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Help/Support another compile error in cygwin theos
Taylor Meyer replied to Taylor Meyer's topic in Help & Support
SOLVED i have no idea how i fixed it but i did -
same here i have same problem gosh dang it try snap + he put it the developer put out a update where it prevents DYLD (Dynamic Loader) lookups by developers im gonna try it when my account gets unlocked
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Help/Support another compile error in cygwin theos
Taylor Meyer replied to Taylor Meyer's topic in Help & Support
here is the tweak.xm #include <substrate.h> static bool missileCollision() { return FALSE; } static bool shopItemsPurchased() { return TRUE; } static void shopItemsPurchased2() { } static int getCurrency() { return 99999999; } static bool playerIsDead() { return FALSE; } static void missionMaxLevel() { } static bool slotTokenCollision() { return FALSE; } static bool playerIsImmune() { return TRUE; } static bool ObstacleColliding() { return FALSE; } %ctor { MSHookFunction(MSFindSymbol(NULL, "__ZN7Missile19CollidingWithPlayerER4Game"),(void*)missileCollision, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN8ShopItem11IsPurchasedEv"),(void*)shopItemsPurchased, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN8ShopItem18PurchaseSuccessfulEv"),(void*)shopItemsPurchased2, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN4Game14GetCurrencyQtyEv"),(void*)getCurrency, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN6Player6IsDeadEv"),(void*)playerIsDead, NULL); MSHookFunction(MSFindSymbol(NULL, " __ZN14MissionManager15ReachedMaxLevelEv"),(void*)missionMaxLevel, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN9SlotToken19CollidingWithPlayerER4Game"),(void*)slotTokenCollision, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZNK6Player8IsImmuneEv"),(void*)playerIsImmune, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN8Obstacle19CollidingWithPlayerER4Game"),(void*)ObstacleColliding, NULL); -
Help/Support another compile error in cygwin theos
Taylor Meyer replied to Taylor Meyer's topic in Help & Support
Tweak.xm:49:1: error: C++ requires a type specifier for all declarations MSHookFunction(((void*)MSFindSymbol(NULL, "__ZN7Missile19CollidingWithPl... ^ Tweak.xm:51:1: error: C++ requires a type specifier for all declarations MSHookFunction(((void*)MSFindSymbol(NULL, "__ZN8ShopItem11IsPurchasedEv"... ^ Tweak.xm:53:1: error: C++ requires a type specifier for all declarations MSHookFunction(((void*)MSFindSymbol(NULL, "__ZN8ShopItem18PurchaseSucces... ^ Tweak.xm:55:1: error: C++ requires a type specifier for all declarations MSHookFunction(((void*)MSFindSymbol(NULL, "__ZN4Game14GetCurrencyQtyEv")... ^ Tweak.xm:57:1: error: C++ requires a type specifier for all declarations MSHookFunction(((void*)MSFindSymbol(NULL, "__ZN6Player6IsDeadEv")),(void... ^ Tweak.xm:59:1: error: C++ requires a type specifier for all declarations MSHookFunction(((void*)MSFindSymbol(NULL, "__ZN14MissionManager15Reached... ^ Tweak.xm:61:1: error: C++ requires a type specifier for all declarations MSHookFunction(((void*)MSFindSymbol(NULL, "__ZN9SlotToken19CollidingWith... ^ Tweak.xm:63:1: error: C++ requires a type specifier for all declarations MSHookFunction(((void*)MSFindSymbol(NULL, "__ZNK6Player8IsImmuneEv")),(v... ^ Tweak.xm:65:1: error: C++ requires a type specifier for all declarations MSHookFunction(((void*)MSFindSymbol(NULL, "__ZN8Obstacle19CollidingWithP... ^ -
Help/Support another compile error in cygwin theos
Taylor Meyer replied to Taylor Meyer's topic in Help & Support
did not work -
Help/Support another compile error in cygwin theos
Taylor Meyer replied to Taylor Meyer's topic in Help & Support
tried it is giving me this Tweak.xm:65: error: fell off the face of the planet when we found a '}' -
