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Ted2

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Everything posted by Ted2

  1. What I'm saying is: It's not a valid instruction, there is no actual HEX for it. You can't do this FADD S3, S8, S0 x3
  2. Gj, but: FADD S3, S8, S0 x3 is not a valid instruction
  3. vm_writeData(0x1001BC14C, 0x00F0271E); Anyways look up tutorial section for code injection & use this http://armconverter.com/codeinjectgenerator/
  4. This code is wrong & I've no idea what you're trying to do. Add more details please.
  5. It's a sunny day

    1. 8 PAIN 8

      8 PAIN 8

      Sunny in Finland but istill cold asf...

    2. Xylla

      Xylla

      Never sunny here, you're so lucky

  6. @bbReakMe it seems like it acts the same as COPS unlimited ammo, once run out of original ammo it will no longer do damage.
  7. ARM64 or ARMv7 offsets? The Mod Menu by arthur which is on the forum supports only armv7, @DiDA said he was gonna update it. For now, if the offsets are arm64, use Shmoo's Mod Menu or you may ask me to build it.
  8. Maybe it's no longer working on the newer versions..
  9. If they save them on ur device, then why do they call it "Cloud" Save lol
  10. He means .dex, since he's talking about smali files. Lol Also are you willing to share the name of the tool
  11. Is it the right version? If you tried this one: this isn't updated to the latest appstore version
  12. @Ronaldo is better than Messi
  13. CPAD is competible with binary files, not .dex (decompiled smali files)
  14. Try reinstall the game
  15. No, iFunbox randomly opened port 25 at that time, thats why
  16. Make a proper topic
  17. Yes, the value you substract from your watchpoints, but this time you add it.
  18. w s e command is for a watchpoint. Breakpoint is: ' b 0xIDAOffset + Current ASLR slide'
  19. Godmode has more ways. Hack your current health, hack the damage you take, hack the enemy damage amount. You can find them by strings & xrefing on them. If you're able to find it with gameplayer, use the address & set a watchpoint. See where it brings you & try hack it.
  20. I think you actually have to xref in order to get to the right function. But to make sure: set a breakpoint on the function & see if it hits, read registers of it & backtrace.
  21. Try in this function MOV W0, W29 //Huge Value RET //Skip the rest But maybe you have to xref the sub_x functions. You can also set a breakpoint on this function to figure out which register holds the damage value. Also, for godmode it's not always just RET. Mostly health is stored as a float, which means you mostly hack floats. But on unity games everything is diffrent
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