
saintshl
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Everything posted by saintshl
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Mod Menu Hack KOF ALLSTAR JP Cheats v1.6.10 +4 [ Multiply Attack & More ]
saintshl replied to Laxus 's topic in Free Jailbreak Cheats
世界服只有VIP版。 -
Mod Menu Hack KOF ALLSTAR JP Cheats v1.6.10 +4 [ Multiply Attack & More ]
saintshl replied to Laxus 's topic in Free Jailbreak Cheats
At main loading page , prompted “server maintenance “ -
Mod Menu Hack KOF ALLSTAR JP Cheats v1.6.10 +4 [ Multiply Attack & More ]
saintshl replied to Laxus 's topic in Free Jailbreak Cheats
In game security has increase due to some user who mis-used the hack too much!! Now no more fun.. -
Mod Menu Hack KOF ALLSTAR JP Cheats v1.6.10 +4 [ Multiply Attack & More ]
saintshl replied to Laxus 's topic in Free Jailbreak Cheats
My device 6s with IOS 9.3.3 , encounter network error wHenEver login to IosGods credentials . JOdebox installed,not much help. -
Mod Menu Hack KOF ALLSTAR JP Cheats v1.6.10 +4 [ Multiply Attack & More ]
saintshl replied to Laxus 's topic in Free Jailbreak Cheats
Hi DanYal, Could you tell me how to use the hack in rar format? I can unzip nor Install it. -
Mod Menu Hack KOF ALLSTAR JP Cheats v1.6.10 +4 [ Multiply Attack & More ]
saintshl replied to Laxus 's topic in Free Jailbreak Cheats
Anyone can tell me how to install the downloadEd rar file? -
Mod Menu Hack KOF ALLSTAR JP Cheats v1.6.10 +4 [ Multiply Attack & More ]
saintshl replied to Laxus 's topic in Free Jailbreak Cheats
The downloaded file is rar file, how to install? -
Android Tool [Android] LibInjector (Write Mods To An App At Runtime)
saintshl replied to Jbro129's topic in Android Tools
maybe some game will detect the changes of MD5 of APK afther re-sign the APK, will it? -
DIY Hack Plants vs zombies 2 hack [ All versions ]
saintshl replied to RStyles1990's topic in DIY Cheats
THanks -
Mod Menu Hack KOF ALLSTAR JP Cheats v1.6.10 +4 [ Multiply Attack & More ]
saintshl replied to Laxus 's topic in Free Jailbreak Cheats
great hacks! if can hack cool down zero would be better -
Mod Menu Hack [ARM64] Darkness Rises Cheats (All Versions) +2
saintshl replied to Laxus 's topic in Free Jailbreak Cheats
I'm able to find 1 hit kill and enemy no move, plus use no cd skill mod address in IDA. But I'm using binary hack to load the new updated game caused my account banned. It said detected unauthorized modified program..! Still learning code injection method....too sad. -
By using this method do we still need apple to sign ios 11.3.1?
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What kind of hack you provided for the address? Let's see
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Mod Menu Hack Mobius Final Fantasy - (Auto Updating) +5 Cheats
saintshl replied to Sterling0x1's topic in Free Jailbreak Cheats
I've been searching the god mode and one hit kill but no luck. Bro you are amazing- 519 replies
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- Patcher Hack
- Hack
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(and 1 more)
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Is this template support Arm64 device?
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Patcher Hack [iOS 9-10] Six-Guns: Gang Showdown Cheats v2.9.0 +5
saintshl replied to Oxytyramine's topic in Free Jailbreak Cheats
I've mod this game before , the HP link to enemy. Don't know how you manage to overcome it -
Am I the chosen one?
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This is the tweak : #import "Macros.h" #import "ModMenu.h" #import "Hack.h" #import "Hook.h" #import "SliderHook.h" #import "TextfieldHook.h" #import <substrate.h> #import <initializer_list> #import <vector> #import <mach-o/dyld.h> /*****************************/ static NSString *const title = @""; //title of your menu static NSString *const credits = @""; //who made the hack? static NSString *const font = @""; //what font do you want the text to be? don't put anything for the default font static UIColor *const themeColor = ?; //the overall color for the menu and the button //replace the ? with anything from this list: //https://ghostbin.com/paste/mbkfb //or you could specify a custom color with //rgb(0xCOLORCODE) ex: rgb(0x738282) //a complete list of fonts can be found here: //http://iosfonts.com/ //please refer to README.txt for more info. /******************************/ uint64_t getRealOffset(uint64_t); void addHack(NSString *, NSString *, NSString *, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>, std::initializer_list<uint64_t>); void addHook(NSString *, NSString *, NSString *, uint64_t, void *, void *); void addSliderHook(NSString *, NSString *, NSString *, float, float, uint64_t, void *, void *); void addTextfieldHook(NSString *, NSString *, NSString *, uint64_t, void *, void *); static ModMenu *menu; bool buttonAdded; %hook - (void)applicationDidBecomeActive:(id)arg0 { UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view; UIButton *openButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; openButton.frame = CGRectMake((main.frame.size.width/2)-15, (main.frame.size.height/2)+75, 30, 30); openButton.backgroundColor = [UIColor clearColor]; openButton.layer.cornerRadius = 16; openButton.layer.borderWidth = 2; openButton.layer.borderColor = themeColor.CGColor; [openButton