Help/Support another compile error in cygwin theos
Taylor Meyer replied to Taylor Meyer's topic in Help & Support
will try thanks so just put } at the end only reason why I ask is Amuyea said } // -
Help/Support another compile error in cygwin theos
Taylor Meyer replied to Taylor Meyer's topic in Help & Support
i messed around and i think i fixed it but i got this Tweak.xm:49:1: error: C++ requires a type specifier for all declarations MSHookFunction(MSFindSymbol(NULL, "__ZN7Missile19CollidingWithPlayerER4G... ^ Tweak.xm:51:1: error: C++ requires a type specifier for all declarations MSHookFunction(MSFindSymbol(NULL, "__ZN8ShopItem11IsPurchasedEv"),(void*... ^ Tweak.xm:53:1: error: C++ requires a type specifier for all declarations MSHookFunction(MSFindSymbol(NULL, "__ZN8ShopItem18PurchaseSuccessfulEv")... ^ Tweak.xm:55:1: error: C++ requires a type specifier for all declarations MSHookFunction(MSFindSymbol(NULL, "__ZN4Game14GetCurrencyQtyEv"),(void*)... ^ Tweak.xm:57:1: error: C++ requires a type specifier for all declarations MSHookFunction(MSFindSymbol(NULL, "__ZN6Player6IsDeadEv"),(void*)playerI... ^ Tweak.xm:59:1: error: C++ requires a type specifier for all declarations MSHookFunction(MSFindSymbol(NULL, "__ZN14MissionManager15ReachedMaxLevel... ^ Tweak.xm:61:1: error: C++ requires a type specifier for all declarations MSHookFunction(MSFindSymbol(NULL, "__ZN9SlotToken19CollidingWithPlayerER... ^ Tweak.xm:63:1: error: C++ requires a type specifier for all declarations MSHookFunction(MSFindSymbol(NULL, "__ZNK6Player8IsImmuneEv"),(void*)play... ^ Tweak.xm:65:1: error: C++ requires a type specifier for all declarations MSHookFunction(MSFindSymbol(NULL, "__ZN8Obstacle19CollidingWithPlayerER4... -
Help/Support another compile error in cygwin theos
Taylor Meyer replied to Taylor Meyer's topic in Help & Support
here is the tweak.xm #include <substrate.h> static bool missileCollision() { return FALSE; } static bool shopItemsPurchased() { return TRUE; } static void shopItemsPurchased2() { } static int getCurrency() { return 99999999; } static bool playerIsDead() { return FALSE; } static void missionMaxLevel() { } static bool slotTokenCollision() { return FALSE; } static bool playerIsImmune() { return TRUE; } static bool ObstacleColliding() { return FALSE; } %ctor { MSHookFunction(MSFindSymbol(NULL, "__ZN7Missile19CollidingWithPlayerER4Game"),(void*)missileCollision, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN8ShopItem11IsPurchasedEv"),(void*)shopItemsPurchased, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN8ShopItem18PurchaseSuccessfulEv"),(void*)shopItemsPurchased2, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN4Game14GetCurrencyQtyEv"),(void*)getCurrency, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN6Player6IsDeadEv"),(void*)playerIsDead, NULL); MSHookFunction(MSFindSymbol(NULL, " __ZN14MissionManager15ReachedMaxLevelEv"),(void*)missionMaxLevel, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN9SlotToken19CollidingWithPlayerER4Game"),(void*)slotTokenCollision, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZNK6Player8IsImmuneEv"),(void*)playerIsImmune, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN8Obstacle19CollidingWithPlayerER4Game"),(void*)ObstacleColliding, NULL); -
Help/Support another compile error in cygwin theos
Taylor Meyer replied to Taylor Meyer's topic in Help & Support
i PMed you my tweak.xm i searched the feature unlock all items i think i may have found something -
Help/Support another compile error in cygwin theos
Taylor Meyer replied to Taylor Meyer's topic in Help & Support
then why did you release a patcher of that game in vip cheats -
Help/Support another compile error in cygwin theos
Taylor Meyer replied to Taylor Meyer's topic in Help & Support
im gonna send you my tweak.xm