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Taylor Meyer

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Everything posted by Taylor Meyer

  1. whaaaaaaaaaat the cheater mr-s13t3r used it on hill climb racing 2
  2. i kinda need help with using the fuzzy mode i tried for about a whole hour. so like on hill climb racing 2 to find the fuel offset i attached to game then selected fuzzy mode then i let it cache all then selected fuzzy mode again then it came up with a screen with bigger smaller equal unequal i selected smaller then pressed the gas then went back to IGame to see if anything changed and did this for close to a whole hour nothing changed nothing at all changes they all say 0.0000000
  3. thanks Daddy
  4. this is what im looking all ammo https://iosgods.com/topic/20995-zombieville-usa-v17-offsets-and-hexs/ OffSets / Old Function ---> New Function = ARM-Hex or ARM-GDB/LLDB // Increase Ammo for..... // Hand Guns; 0x73608 / SUBS R0, R0, R1 ---> ADDS R0, R0, R1 = 0x010090E0 or 0xE0900001 // Shotguns; 0x73FD8 / SUBS R0, R0, R1 ---> ADDS R0, R0, R1 = 0x010090E0 or 0xE0900001 // Machine Guns; 0x74864 / SUBS R0, R0, R1 ---> ADDS R0, R0, R1 = 0x010090E0 or 0xE0900001 // Launcher Guns; 0x75348 / SUBS R0, R0, R1 ---> ADDS R0, R0, R1 = 0x010090E0 or 0xE0900001 // Petrol Weapons; 0x75E00 / SUBS R0, R0, R1 ---> ADDS R0, R0, R1 = 0x010090E0 or 0xE0900001 // Infinit Health; 0x6E8C0 / SUBS R0, R0, R1 ---> NOP = 0x0000A0E1 or 0xE1A00000 // Kill Zombie for Max Money; 0xBD0E8 / STR R1, [R0,#0x4B8] ---> STR R7, [R0,#0x4B8] = 0xB87480E5 or 0xE58074B8
  5. memory check i tried it did not work
  6. alright i will try it right now
  7. i followed this tutorial https://iosgods.com/topic/6995-ida-tutorialhow-to-disable-memory-checks/ step by step i found a MEM check no i don't need HELP well maybe but i think i got this. The post from the coding center https://iosgods.com/topic/20995-zombieville-usa-v17-offsets-and-hexs/ which lists // Hand Guns; 0x73608 / SUBS R0, R0, R1 ---> ADDS R0, R0, R1 __text:000735F8 CMP R0, #0 <- memory check if i change to CMP R0, R0 mem check has no effect __text:000735FC BLE loc_73FB8 __text:00073600 LDR R0, [R10,#0x504] __text:00073604 MOV R1, #1 __text:00073608 ADDS R0, R0, R1 <- this is the real offset i changed it to adds R0, R0, R1 __text:0007360C BLVS loc_765F8 __text:00073610 STR R0, [R10,#0x504] __text:00073614 VLDR S4, =0.15 __text:00073618 B loc_73620 i changed it to adds R0, R0, R1 nothing happened in game tell me if you agree or maybe a hint
  8. i was not pressing G thanks so much
  9. i already made a massive hack on flex 2(but haven't posted it) no im ready for IDA and i recommend that you should open your eyes and look that i linked that post that i didn't find the offsets im practicing
  10. and do i freaking look like im in the cheaters group
  11. I try to search 0x73608 in IDA using the jump to file offset and I get jump file offset failed its from this post https://iosgods.com/topic/20995-zombieville-usa-v17-offsets-and-hexs/ The version on the post is 1.7 and the latest version on game is 1.7 When I first load up binary in IDA I get this https://imgur.com/a/A6szo Then when I try to search offset I get this https://imgur.com/a/ra7JZ
  12. follow this carefully don't delete the wrong file. download like ifile or filza from cydia then go to var/mobile/Library/MobileSubstrate/DynamicLibraries/ and search for files ICAT.dylib and ICAT.plist and delete them and move them to trash and empty trash if that didn't work or no such files go to var/mobile/media/downloads/ find the file that says downloads.28.sqlitedb and delete the file and reboot not respring
  13. i fixed or he fixed the error https://iosgods.com/topic/41600-another-compile-error-in-cygwin-theos/page-2 but then when i install DEB and enter game when it loads half way the game crashes here is my make file ARCHS = armv7 arm64 include $(THEOS)/makefiles/common.mk TWEAK_NAME = JetpackCheats JetpackCheats_FILES = Tweak.xm include $(THEOS_MAKE_PATH)/tweak.mk after-install:: install.exec "killall -9 SpringBoard" here is my tweak.xm #include <substrate.h> static bool missileCollision() { return FALSE; } static bool shopItemsPurchased() { return TRUE; } static void shopItemsPurchased2() { } static int getCurrency() { return 99999999; } static