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caoyin

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  1. Brother bring back critical ops hacks please ♥️😭

  2. Sir, can you please open your tutorial please? no member account
    1. Rook

      Rook

      Which tutorial? If it's in Coding Center, you simply need to rank up.

    2. Machine1

      Machine1

      yes ,it's in coding center ,but how to rank up? sir . the post is stop reply 

    3. Rook

      Rook

      Please read our "How to get Promoted on iOSGods" topic here: https://iosgods.com/topic/3477-how-to-get-promoted-on-iosgods/

    4. Machine1

      Machine1

      thank you sir

  3. Esp for standoff

  4. hook lua-loadbuffer and inject our modified script
  5. To save time Many game-developer are trying to make unity game with some third-part lua plugin such as Slua or Xlua In this developing mode the source code are not in Ida but in lua script compressed in unity bundle asset.I found that many hackers dont know much about how to crack such game.so i decided to make a tut for that in detail and share my own lua tool to help you read rua bytecode.you cant find such tool anywhere except here. Slua github:https://github.com/leinlin/slua Xlua:https://github.com/Tencent/xLua --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Luajit wiki:http://wiki.luajit.org/Bytecode-2.0 ;explaining how the luajit Vm bytecode work is complicated so please study it on your own Luajit dis-asm tool: https://armconverter.com/luatools/ or https://iosddl.net/2d385e1427003585/jit.rar Usage:luajit -blg XXX Luajit example:https://imgur.com/vKWVyrZ --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- The lua dis-asm tool are only work on lua version 5.3.5 The lastest version is 5.4 i will keep updating and sharing it to public Lua5.3.5 wiki:https://the-ravi-programming-language.readthedocs.io/en/latest/lua_bytecode_reference.html Lua5.3.5 dis-asm tool:https://iosddl.net/82d5111f913c37bc/luac.exe Lua5.3.5 example:https://imgur.com/JsjfWdm Usage: -l list bytecode -d decompile bytecode -i dump instruction -o name output to file 'name' (default is "luac.out") -p parse only -s strip debug information -v show version information -- stop handling options - stop handling options and process stdin -iABC make a iABC instruction -iABx make a ABx instruction -iAsBx make a AsBx instruction -iAx make a iAx instruction --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- //inject code example #include <Foundation/Foundation.h> #include "Config.h" #include <sys/socket.h> #import <AudioToolbox/AudioToolbox.h> #include <sys/sysctl.h> #import <AdSupport/ASIdentifierManager.h> #import "MediaPlayer/MPVolumeView.h" #import "AudioToolbox/AudioToolbox.h" #include <sys/stat.h> #include <mach-o/dyld.h> #include <mach-o/dyld.h> #include <mach-o/ldsyms.h> #include <OpenGLES/ES2/gl.h> #include <OpenGLES/ES2/glext.h> #include <vector> # include <stdio.h> # include <stdlib.h> //modified lua script with winhex unsigned char data[3410] = { 0x2D, 0x2D, 0x20, 0xE4, 0xBC, 0xA4, 0xE5, 0xAE, 0xB3, 0xE8, 0xAE, 0xA1, 0xE7, 0xAE, 0x97, 0x0D, 0x0A, 0x66, 0x75, 0x6E, 0x63, 0x74, 0x69, 0x6F, 0x6E, 0x20, 0x63, 0x61, 0x6C, 0x63, 0x75, 0x6C, 0x61, 0x74, 0x65, 0x44, 0x61, 0x6D, 0x61, 0x67, 0x65, 0x28, 0x61, 0x74, 0x74, 0x61, 0x63, 0x6B, 0x5F, 0x74, 0x79, 0x70, 0x65, 0x2C, 0x20, 0x61, 0x74, 0x74, 0x61, 0x63, 0x6B, 0x2C, 0x20, 0x64, 0x61, 0x6D, 0x61, 0x67, 0x65, 0x46, 0x72, 0x6F, 0x6D, 0x2C, 0x20, 0x64, 0x61, 0x6D, 0x61, 0x67, 0x65, 0x54, 0x61, 0x72, 0x67, 0x65, 0x74, 0x29, 0x0D, 0x0A, 0x20, 0x20, 0x20, 0x20, 0x2D, 0x2D, 0x5B, 0x5B, 0x6C, 0x6F, 0x63, 0x61, 0x6C, 0x20, 0x64, 0x61, 0x6D, 0x61, 0x67, 0x65, 0x20, 0x3D, 0x20, 0x30, 0x0D, 0x0A, 0x20, 0x20, 0x20, 0x20, 0x6C, 0x6F, 0x63, 0x61, 0x6C, 0x20, 0x64, 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0x20, 0x39, 0x39, 0x39, 0x39, 0x39, 0x39, 0x0D, 0x0A, 0x09, 0x65, 0x6E, 0x64, 0x0D, 0x0A, 0x09, 0x64, 0x61, 0x6D, 0x61, 0x67, 0x65, 0x4F, 0x62, 0x6A, 0x2E, 0x64, 0x61, 0x6D, 0x61, 0x67, 0x65, 0x20, 0x3D, 0x20, 0x64, 0x61, 0x6D, 0x61, 0x67, 0x65, 0x0D, 0x0A, 0x09, 0x64, 0x61, 0x6D, 0x61, 0x67, 0x65, 0x4F, 0x62, 0x6A, 0x2E, 0x64, 0x61, 0x6D, 0x61, 0x67, 0x65, 0x54, 0x79, 0x70, 0x65, 0x20, 0x3D, 0x20, 0x61, 0x74, 0x74, 0x61, 0x63, 0x6B, 0x5F, 0x74, 0x79, 0x70, 0x65, 0x20, 0x20, 0x2D, 0x2D, 0x20, 0xE7, 0x89, 0xA9, 0xE7, 0x90, 0x86, 0xEF, 0xBC, 0x8C, 0xE9, 0xAD, 0x94, 0xE6, 0xB3, 0x95, 0x0D, 0x0A, 0x20, 0x20, 0x20, 0x0D, 0x0A, 0x0D, 0x0A, 0x09, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6E, 0x20, 0x64, 0x61, 0x6D, 0x61, 0x67, 0x65, 0x4F, 0x62, 0x6A, 0x0D, 0x0A, 0x65, 0x6E, 0x64 }; typedef int (*_luaL_loadbuffer)(void* L, const char *buff, size_t sz, const char *name); _luaL_loadbuffer luaL_loadbuffer; typedef void* (*_luaL_newstate)(); _luaL_newstate luaL_newstate; typedef int (*_lua_Writer) (void* L, const void* p, size_t sz, void* ud); _lua_Writer lua_Writer; typedef int (*_lua_dump) (void *L, _lua_Writer writer, void *data); _lua_dump lua_dump; int MemoryWriter(void* ls, const void* p, size_t sz, void* ud) { writeToFile(p,sz); return 0; } typedef const char* (*_lua_tostring)(void *L, int index); _lua_tostring lua_tostring; int (*_loadbuffer)(void* L, const char *buff, size_t sz, const char *name); int i = 0; // used as dumped file name //L = lua state //buff = script bytecode //sz = script size //name = script name int $loadbuffer(void* L,const char *buff,size_t sz,const char *name) //hook loading function to dump all script of game { /*dump lua script to documents folder std::string path(N2C(NSHomeDirectory())); //get app home Directory N2C mean convert NString to C_string path = path + "/Documents/" + std::to_string(i); //name dumped script with number in order FILE* file = fopen(path.c_str(),"wb+"); //create file handle i++ fwrite(buff,sz,1,file); //write buff to file fclose(file); */ //inject if(sz > 100 && memcmp((void*)buff,(void*)data,100) == 0) //if buff is target lua then replace the original buff with ours { return _loadbuffer(L,(const char*)data,sizeof(data),name); //return modified script } return _loadbuffer(L,buff,sz,name); //if not target return original lua script } CNConstructor(SexyAss) { MSHookFunction( ((void*)CNAddr(0x0015D5A0 + 1)) , (void *)$loadbuffer, (void **)&_loadbuffer); // hook lua_loadbuffer }
  6. The following code are my old bulletforce + critical ops hack. hope that can help you to do aimbot+esp hack // Critical Ops [Hidden Content] // Bullet Force [Hidden Content]
  7. prepare to post my own Luajit and Lua5.3 disassembler tool for Unity-Slua plugin to help cheaters to crack lua game

