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Ted2

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Everything posted by Ted2

  1. I don't think so. The closest thing is loading the binary of the app/game into ida i think.
  2. The not able to download from appstore can be so much diffrent problems, but try one of those: 1. Go to settings - general - language & region 2. Change to a random one & change it back to yours 3. Test other method 1. Turn on 'requires password for free apps' in the settings - itunes & appstore. again another method 1. Kill the App Store: Double tap the Home button, then swipe up on the App Store app 2. Restart the phone: Hold Home and Power buttons for about 5 seconds until phone reboots and Apple logo appears 3.Log out of App store and then sign back in: Settings > iTunes & App Store > AppleID, then Sign Out 4.Reset All Settings: Settings > General > Reset > Reset All Settings NOTE: This will delete lots of settings but NOT your data
  3. The error of cydia impactor is probably because you already installed over 3 apps using cydia impactor. also try to install a app using iTunes on your pc to see if that works.
  4. Using itunes (if 10.3.1 is still signed)
  5. Pm me your project again
  6. Have you changed the bundle id i told you about?
  7. try this: #import <substrate.h> #import <Foundation/Foundation.h> %hook UBTripAddressesViewController -(bool)_allowsDropoffLocationToBeShown { return true; } %end %hook UBOnTripMapViewController -(bool)_allowsDropoffLocationToBeShown { return true; %end } %hook UBTripAddressesView -(bool)shouldDisplayDropoff { return true; } -(void)setDropoffAddressText:(id)arg1:(bool)arg2 { arg2 = true; } -(bool)shouldDisplayPickup { return false; } %end %hook UBSecondaryDispatchView -(void)setShowPickupAndDropoffAddress:(bool)arg1 { arg1 = true; } -(bool)showPickupAndDropoffAddress { return true; } %end %hook UBSecondaryDispatchDefaultAcceptView -(bool)showPickupAndDropoffAddress { return true; } %end %hook UBAppConfig -(void)setShowPickupRejectButton:(bool)arg1 { return true; } -(void)ShowPickupRejectButton:(bool)arg1 { return true; } %end
  8. Will have a look ?
  9. Right tweak.xm: #import <substrate.h> #import <Foundation/Foundation.h> %hook UBTripAddressesViewController -(bool)_allowsDropoffLocationToBeShown { return true; } %end %hook UBOnTripMapViewController -(bool)_allowsDropoffLocationToBeShown { return true; %end } %hook UBTripAddressesView -(bool)shouldDisplayDropoff { return true; } -(void) setDropoffAddressText:(id)arg1:(bool)arg2 { arg2 = true; } -(bool)shouldDisplayPickup { return false; } %end %hook UBSecondaryDispatchView -(void)setShowPickupAndDropoffAddress:(bool)arg1 { arg1 = true; } -(bool)showPickupAndDropoffAddress { return true; } %end %hook UBSecondaryDispatchDefaultAcceptView -(bool)showPickupAndDropoffAddress { return true; } %end %hook UBAppConfig -(void) setShowPickupRejectButton:(bool)arg1 { return true; } -(void) ShowPickupRejectButton:(bool)arg1 { return true; } %end Let me know how it goes
  10. Did you use the right bundle id in your folder? Pm me your project
  11. good, mark solved.
  12. You don't have to pass-trough it functions, since that means you won't use them. Anyways, try this: #import <substrate.h> #import <Foundation/Foundation.h> %hook UBTripAddressesViewController -(bool)_allowsDropoffLocationToBeShown { return true; } %end %hook UBTripAddressesView -(bool)shouldDisplayDropoff { return true; } -(void) etDropoffAddressText:(id)arg1:(bool)arg2 { arg2 = true; } -(bool)shouldDisplayPickup { return false; } %end %hook UBSecondaryDispatchView -(void)setShowPickupAndDropoffAddress:(bool)arg1 { arg1 = true; } -(bool)showPickupAndDropoffAddress { return true; } %end %hook UBSecondaryDispatchDefaultAcceptView -(bool)showPickupAndDropoffAddress { return true; } %end Edited the code, should work now.
  13. Please leave the iTunes link behind since thete are multiply versions of Candy Crush. Saga, soda saga, jelly saga etc.
  14. Ohh, yea can't do 17 either so I thought that was max but I just saw urs is max haha. Do you know how I can make t br able to like #100
  15. I can't says armconverter max I can do is 15
  16. 5c is 32 bit. But you can not downgrade since you didn't save blobs.
  17. So I've never worked with vectors, so I read @shmoo his tutorial on it. But I'm not sure what to do. This is the code: VMOV.F64 D16, #2.0 <-------> STR R0, [SP,#0x3C] STR.W R0, [R5,#0xCF4] MOV R0, #(cfstr_Acceleration_0 - 0x392CE4) ADD R0, PC ; "acceleration" STR.W R0, [R5,#0xCBC] VMOV R2, R3, D16 ????? LDR.W R10, [SP,#0x98] LDR.W R0, [R11] MOV R1, R10 BLX.W _objc_msgSend MOV R7, R7 BLX.W _objc_retainAutoreleasedReturnValue The one marked with <------> is the correct value, but I need to set it to like to #100+. The one marked with ??? calls the VMOV.F64 (i think, it's the only function with D16 in it) So how would I set the first function to #100? Thankyou in advance!
  18. You've to save them with a program, if you didn't you can't save it from an older version.
  19. Hey, first of all, if you need any help or support. You'll have to make a topic in the help/support forum: https://iosgods.com/forum/27-help-support/ Also please tell us some info, did you use a hack? Are you on ios or android? What game is it? Etc. thankyou
  20. You factory reset your phone, this means you'll have to rejailbreak. So you'll need the jailbreak tool, not the 'go into jb mode' tool
  21. Do you also 'lock' your device when you clicked the button called 'close' on the allert when you click 'go' ?
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