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Joka

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Everything posted by Joka

  1. ffs Shit. Just crashed my phone ahha Brb #include <substrate.h> %hook EvolutionAppDelegate -(BOOL)application:(id)fp8 didFinishLaunchingWithOptions:(id)fp12 { UIAlertView *alert = [[uIAlertView alloc] initWithTitle:@"Blockheads Hack" message:@"Made by Joka on iOSGods ^_^" delegate:nil cancelButtonTitle:@"Thank you!" otherButtonTitles:nil]; [alert show]; [alert release]; return %orig; } %end %hook Blockhead -(bool) canFly { return TRUE; } -(void) sufferDamage:(float) isSimulation:(bool)arg0 recoil:(bool)arg1 { arg0 = FALSE; arg1 = FALSE; } -(void) hitWithForce:(int)arg0 blockhead:(id) { arg0 = 999999999; } -(bool)arg0 canUseDynamicObject:(id) { arg0 = TRUE; } -(bool) doubleTimeUnlocked { return TRUE; } -(int) subtractCash { return 0; } -(int) totalCash { return 999999999; } -(bool) canCollapse { return FALSE; } -(float) fullness { return 999; } -(void)update:(float)arg0 isSimulation:(bool)arg1 { arg0 = 0.1; arg1 = FALSE; } -(float) energy { return 999; } -(bool) canMeditate { return TRUE; } -(bool) canSleepOnSpot { return TRUE; } -(float) happiness { return 999; } -(float) environment { return 999; } -(float) environmentLight { return 999; } -(float) environmentExposure { return 0; } -(float) environmentTemperature { return 50; } -(float) health { return 999; } -(float) drownFraction { return 0; } -(float) death { return 0; } -(bool)arg0 willDieIfHitByForce:(int) { arg0 = FALSE; } -(int) jetpackFuelCount { return 999999999; } -(bool) jetPackIsLowOnFuel { return FALSE; } -(int) viewRadius { return 999; } %end %hook Door -(bool)arg0 canBeUsedByBlockhead:(id) { arg0 = TRUE; } %end %hook OwnershipSign -(bool)arg0 canBeUsedByBlockhead:(id) { arg0 = TRUE; } %end %hook Chest -(bool)arg0 canBeUsedByBlockhead:(id) { arg0 = TRUE; } %end %hook InteractionObject -(bool)arg0 canBeUsedByBlockhead:(id) { arg0 = TRUE; } %end %hook Workbench -(int) numberOfCraftableItemsUpToCurrentLevel { return 999999999; } -(int) level { return 20; } %end %hook World -(bool) hdTexturesUnlocked { return TRUE; } -(bool) doubleTimeUnlocked { return TRUE; } %end %hook GameView -(bool) hdTexturesUnlocked { return TRUE; } %end %hook TradingPost -(int) coinCount { return 999999999; } -(void) setCoinCount:(int)arg0 { arg0 = 999999999; } -(int) currentBlockheadCash { return 999999999; } %end %hook TradePortal -(int) currentBlockheadCash { return 999999999; } %end %hook BlockheadAI -(void)update:(float)arg0 isSimulation:(bool)arg1 { arg0 = 0.1; arg1 = FALSE; } %end
  2. Tried to compile a tweak I made and boom, got this error:
  3. So this is what it'll look like yeah? Example: - (void)updatefloat)arg0 isSimulationbool)arg1 { arg0 = 999 arg1 = TRUE }
  4. Could I get one m8?
  5. Okay, I'll try that
  6. What's arg? lmao
  7. So I'm tryna use a function off a game which is '-(void) update:(float) isSimulation:(bool)' and I've only used the float & the bool, but not the void. So what do I put into my tweak xm if I'm not using the void?
  8. lmao thanking a hack request
  9. I'm making a tweak for a game & I just wanna know if their's a quicker way to edit a tweak.xm using my Windows PC? Thanks
  10. Yup already did. This was an old topic lmao...
  11. <value> means you put in the game you want I think. Examples: WhatsApp, YouTube, TomHankingRun etc.
  12. I tried it with 3 games. All exactly the same.
  13. Doesn't make a difference. It still crashes...
  14. I downloaded it from the Xarold repo & it works
  15. I forgot the password for that account lmao. That one wasn't. Was around mid October, trust me.
  16. Your mum
  17. 1 year? One word: Vypah. @@DiDA
  18. I love it I personally like the redy one the most. Good job!
  19. What about this?
  20. mediafire.com
  21. Any help is appreciated
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