bool playerIsDead() { return FALSE; } static void missionMaxLevel() { } static bool slotTokenCollision() { return FALSE; } static bool playerIsImmune() { return TRUE; } static bool ObstacleColliding() { return FALSE; } %ctor{ MSHookFunction(MSFindSymbol(NULL, "__ZN7Missile19CollidingWithPlayerER4Game"),(void*)missileCollision, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN8ShopItem11IsPurchasedEv"),(void*)shopItemsPurchased, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN8ShopItem18PurchaseSuccessfulEv"),(void*)shopItemsPurchased2, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN4Game14GetCurrencyQtyEv"),(void*)getCurrency, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN6Player6IsDeadEv"),(void*)playerIsDead, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN14MissionManager15ReachedMaxLevelEv"),(void*)missionMaxLevel, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN9SlotToken19CollidingWithPlayerER4Game"),(void*)slotTokenCollision, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZNK6Player8IsImmuneEv"),(void*)playerIsImmune, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN8Obstacle19CollidingWithPlayerER4Game"),(void*)ObstacleColliding, NULL); }
  14. SOLVED i have no idea how i fixed it but i did
  15. same here i have same problem gosh dang it try snap + he put it the developer put out a update where it prevents DYLD (Dynamic Loader) lookups by developers im gonna try it when my account gets unlocked
  16. here is the tweak.xm #include <substrate.h> static bool missileCollision() { return FALSE; } static bool shopItemsPurchased() { return TRUE; } static void shopItemsPurchased2() { } static int getCurrency() { return 99999999; } static bool playerIsDead() { return FALSE; } static void missionMaxLevel() { } static bool slotTokenCollision() { return FALSE; } static bool playerIsImmune() { return TRUE; } static bool ObstacleColliding() { return FALSE; } %ctor { MSHookFunction(MSFindSymbol(NULL, "__ZN7Missile19CollidingWithPlayerER4Game"),(void*)missileCollision, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN8ShopItem11IsPurchasedEv"),(void*)shopItemsPurchased, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN8ShopItem18PurchaseSuccessfulEv"),(void*)shopItemsPurchased2, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN4Game14GetCurrencyQtyEv"),(void*)getCurrency, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN6Player6IsDeadEv"),(void*)playerIsDead, NULL); MSHookFunction(MSFindSymbol(NULL, " __ZN14MissionManager15ReachedMaxLevelEv"),(void*)missionMaxLevel, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN9SlotToken19CollidingWithPlayerER4Game"),(void*)slotTokenCollision, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZNK6Player8IsImmuneEv"),(void*)playerIsImmune, NULL); MSHookFunction(MSFindSymbol(NULL, "__ZN8Obstacle19CollidingWithPlayerER4Game"),(void*)ObstacleColliding, NULL);
  17. Tweak.xm:49:1: error: C++ requires a type specifier for all declarations MSHookFunction(((void*)MSFindSymbol(NULL, "__ZN7Missile19CollidingWithPl... ^ Tweak.xm:51:1: error: C++ requires a type specifier for all declarations MSHookFunction(((void*)MSFindSymbol(NULL, "__ZN8ShopItem11IsPurchasedEv"... ^ Tweak.xm:53:1: error: C++ requires a type specifier for all declarations MSHookFunction(((void*)MSFindSymbol(NULL, "__ZN8ShopItem18PurchaseSucces... ^ Tweak.xm:55:1: error: C++ requires a type specifier for all declarations MSHookFunction(((void*)MSFindSymbol(NULL, "__ZN4Game14GetCurrencyQtyEv")... ^ Tweak.xm:57:1: error: C++ requires a type specifier for all declarations MSHookFunction(((void*)MSFindSymbol(NULL, "__ZN6Player6IsDeadEv")),(void... ^ Tweak.xm:59:1: error: C++ requires a type specifier for all declarations MSHookFunction(((void*)MSFindSymbol(NULL, "__ZN14MissionManager15Reached... ^ Tweak.xm:61:1: error: C++ requires a type specifier for all declarations MSHookFunction(((void*)MSFindSymbol(NULL, "__ZN9SlotToken19CollidingWith... ^ Tweak.xm:63:1: error: C++ requires a type specifier for all declarations MSHookFunction(((void*)MSFindSymbol(NULL, "__ZNK6Player8IsImmuneEv")),(v... ^ Tweak.xm:65:1: error: C++ requires a type specifier for all declarations MSHookFunction(((void*)MSFindSymbol(NULL, "__ZN8Obstacle19CollidingWithP... ^
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