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Ted2

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Everything posted by Ted2

  1. IPhone 5, iOS 8.4 - Jailbroken.
  2. Nope, that's why it's so weird...
  3. I put my case in down side first.. & tried it multiply times Not that I know, I've used it for like 8 months
  4. Hey! I've like the strange problem in the world... So my phone keeps turning off and rebooting after I put my case on. When I put it off & turn on my phone it works again...? This is like impossible that it works like this so wtf ??? Anyone knows what's wrong??
  5. Are you sure you have to thin the binary? Try this: don't thin the binary, sign in it, paste it back to the game, '777' it & open the game.
  6. Paste binary ib cd/var/mobile Open terminal su Pass cd /var/mobile ldid -s "binaryname" Paste binary back to game, '777' it. Test..
  7. Signing it? Or don't thin & sign it? Had the same prob but figured out I had to sign it. And not thin it lol
  8. .text:000F4DA4 MOV R5, R1 to .text:000F4DA4 MOV R5, R0 will not decrease lives, so anyone knows why it does? I have seriously no idea what I am doing lol
  9. oh well. this is a android game called Candy Crush Saga v1.0.6
  10. why would that work? will try but.. edit: crashes the game.
  11. mshook on a android .so? and yes, I am sure. I tried playing a level and it says not enough lives I already tested it, I already told you the results so....
  12. I'm here again... Someone told me to practice with an old version of Candy Crush because this would be "easy"... I thought this function is hackable: I did this: ; _DWORD __fastcall CSaveData::SetNumLives(CSaveData *__hidden this, int) EXPORT _ZN9CSaveData11SetNumLivesEi _ZN9CSaveData11SetNumLivesEi STMFD SP!, {R4-R6,LR} MOV R4, R0 LDR R6, [R0,#0x29C] --> LDR R6 [R7,#0x29C] MOV R5, R1 BL _ZN9CSaveData14GetNumMaxLivesEv ; CSaveData::GetNumMaxLives(void) CMP R6, R0 BLT loc_F4DC0 loc_F4DC0 STR R5, [R4,#0x29C] --> STR R7, [R4,#0x29C] LDMFD SP!, {R4-R6,PC} ; End of function CSaveData::SetNumLives(int) I though this would be it because the LDR function tells #0x29C and so does the STR function. Results: after playing one level it gave me a negative number of lives... any help?
  13. Just saw the characters proof doesn't show the right picture. Will fix it when I get on my pc, I'm sorry.
  14. Yes.. but don't I need to understand the basics of changing functions before doing it on games which are 874887 times harder?
  15. When I try that I don't even know what I have to search. I am trying to learn iDA Hacking....
  16. I know. Flex 2 can do it too. I just want to learn it...
  17. Hi, I am here again. Really want to learn IDA Game Hacking but still nothing is succesfull. This is the code: ; ShopViewController - (void)setEstoqueDeRetry:(int) ; void __cdecl -[ShopViewController setEstoqueDeRetry:](struct ShopViewController *self, SEL, int) __ShopViewController_setEstoqueDeRetry__ MOV R1, #(_OBJC_IVAR_$_ShopViewController.estoqueDeRetry - 0x50244) ; int estoqueDeRetry; ADD R1, PC ; int estoqueDeRetry; LDR R1, [R1] ; int estoqueDeRetry; STR R2, [R0,R1] BX LR I changed it to: ; ShopViewController - (void)setEstoqueDeRetry:(int) ; void __cdecl -[ShopViewController setEstoqueDeRetry:](struct ShopViewController *self, SEL, int) __ShopViewController_setEstoqueDeRetry__ MOV R1, #(_OBJC_IVAR_$_ShopViewController.estoqueDeRetry - 0x50244) ; int estoqueDeRetry; ADD R1, PC ; int estoqueDeRetry; LDR R7, [R1] ; int estoqueDeRetry; STR R7, [R0,R1] BX LR it does act like a NOP to me now :// any help..?
  18. Hmm not working. Guess the function isn't hackable then?
  19. Thanks & oh really? no mac version of it -__- damn that sucks
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