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CodeName9

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Everything posted by CodeName9

  1. Alright thanks haha I just made a topic so jsut waiting for approval
  2. So, I just want to make a simple esp or chams cheat, I know it can’t be easy so I’m prepared to do .. stuff. If you can help me or send me to tutorials I would be very thankful. im not sure what else I can add to this but I’d like to just implement a simple ESP or Chams into a menu, thanks. Also I know there’s some source codes around for esps so is there anything I can do with those?
  3. Thanks very much, also I know it’s off topic for this but, what’re the steps of making a chams or esp?
  4. Just so I’m thinking right, what exactly is a BL? and thanks
  5. Thanks for the detailed reply, I was actually able to branch the functions and offsets and got the cheat to work when pressing the music button, of course I want to try to do multiple branches at a time, because; i put these into a modmenu as there’s a lot, but the thing is I can only enable one at a time, like I can’t do ... give 10k coins and give 10k gems ... at the same time so is it possible to branch multiple functions to the same offset (music button) and for them to both work at the same time? Also I’ll read into guest’s topic on function pointers, Thank you bR34Kr
  6. Hey again, i tried doing this, and put the arm64 from https://armconverter.com/ (https://imgur.com/a/APhgwYC) into the offset field in the live offset patcher, and used ret in the patch field but did nothing.
  7. Hey, thank you for the easy-to-follow reply I’ll try it
  8. So im trying to change the flow of a public void with no arguments / branching a function (Music Toggle Button) to my offset. i want to change a button in a game (such as music on/off button in settings), so that it redirects the flow to the function i want. for example, public void Give10kCoins() The button will be changed to instead not turn music off or on, but to give me the 10k coins. Hopefully its enough info, thank you.
  9. So i'm trying to add a new feature in my subway surfers modmenu, and i found the method in dnspy, but its a public void with no arguments. Here's a screenshot https://imgur.com/a/pknS8x6 This hack allows me to press a 'Music Button' in settings to give me 10,000 of coins/keys/tokens, its more like a debug setting. so im guessing i would need it to be bool? but its not a bool argument. I know this hack is possible as I've seen it before, but I've had little experience with voids, but i cant get it to work so far with my attempts. Also i'm trying to implement this into the ted2 mod menu if that means anything?
  10. Well I hope the titles says it all? i just wanna get the main idea of how to create an aimbot in a first person shooter, so far I can’t see a tutorial, if I’m wrong maybe someone could point one out? Thanks, and yup I hope someone can help me
  11. Hey, I was making a speed hack but I’m not sure how I can make the speed hack with the slider option in the tweak.mx of ted 2’s modmenu: // Slider Switch - used in hooking [switches addSliderSwitch:@"Custom Move Speed" description:@"Set your custom move speed" minimumValue:0 maximumValue:10 sliderColor:UIColorFromHex(0xBD0000)]; Here I have no idea where I type the offset? Thank you
  12. thanks also i was trying to edit the jump height in subway surfers, and its a float so i used fmov s0 #31 to jump a little higher but i can go any higher than 31 so how can i make the jump height higher?
  13. could you give me a point in the right direction? Just not sure what to change haha, and thanks for the armconverter.
  14. Is there anyway to get hex values to use in the live offset patcher that will give me a specific value i want, for example if i want to be level 50 and nothing higher or lower, can find a hex that will give me this? So far ive seen nothing about this, and just the normal values where i can just get a high value in the millions. Thank you and hopefully this is enough detail?
  15. I had this problem too, is your theos folder in" var"and named "theos" just a thought, also as the first command write "make" and after the process is done run command "make package"
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