    1. Laxus

      Laxus

      Good to see you back PepeBusiness

    2. 0xSUBZ3R0

      0xSUBZ3R0

      holy moly nice to see you mate 

       

    3. K_K

      K_K

      Moister than an oyster 😲😎😂😂

  8. u need back

    1. Nuwf

      Nuwf

      Hi im new to ios modding i used to only modify ps3 systems and Android devices my device is jailbroken and i was wondering if u can help me out a bit. I want to make a private chams menu for myself but im not to sure abt the codes and how to set it up would you be willing to explain or show me

  9. learning unreal4 engine and try to make a common wallhack & aimbot framework like Unity game 

    1. Show previous comments  6 more
    2. 0xSUBZ3R0
    3. MrBedSheet

      MrBedSheet

      Can u update your GlesESP wallhack for critical ops either it got patched or it’s incompatible with Electra 11.3

    4. 0xSUBZ3R0

      0xSUBZ3R0

      did you lean lol

       

    5. masad

      masad

      hey can do esp player for pubg mobile ? jailbrekon device???

    6. jozif12
  10. please update critical ops wallhack for ios 11:cry:

    1. Adi2k18

      Adi2k18

      No one knows what he is doing and where he is now dude

    2. ripiww

      ripiww

      last online friday :cry:

  11. Hey!

     

    Im not sure if it is a compatiblility issue but the Critical Ops v0.9.6 hack you made isn't working for me as of right now. It may Ben outdated I'm not sure, in the AppStore it says v0.9.7 and in game v0.9.6 

     

    Im on a 32-bit H3lix jailbreak  

    Please help/update!!

     

    https://iosgods.com/topic/30266-critical-ops-v096-all-versions-ios-wall-hack/

     

    Thanks in advance!!

     

    -Snotrap

  12. can you allow me to PM you? i want to talk about real so protection privately

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