Jump to content

[NIC] iOS Mod Menu Template - iOS 15 Supported!


163 posts in this topic

Recommended Posts

Posted
23 hours ago, Qnzboi102 said:

@Ted2

im getting a lot of errors do you think that you can assist me bro??

 

I need to know the errors before I can help, right?

Posted
6 minutes ago, Ted2 said:

I need to know the errors before I can help, right?

Right. I fixed it already. Just kept researching and fixed it Ted. Thank you for your response tho. I appreciate it. Love the ted bear mod menu icon 😂😂😂

  • Like 2
  • Haha 1
Posted

Hello @Ted2,
I always use the MOD MENU template.
I want you to tell me.
So far, we have created a MOD menu with only "OffsetSwitch", but we want to create a Damage Multiplier from 1 to 10 times using "SliderSwitch".
I made it as follows, but please let me know if there is not enough description.

IDA
text: 0000000101234567 FMOV S2, # 1.0
(#1.0 = AttackDamage x1, #2.0 = AttackDamage x2, ... , #10.0 = AttackDamage x10)

Tweak.xm

#import "Macros.h"

/**********************************

INSIDE THIS FUNCTION YOU'LL HAVE TO CREATE YOUR SWITCHES!

***********************************/

int(*old_attack_damage)(void *this_);
int attack_damage(void *this_) {

  int userAmount = [[switches getValueFromSwitch:@"Attack Damage:"] intValue];

  if([switches isSwitchOn:@"Attack Damage:"]) {
    return userAmount;
  }

  return old_attack_damage(this_);
}

void setup() {

  //public int attack_damage(); // RVA: 0x101234567 Offset: 0x1234567
  HOOK(0x101234567, attack_damage, old_attack_damage);
    
  // Slider Switch - used in hooking!
  [switches addSliderSwitch:@"Attack Damage: "
              description:@"custom Attack Damage!"
                minimumValue:1
                  maximumValue:10
                    sliderColor:[UIColor colorWithRed:0.74 green:0.00 blue:0.00 alpha:1.0]];                                                                                          
}


/**********************************************************************************************************
     
     You can customize the menu here
     Good site for specific UIColor: https://www.uicolor.xyz/#/rgb-to-ui
     NOTE: remove the ";" when you copy your UIColor from there!
     
     Site to find your perfect font for the menu: http://iosfonts.com/  --> view on mac or ios device

     See comment next to maxVisibleSwitches!!!!
     
************************************************************************************************************/
void setupMenu() {

  menu = [[Menu alloc]  initWithTitle:@"@@APPNAME@@ - Mod Menu"
                        titleColor:[UIColor whiteColor]
                        titleFont:@"Copperplate-Bold"
                        credits:@"This Mod Menu has been made by @@USER@@, do not share this without proper credits or my permission. \n\nEnjoy!"
                        headerColor:[UIColor colorWithRed:0.74 green:0.00 blue:0.00 alpha:1.0]
                        switchOffColor:[UIColor darkGrayColor]
                        switchOnColor:[UIColor colorWithRed:0.00 green:0.68 blue:0.95 alpha:1.0]
                        switchTitleFont:@"Copperplate-Bold"
                        switchTitleColor:[UIColor whiteColor]
                        infoButtonColor:[UIColor colorWithRed:0.74 green:0.00 blue:0.00 alpha:1.0]
                        maxVisibleSwitches:4 // Less than max -> blank space, more than max -> you can scroll!
                        menuWidth:250];    


    //once menu has been initialized, it will run the setup functions. In the setup function, you create your switches!
    setup();
}

/*
    If the menu button doesn't show up; Change the timer to a bigger amount.
*/
static void didFinishLaunching(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef info) {

  timer(5) {

    SCLAlertView *alert = [[SCLAlertView alloc] initWithNewWindow];

    // Website link, remove it if you don't need it.
    [alert addButton: @"Visit Me!" actionBlock: ^(void) {
      [[UIApplication sharedApplication] openURL: [NSURL URLWithString: @"@@SITE@@"]];
      timer(2) {
        setupMenu();
      });        
    }];

    [alert addButton: @"Thankyou, understood." actionBlock: ^(void) {
      timer(2) {
        setupMenu();
      });
    }];    

    alert.shouldDismissOnTapOutside = NO;
    alert.customViewColor = [UIColor purpleColor];  
    alert.showAnimationType = SCLAlertViewShowAnimationSlideInFromCenter;   
    
    [alert showSuccess: nil
            subTitle:@"@@APPNAME@@ - Mod Menu \n\nThis Mod Menu has been made by @@USER@@, do not share this without proper credits or my permission. \n\nEnjoy!" 
              closeButtonTitle:nil
                duration:99999999.0f];

  });
}


%ctor {
  CFNotificationCenterAddObserver(CFNotificationCenterGetLocalCenter(), NULL, &didFinishLaunching, (CFStringRef)UIApplicationDidFinishLaunchingNotification, NULL, CFNotificationSuspensionBehaviorDeliverImmediately);
}

---

I'm sorry for your busy time.
Thank you.

