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Curtain

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Everything posted by Curtain

  1. great man but nothing happened ingame
  2. i have no id to download
  3. binary hack
  4. did u add any features?
  5. Thank you for your suggestion, I would prefer to skip MSHOOK, direct learning IDA thank u @Kenny808
  6. very helpful awesome
  7. Meaning i need to find offset with IDA , then edit "Tweak.xm" like this "http://prntscr.com/5fj12o" (code injection from Airmax`s tutorial) is there any other stuff? thk u for ur help.
  8. awesome i am first visiter lol
  9. In my case, I've just learned to MS-related knowledge and practice already, such as creating Tweak, preference-bundles and compiled into a package. I think this is just the beginning. I do not know how to add functionality into the hack. I tried to use the clutch tool crack the game, and generate a hook Headers with class-dump, but I do not know what the purpose of these . So I'm confused, because I do not know what to do next. Does anyone give me an idea and method. Thanks for ur help.. @DiDA @Kenny808 @others
  10. already fixed the header .but also errors http://prntscr.com/5d621h tweak.xm red fonts "errors" the last question,today .Thank you very much patience for me
  11. with DIDA help solve the error started But there are new error http://prntscr.com/5d5549 what is it? @DiDA Forgive my stupidity I was a beginner
  12. well what should i do ?this is my "iphone.mk" code such as the following ifeq ($(_THEOS_TARGET_LOADED),) _THEOS_TARGET_LOADED := 1 THEOS_TARGET_NAME := iphone ifeq ($(__THEOS_TARGET_ARG_1),clang) _THEOS_TARGET_CC := clang _THEOS_TARGET_CXX := clang++ _THEOS_TARGET_ARG_ORDER := 2 3 _THEOS_TARGET_CC_CFLAGS := else _THEOS_TARGET_CC := gcc _THEOS_TARGET_CXX := g++ _THEOS_TARGET_ARG_ORDER := 1 2 _THEOS_TARGET_CC_CFLAGS := -Dweak=assign endif # A version specified as a target argument overrides all previous definitions. _SDKVERSION := $(or $(__THEOS_TARGET_ARG_$(word 1,$(_THEOS_TARGET_ARG_ORDER))),$(SDKVERSION_$(THEOS_CURRENT_ARCH)),$(SDKVERSION)) _THEOS_TARGET_SDK_VERSION := $(or $(_SDKVERSION),latest) _THEOS_TARGET_INCLUDE_SDK_VERSION := $(or $(INCLUDE_SDKVERSION),$(INCLUDE_SDKVERSION_$(THEOS_CURRENT_ARCH)),latest) _SDK_DIR := $(THEOS)/sdks _IOS_SDKS := $(sort $(patsubst $(_SDK_DIR)/iPhoneOS%.sdk,%,$(wildcard $(_SDK_DIR)/iPhoneOS*.sdk))) _LATEST_SDK := $(word $(words $(_IOS_SDKS)),$(_IOS_SDKS)) ifeq ($(_THEOS_TARGET_SDK_VERSION),latest) override _THEOS_TARGET_SDK_VERSION := $(_LATEST_SDK) endif ifeq ($(_THEOS_TARGET_INCLUDE_SDK_VERSION),latest) override _THEOS_TARGET_INCLUDE_SDK_VERSION := $(_LATEST_SDK) endif # We have to figure out the target version here, as we need it in the calculation of the deployment version. _TARGET_VERSION_GE_7_0 = $(call __simplify,_TARGET_VERSION_GE_7_0,$(shell $(THEOS_BIN_PATH)/vercmp.pl $(_THEOS_TARGET_SDK_VERSION) ge 7.0)) _TARGET_VERSION_GE_6_0 = $(call __simplify,_TARGET_VERSION_GE_6_0,$(shell $(THEOS_BIN_PATH)/vercmp.pl $(_THEOS_TARGET_SDK_VERSION) ge 