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yoshikixxxx

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Everything posted by yoshikixxxx

  1. Thank you, Laxus. Attached are screenshots of each device environment. Please refer. ・Dopamine https://postimg.cc/N9z5HKZZ ・Unc0ver https://postimg.cc/XBBXcVbq
  2. Thank you for your reply. The Live offset patcher works on a device with an Unc0ver environment (rootful), but on a device with a Dopamine environment (rootless), the Live offset patcher simply does not work and the application does not crash. Therefore, I don't have a crash log. Of course, the application versions, offsets, and values are the same. ----------------------------- ・GAMEAPP Barbie Magical Fashion (Unity based) https://apps.apple.com/jp/app/barbie-magical-fashion/id927559995?l=en ・GAMEAPPVERSION v2023.1.0 ・OFFSET / PATCH (Working fine with Unc0ver, not working with Dopamine) 0xED9C24 : 200080D2C0035FD6 ・Source code part // Token: 0x0600066A RID: 1642 RVA: 0x00002FB4 File Offset: 0x000011B4 [Token(Token = "0x600066A")] [Address(RVA = "0xED9C24", Offset = "0xED9C24", VA = "0xED9C24")] public static bool IsPackUnlocked(string packName) { return default(bool); } ----------------------------- Thank you.
  3. I hacked a unity game. Live offset patcher works properly in iPhone7 iOS 13.5 (Unc0ver v8.0.2 / iGameGod v0.4.3). But, Live offset patcher does not work properly in iPhoneSE2 iOS 15.1 (Dopamine v1.1.10 / iGameGod Rootless v0.4.3). The game app versions are the same, and the offsets and values of the Live offset patcher are also the same. Is it not possible to use Live offset patcher in a rootless environment? Is there any better way? Thank you.
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