Posted
8 hours ago, mineo said:

Hello @Ted2,
I always use the MOD MENU template.
I want you to tell me.
So far, we have created a MOD menu with only "OffsetSwitch", but we want to create a Damage Multiplier from 1 to 10 times using "SliderSwitch".
I made it as follows, but please let me know if there is not enough description.

IDA
text: 0000000101234567 FMOV S2, # 1.0
(#1.0 = AttackDamage x1, #2.0 = AttackDamage x2, ... , #10.0 = AttackDamage x10)

Tweak.xm

#import "Macros.h"

/**********************************

INSIDE THIS FUNCTION YOU'LL HAVE TO CREATE YOUR SWITCHES!

***********************************/

int(*old_attack_damage)(void *this_);
int attack_damage(void *this_) {

  int userAmount = [[switches getValueFromSwitch:@"Attack Damage:"] intValue];

  if([switches isSwitchOn:@"Attack Damage:"]) {
    return userAmount;
  }

  return old_attack_damage(this_);
}

void setup() {

  //public int attack_damage(); // RVA: 0x101234567 Offset: 0x1234567
  HOOK(0x101234567, attack_damage, old_attack_damage);
    
  // Slider Switch - used in hooking!
  [switches addSliderSwitch:@"Attack Damage: "
              description:@"custom Attack Damage!"
                minimumValue:1
                  maximumValue:10
                    sliderColor:[UIColor colorWithRed:0.74 green:0.00 blue:0.00 alpha:1.0]];                                                                                          
}


/**********************************************************************************************************
     
     You can customize the menu here
     Good site for specific UIColor: https://www.uicolor.xyz/#/rgb-to-ui
     NOTE: remove the ";" when you copy your UIColor from there!
     
     Site to find your perfect font for the menu: http://iosfonts.com/  --> view on mac or ios device

     See comment next to maxVisibleSwitches!!!!
     
************************************************************************************************************/
void setupMenu() {

  menu = [[Menu alloc]  initWithTitle:@"@@APPNAME@@ - Mod Menu"
                        titleColor:[UIColor whiteColor]
                        titleFont:@"Copperplate-Bold"
                        credits:@"This Mod Menu has been made by @@USER@@, do not share this without proper credits or my permission. \n\nEnjoy!"
                        headerColor:[UIColor colorWithRed:0.74 green:0.00 blue:0.00 alpha:1.0]
                        switchOffColor:[UIColor darkGrayColor]
                        switchOnColor:[UIColor colorWithRed:0.00 green:0.68 blue:0.95 alpha:1.0]
                        switchTitleFont:@"Copperplate-Bold"
                        switchTitleColor:[UIColor whiteColor]
                        infoButtonColor:[UIColor colorWithRed:0.74 green:0.00 blue:0.00 alpha:1.0]
                        maxVisibleSwitches:4 // Less than max -> blank space, more than max -> you can scroll!
                        menuWidth:250];    


    //once menu has been initialized, it will run the setup functions. In the setup function, you create your switches!
    setup();
}

/*
    If the menu button doesn't show up; Change the timer to a bigger amount.
*/
static void didFinishLaunching(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef info) {

  timer(5) {

    SCLAlertView *alert = [[SCLAlertView alloc] initWithNewWindow];

    // Website link, remove it if you don't need it.
    [alert addButton: @"Visit Me!" actionBlock: ^(void) {
      [[UIApplication sharedApplication] openURL: [NSURL URLWithString: @"@@SITE@@"]];
      timer(2) {
        setupMenu();
      });        
    }];

    [alert addButton: @"Thankyou, understood." actionBlock: ^(void) {
      timer(2) {
        setupMenu();
      });
    }];    

    alert.shouldDismissOnTapOutside = NO;
    alert.customViewColor = [UIColor purpleColor];  
    alert.showAnimationType = SCLAlertViewShowAnimationSlideInFromCenter;   
    