6.0)) _TARGET_VERSION_GE_3_0 = $(call __simplify,_TARGET_VERSION_GE_3_0,$(shell $(THEOS_BIN_PATH)/vercmp.pl $(_THEOS_TARGET_SDK_VERSION) ge 3.0)) _THEOS_TARGET_IPHONEOS_DEPLOYMENT_VERSION := $(or $(__THEOS_TARGET_ARG_$(word 2,$(_THEOS_TARGET_ARG_ORDER))),$(TARGET_IPHONEOS_DEPLOYMENT_VERSION_$(THEOS_CURRENT_ARCH)),$(TARGET_IPHONEOS_DEPLOYMENT_VERSION),$(_SDKVERSION),3.0) ifeq ($(_THEOS_TARGET_IPHONEOS_DEPLOYMENT_VERSION),latest) override _THEOS_TARGET_IPHONEOS_DEPLOYMENT_VERSION := $(_LATEST_SDK) endif _DEPLOY_VERSION_GE_3_0 = $(call __simplify,_DEPLOY_VERSION_GE_3_0,$(shell $(THEOS_BIN_PATH)/vercmp.pl $(_THEOS_TARGET_IPHONEOS_DEPLOYMENT_VERSION) ge 3.0)) _DEPLOY_VERSION_LT_4_3 = $(call __simplify,_DEPLOY_VERSION_LT_4_3,$(shell $(THEOS_BIN_PATH)/vercmp.pl $(_THEOS_TARGET_IPHONEOS_DEPLOYMENT_VERSION) lt 4.3)) ifeq ($(_TARGET_VERSION_GE_6_0)$(_DEPLOY_VERSION_GE_3_0)$(_DEPLOY_VERSION_LT_4_3),111) ifeq ($(ARCHS)$(IPHONE_ARCHS)$(_THEOS_TARGET_WARNED_DEPLOY),) $(warning Deploying to iOS 3.0 while building for 6.0 will generate armv7-only binaries.) export _THEOS_TARGET_WARNED_DEPLOY := 1 endif endif ifeq ($(SYSROOT),) SYSROOT ?= $(THEOS)/sdks/iPhoneOS$(_THEOS_TARGET_SDK_VERSION).sdk ISYSROOT ?= $(THEOS)/sdks/iPhoneOS$(_THEOS_TARGET_INCLUDE_SDK_VERSION).sdk else ISYSROOT ?= $(SYSROOT) endif PREFIX := $(SDKBINPATH)/$(SDKTARGET)- TARGET_CC ?= $(_THEOS_TARGET_CC) TARGET_CXX ?= $(_THEOS_TARGET_CXX) TARGET_LD ?= $(_THEOS_TARGET_CXX) TARGET_STRIP ?= strip TARGET_STRIP_FLAGS ?= -x TARGET_CODESIGN_ALLOCATE ?= codesign_allocate TARGET_CODESIGN ?= ldid TARGET_CODESIGN_FLAGS ?= -S TARGET_PRIVATE_FRAMEWORK_PATH = $(SYSROOT)/System/Library/PrivateFrameworks TARGET_PRIVATE_FRAMEWORK_INCLUDE_PATH = $(ISYSROOT)/System/Library/PrivateFrameworks include $(THEOS_MAKE_PATH)/targets/_common/darwin.mk include $(THEOS_MAKE_PATH)/targets/_common/darwin_flat_bundle.mk ifeq ($(_TARGET_VERSION_GE_7_0),1) # >= 7.0 { ARCHS ?= armv7 arm64 else # } < 7.0 { ifeq ($(_TARGET_VERSION_GE_6_0),1) # >= 6.0 { ifeq ($(_DEPLOY_VERSION_GE_3_0)$(_DEPLOY_VERSION_LT_4_3),11) # 3.0 <= Deploy < 4.3 { ARCHS ?= armv7 else # } else { ARCHS ?= armv7 endif # } else # } < 6.0 { ifeq ($(_TARGET_VERSION_GE_3_0),1) # >= 3.0 { ARCHS ?= armv6 armv7 else # } < 3.0 { ARCHS ?= armv6 endif # } endif # } endif # } NEUTRAL_ARCH = armv7 SDKFLAGS := -D__IPHONE_OS_VERSION_MIN_REQUIRED=__IPHONE_$(subst .,_,$(_THEOS_TARGET_IPHONEOS_DEPLOYMENT_VERSION)) -miphoneos-version-min=$(_THEOS_TARGET_IPHONEOS_DEPLOYMENT_VERSION) _THEOS_TARGET_CFLAGS := -isysroot "$(ISYSROOT)" $(SDKFLAGS) $(_THEOS_TARGET_CC_CFLAGS) _THEOS_TARGET_LDFLAGS := -isysroot "$(SYSROOT)" $(SDKFLAGS) -multiply_defined suppress TARGET_INSTALL_REMOTE := $(_THEOS_TRUE) _THEOS_TARGET_DEFAULT_PACKAGE_FORMAT := deb endif
  13. http://prntscr.com/5byunm PS:i follow SUPERGIU`s tut :http://iosgods.com/topic/444-tutorial-how-to-make-a-preference-bundle/
  14. anyone tell me how to fix this errors http://prntscr.com/5bmduc
  15. Awesome but maybe without iso-8 hacks
  16. ptkm
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