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Rook

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Everything posted by Rook

  1. Does it work on the game though?
  2. Traditional: 補充一點,在第一篇文章 Simplified: 补充一点,在第一篇文章 Hope you understand Google Translate
  3. I think you should include that on the first post.
  4. It's an .IPA of the app on the screenshots and apparently is syncs playlists from the internet and you can listen and possibly share with your friends or something like that.
  5. I don't know if it works or not though... It just compiled without any errors. #import <CoreFoundation/CoreFoundation.h> #import <substrate.h> #import <Foundation/Foundation.h> bool (*old__ZN6PlayerCanCraftRecipeER6Recipe) (); bool $__ZN6PlayerCanCraftRecipeER6Recipe() { return true; } bool (*old__ZN6Player7HasItemEiv) (); bool $__ZN6Player7HasItemEiv() { return true; } bool (*old__ZN6Player16DiscoveredRecipeER6Recipe) (); bool $__ZN6Player16DiscoveredRecipeER6Recipe() { return true; } bool (*old__ZN6Player20FoundCraftingStationEi) (); bool $__ZN6Player20FoundCraftingStationEi() { return true; } bool (*old__ZN6Player21IsNearCraftingStationER6Recipe) (); bool $__ZN6Player21IsNearCraftingStationER6Recipe() { return true; } __attribute__((constructor)) void DylibMain() { MSHookFunction(((bool*)MSFindSymbol(NULL, "__ZN6PlayerCanCraftRecipeER6Recipe")),(bool*)$__ZN6PlayerCanCraftRecipeER6Recipe,(bool**)&old__ZN6PlayerCanCraftRecipeER6Recipe); MSHookFunction(((bool*)MSFindSymbol(NULL, "__ZN6Player7HasItemEiv")),(bool*)$__ZN6Player7HasItemEiv,(bool**)&old__ZN6Player7HasItemEiv); MSHookFunction(((bool*)MSFindSymbol(NULL, "__ZN6Player16DiscoveredRecipeER6Recipe")),(bool*)$__ZN6Player16DiscoveredRecipeER6Recipe,(bool**)&old__ZN6Player16DiscoveredRecipeER6Recipe); MSHookFunction(((bool*)MSFindSymbol(NULL, "__ZN6Player20FoundCraftingStationEi")),(bool*)$__ZN6Player20FoundCraftingStationEi,(bool**)&old__ZN6Player20FoundCraftingStationEi); MSHookFunction(((bool*)MSFindSymbol(NULL, "__ZN6Player21IsNearCraftingStationER6Recipe")),(bool*)$__ZN6Player21IsNearCraftingStationER6Recipe,(bool**)&old__ZN6Player21IsNearCraftingStationER6Recipe); } %hook AppDelegate - (void)applicationDidBecomeActive:(id)non { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Credits:" message:@"Hack By Kenny808" delegate:nil cancelButtonTitle:@"Thank You!" otherButtonTitles:nil]; [alert show]; [alert release]; } %end %hook FlurryUtil + (BOOL)deviceIsJailbroken { return false; } %end %hook EveryplayCommon + (BOOL)isJailbroken { return false; } %end Make sure you have added projectname_FRAMEWORKS = UIKit in the Makefile.
  6. Try this bug as guest then login. I think this only works when you're completing the tutorial..
  7. YOLO I just checked, it is. https://itunes.apple.com/us/app/blitz-brigade-online-multiplayer/id580175049?mt=8
  8. Blitz Brigade? Switch to the US App Store and download it.
  9. Rook

    Count to 4,000

    1167
  10. Rook

    Count to 4,000

    1165
  11. Have you asked @@Aswag1 if you can post it here?
  12. Rook

    Count to 4,000

    1161
  13. You just complete the tutorial and you buy that and that's it??
  14. Nice find @@Tokyo_Ghoul! :thumbsup:
  15. An iTunes link for the lazy people.
  16. What is this?
  17. Nah, only quoters of the first post.
  18. There's nothing wrong with that comment.
  19. Rook

    Count to 4,000

    1158
  20. Fixed your thread a bit and removed the last screenshot. Good work though! :thumbsup: Is this done in Visual Basic?
  21. They all look the same
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