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de2ndlaw

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Everything posted by de2ndlaw

  1. Right, I feel like an idiot now. Thanks!
  2. Thanks. Also, stupid question I'm afraid, but do you know where I can get a suitable hex editor from Cydia? The iFile I have does not come with one
  3. Thanks, edited to reflect the helpful advice. LOL Yeah. BTW, could I clarify the vortex dungeon thing with you? [Hidden Content]
  4. Did not do everything (left out monster HP and attack) because: 1. Too lazy 2. Too risky, and switching around defeats the purpose of this 3. Too lazy EDIT: Now with Dungeon Injection Offset and Instructions included. [Hidden Content] Remember, these are based off Kevv's mod, so these offsets are done with his 1.3.21 binary and deb. Tested and all mods work. No more switching around. EDIT: NB This seems to make the game slow down to a crash in some cases. To avoid this, do not switch out of the application on the multitasking tab and switch back in, if you want to do so, just restart Brave Frontier entirely.
  5. Well, FWIW, I've worked out all the offsets for Kevv's binary, with Zahir's features. If anyone would like it, I can post them here. Tested and everything works, along with the item injection itself. Now if only I can find out the offset and figures for zero keys. PS. Ended up with like 1000 sky orbs. Thank God for multi-sell.
  6. Sure, I PMed you already Does not seem to work though, although I cannot be absolutely sure. Just tested Demon Eye, and app crashed upon the opening of a treasure chest. Shall try more common materials, and if that does not work, the feature is either patched, or the item codes have changed. EDIT: Sky Orb with the item code provided does not work either. Most likely patched
  7. Yes using the same file is fine.
  8. yeah I can access it now. Checking to see if anything changed. And I'm not banned =D The binary was not updated, everything still remains as before. Now to test item injection..
  9. Yeah its fine too, definitely works haha. Brute force FTW. Its still on maintenance! I see, then at least I can start testing without further worries after maintenance is done. Which will hopefully be soon. I cant get any compensation items anyway due to massive item over-limit
  10. I think you could just replace the modded binary with the original binary (hopefully you've made a backup of the original file). That should be pretty safe.
  11. I'll give it my best shot, though this is honestly the first time I'm doing this. From your past experience, is editing the code in the binary enough? Anything else required? Not sure what goes into the .deb files made by Kevv and Javi before.
  12. Thanks!
  13. For what it's worth, managed to find out the new offset for item injection within Zahir's binary: [Hidden Content] Shall relocate it again after maintenance (if I am not banned for blatant abuse of mods in game). Then I'll try replacing the item codes. Or has anyone already tried this before and confirmed that it is not working? I was using HxD.
  14. Will this binary work with the dungeon or item injection mods by Kevv?
  15. So after I manually edit the dungeon ID in the binary, what else do I need to do to access the dungeon? Do I still need to do the Specials thing? Because that does not seem to work. Fwiw, I tried entering the Super Metal Parade ID (100601) after replacing the 999500 with 100601 in the binary. EDIT: I also am using Zahir's binary for the 0 energy mod, along with having iosv64 patcher installed.
  16. thank you, hope this is updated when the new updates come in!
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