addTarget:self action:@selector(wasDragged:withEvent:) forControlEvents:UIControlEventTouchDragInside]; [openButton addTarget:self action:@selector(showMenu) forControlEvents:UIControlEventTouchDownRepeat]; if(!buttonAdded){ timer((int64_t)1){ UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view; menu = [[ModMenu alloc] initWithTitle:title credits:credits fontName:font theme:themeColor]; /*********************** add your features below this multi line comment. they show in the order you have added them. for example: addHack(@"God Mode", @"Description of the hack", font, {0x252e1a}, {0x7047}, {0xf0b5}); multi offset hacks can be added like this (there is no limit to the number of offsets you can have!): addHack(@"No Recoil", @"No recoil prevents any recoil from being applied when you shoot.", font, {0x356a7c, 0x110f0a}, {0x7047, 0x7047}, {0xf0b5, 0xf0b5}); parameters: addHack(hack name, description, font, offset(s), hacked hex(es), original hex(es)); to add a slider hook: for example: addSliderHook(@"Field of View Slider", @"Adjust the game's field of view with this slider.", font, 40, 120, 0xc48ea6, (void *)_getFov, (void *)getFov); parameters: addSliderHook(hack name, description, font, minimum slider value, maximum slider value, function to hook, hooked function name, original function name); to retrieve the value of the slider, use: float val = [SliderHook getSliderValueForHook:@"hack name here"]; to add a textfield hook: for example: addTextfieldHook(@"Field of View Textfield", @"Adjust the game's field of view with this textfield.", font, 0xc48ea6, (void *)_getFov, (void *)getFov); parameters: addSliderHook(hack name, description, font, function to hook, hooked function name, original function name); to retrieve the value of the textfield: int val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] intValue]; float val = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] floatValue]; to add a normal hook: for example: addHook(@"80 FOV", @"When on, your FOV will be changed to 80.", font, 0xc48ea6, (void *)_getFov, (void *)getFov); parameters: addHook(hack name, description, font, function to hook, hooked function name, original function name); to see if the the user turned on the hook or not: bool isOn = [Hook getHookOnForHook:@"hack name here"] ************************/ //add features here! [main addSubview:openButton]; [main addSubview:menu]; buttonAdded = true; }); } %orig; } %new - (void)showMenu { [menu show]; } %new - (void)wasDragged:(UIButton *)button withEvent:(UIEvent *)event { UITouch *touch = [[event touchesForView:button] anyObject]; CGPoint previousLocation = [touch previousLocationInView:button]; CGPoint location = [touch locationInView:button]; CGFloat delta_x = location.x - previousLocation.x; CGFloat delta_y = location.y - previousLocation.y; button.center = CGPointMake(button.center.x + delta_x, button.center.y + delta_y); } %end void addHack(@"Boost HP 1", @"Test 1", font, {0x129d9c}, {0x02d0241e}, {0x02102e1e}); addHack(@"Boost HP 2", @"Test 2", font, {0x129dd4}, {0x02d0241e}, {0x02102e1e}); addHack(@"Test 3", @"forgot what test", font, {0x14c558}, {0x01f0271e}, {0x01102c1e}); addHack(@"God Mode1", @"Test 4", font, {0x14f2fc}, {0xc0035fd6}, {0xe923bc6d}); addHack(@"God Mode2", @"Test 5", font, {0x1b1b354}, {0xc0035fd6}, {0xf44fbea9}); offsetVector.insert(offsetVector.begin(), offsets.begin(), offsets.end()); hackedHexVector.insert(hackedHexVector.begin(), hackedHexes.begin(), hackedHexes.end()); originalHexVector.insert(originalHexVector.begin(), originalHexes.begin(), originalHexes.end()); Hack *h = [[Hack alloc] initWithHackName:name info:description fontName:fontName theme:themeColor offset:offsetVector hackedHex:hackedHexVector originalHex:originalHexVector]; [menu addHack:h]; } void addHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){ MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig); Hook *h = [[Hook alloc] initWithHookName:name info:description fontName:fontName theme:themeColor offset:0x251832]; [menu addHook:h]; } void addSliderHook(NSString *name, NSString *description, NSString *fontName, float minValue, float maxValue, uint64_t offset, void *hooked, void *orig){ MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig); SliderHook *sh = [[SliderHook alloc] initWithSliderHookName:name info:description fontName:fontName theme:themeColor offset:offset minValue:minValue maxValue:maxValue]; [menu addHook:sh]; } void addTextfieldHook(NSString *name, NSString *description, NSString *fontName, uint64_t offset, void *hooked, void *orig){ MSHookFunction(((void*)getRealOffset(offset + 1)), hooked, &orig); TextfieldHook *th = [[TextfieldHook alloc] initWithTextfieldHookName:name info:description fontName:fontName theme:themeColor offset:offset]; [menu addHook:th]; } uint64_t getRealOffset(uint64_t offset){ return _dyld_get_image_vmaddr_slide(0)+offset; }
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Where will be the button at? It is not appear in setting.
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Piece of cake right?
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Error : hook does not make sense inside the block. How to resolve this issue while Make package?
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Hi DiDa , how to use the preference Plist? Where to put ?