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CodeName9

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Everything posted by CodeName9

  1. Well I hope the titles says it all? i just wanna get the main idea of how to create an aimbot in a first person shooter, so far I can’t see a tutorial, if I’m wrong maybe someone could point one out? Thanks, and yup I hope someone can help me
  2. Hey, I was making a speed hack but I’m not sure how I can make the speed hack with the slider option in the tweak.mx of ted 2’s modmenu: // Slider Switch - used in hooking [switches addSliderSwitch:@"Custom Move Speed" description:@"Set your custom move speed" minimumValue:0 maximumValue:10 sliderColor:UIColorFromHex(0xBD0000)]; Here I have no idea where I type the offset? Thank you
  3. thanks also i was trying to edit the jump height in subway surfers, and its a float so i used fmov s0 #31 to jump a little higher but i can go any higher than 31 so how can i make the jump height higher?
  4. could you give me a point in the right direction? Just not sure what to change haha, and thanks for the armconverter.
  5. Is there anyway to get hex values to use in the live offset patcher that will give me a specific value i want, for example if i want to be level 50 and nothing higher or lower, can find a hex that will give me this? So far ive seen nothing about this, and just the normal values where i can just get a high value in the millions. Thank you and hopefully this is enough detail?
  6. I had this problem too, is your theos folder in" var"and named "theos" just a thought, also as the first command write "make" and after the process is done run command "make package"
  7. It said a packages folder was made but where can i find it? https://imgur.com/a/af1YW2W
  8. one last thing, where does the .deb output to?
  9. woow thanks so much !!!, i just had a little problem but i fixed it :D, instead of editing through filza i had to ssh and edit the tweak.xm as the bytes were slightly "corrupted" so i just deleted some random characters and added ("...") on the bytes. But really thank you
  10. HI! thank you for replying and yes im using Ted2's mod menu and im pretty sure its the latest version as i got it from the github
  11. I’m trying to compile a modmenu into a deb with Theos, except there are errors and I have no idea how to solve these so any help would be nice thank you ios ver: 13.5 jailbreak: Unc0ver 5.0.1 theos sdk: 11.2 errors: https://imgur.com/a/jyRJZ0G errors Pastebin: https://pastebin.com/90kLK52g tweak.xm: https://imgur.com/a/FfQaEcm let me know if you want further information oh and this is my first modmenu/hack
  12. Alright lmao I’ll add you now and yeah I found dnspy easier too XD I don’t have to wait for the whole thing to take a while to load up haha
  13. Alright sounds good thanks and yeah I think I’ll add you on discord which do you personally use more? Ida or dnspy and when you convert fmov etc #5 can you do decimals like #1.5? And also lol umm is it faily straight forward to put these offsets and patches in a modmenu? I’ve done all the theos and created the template thing with all the tweak.xm just need guidance on how to put my options in like a toggle switch for multi jump to be turned on and off
  14. Aaaah okay ill try doing RET more, is there anything else I should be doing? So far I know to do the main hex such as giving gold or being true or false then after doing RET to end the function but Is that all? Also is there anymore hexes, I know there’s true, false, high and low values but that’s about it.. and what does NOP do and is it useful?
  15. ive made (in my opinion pretty fun) a multi jump hack so you can jump as many times as you want and you can basically fly.. im not yes sure how to make no collision or infinte keys or godmode yet.. also id like some help creating this into a modmenu please
  16. and can i say thank you so much, you've helped me a lot
  17. Also do i have to add RET after fmov s0, #0?
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