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de2ndlaw

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Everything posted by de2ndlaw

  1. Which binary did you download? The ready made one by me or Kevv's clean binary with your own hex edits?
  2. Most likely an individual issue then, thanks!
  3. I see, thanks for testing. Anyone else on newer iDevices willing to test the autowin feature? @@ecaxcruise @@pain172 @@Asclepius I know it works for yours, what is your iDevice model?
  4. Start BraveFrontier, quit. Then go to iosv64, press update and respring then check to see if it is there
  5. Count me in please, always loved the total war series.
  6. Hmm. Anyone else using a newer iDevice that supports this mod? If there is, may have to revise the OP.
  7. No worries. OP updated to reflect mod compatibility with 32-bit devices.
  8. Sorry bro, this will only work on older devices with 32-bit infrastructure. Get an iPad 4
  9. Why not try other memory editors? like IGG or GamePlayer?
  10. Check previous post and especially OP, and make sure you have disabled iosv64 and installed Kevv's .deb. Set permissions, and let me know if there are any further issues
  11. Edited with more information on dungeon injection and auto capture. EDIT: And more detailed installation instructions. Read them carefully to prevent any crashes in game or at launch.
  12. Hmm this is weird, it is tested and working with mine. Are you using the iosv64 patcher before and forgot to turn it off by any chance? If not, and if you have installed Kevv's deb, I have no idea why you are crashing when going to squad management. Anyone else with similar issues?
  13. I have uploaded a new file, try that and let me know if there is any issues.
  14. There is nothing wrong with the binary file. Make sure your permissions are correctly set (Read Write Execute for all 3, or 777). Let me know if there are still any further issues.
  15. Place the content in hidden, use the hide tags. [Hidden Content]
  16. Nope, just means that whichever unit which are actually capturable in that particular battle screen but are not previously 100% capturable are now sure captures. Unfortunately this does not work with the dungeon injection codes. Seriously dont see a need for autocapture though unless you are going for starter units. With Celestial Garden and Garden of Imps dungeons injected you can get pretty much anything you want guaranteed.
  17. No, that is not the reason, the size is smaller because the 64 bit portion of the binary was stripped, it should not affect your game loading. Permissions may be the reason.
  18. Should be back up now, please try again.
  19. Think you cannot have auto-capture and item injection on at the same time iirc.
  20. Hmm this is interesting. I'm using an old device as well (iPad 4). Hopefully it gets restored soon!
  21. LOL this is why I want to combine stuff in the first place. Any other suggestions for mods that can be included where the offset is provided?
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