    [alert showSuccess: nil
            subTitle:@"@@APPNAME@@ - Mod Menu \n\nThis Mod Menu has been made by @@USER@@, do not share this without proper credits or my permission. \n\nEnjoy!" 
              closeButtonTitle:nil
                duration:99999999.0f];

  });
}


%ctor {
  CFNotificationCenterAddObserver(CFNotificationCenterGetLocalCenter(), NULL, &didFinishLaunching, (CFStringRef)UIApplicationDidFinishLaunchingNotification, NULL, CFNotificationSuspensionBehaviorDeliverImmediately);
}

---

I'm sorry for your busy time.
Thank you.

I'm not sure what your question is, but if you're asking me if I know why it does not work, the only thing I can come up with is:

Your switch is named: "Attack Damage: " --> after ':' you have a space.
In your value getter & checker if switch is on, you didn't include a space. I THINK that might be the reason it does not work, if that's your question.

Posted
1 hour ago, Ted2 said:

I'm not sure what your question is, but if you're asking me if I know why it does not work, the only thing I can come up with is:

Your switch is named: "Attack Damage: " --> after ':' you have a space.
In your value getter & checker if switch is on, you didn't include a space. I THINK that might be the reason it does not work, if that's your question.

Thank you for your reply.
I installed the deb that I created and tried to move it, but even if SliderSwitch is turned off, the game falls at the moment of attack.
Is the HOOK method wrong?
Also, with OffsetSwitch, the damage is x10
  // Offset Switch with one patch
  [switches addOffsetSwitch: @ "Attack Damage x10"
              description: @ "High Damage"
                offsets: {0x101234567}
                  bytes: {0x02D0241E}];
It is functioning without any problem, but in the case of SliderSwitch, is it unnecessary to describe the value of bytes after such a change?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Our picks

    • Triple Match 3D +3 Mods [ Unlimited Coins ]
      Mod APK Game Name: Triple Match 3D By Boombox Games LTD
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.master.triple3d.find

       

      🤩 Hack Features

      - Unlimited Coins
      - Freeze Lives
      - Unlimited Boosters
      • 0 replies
    • Triple Match 3D +3 Jailed Cheats [ Unlimited Coins ]
      Modded/Hacked App: Triple Match 3D By Boombox Games LTD
      Bundle ID: net.master.triple.3d.find
      App Store Link: https://apps.apple.com/us/app/triple-match-3d/id1607122287?uo=4

       


      🤩 Hack Features

      - Unlimited Coins
      - Freeze Lives
      - Unlimited Boosters
      • 0 replies
    • Phantom City +1 Jailed Cheat [ O-HK ]
      Modded/Hacked App: Phantom City By TAILORMADEGAMES
      Bundle ID: com.tailormadegames.city
      App Store Link: https://apps.apple.com/us/app/phantom-city/id6477560931?uo=4

       


      🤩 Hack Features

      - One-Hit Kill
      • 8 replies
    • Category Sort v0.8.2 [ +5 Cheats ] Currency Max
      Modded/Hacked App: Category Sort By Lion Studios Plus LLC
      Bundle ID: com.onederfullgames.categorysort
      App Store Link: https://apps.apple.com/us/app/category-sort/id6758512068?uo=4

      🤩 Hack Features

      - Auto Ads No
      - Unlimited Coins
      - Coins Freeze
      - Booster Enough / No Need Coins
      - Moves Freeze
      • 2 replies
    • Category Sort v0.8.2 [ +5 Jailed ] Currency Max
      Modded/Hacked App: Category Sort By Lion Studios Plus LLC
      Bundle ID: com.onederfullgames.categorysort
      App Store Link: https://apps.apple.com/us/app/category-sort/id6758512068?uo=4

      🤩 Hack Features

      - Auto Ads No
      - Unlimited Coins
      - Coins Freeze
      - Booster Enough / No Need Coins
      - Moves Freeze
      • 0 replies
    • Fortunes of Battle +5 Jailed Cheats [ Damage & Defence ]
      Modded/Hacked App: Fortunes of Battle By Short Circuit Studios AB
      Bundle ID: com.ShortCircuitStudio.FortunesOfBattle
      App Store Link: https://apps.apple.com/us/app/fortunes-of-battle/id6464591535?uo=4

       

      🤩 Hack Features

      - Damage Multiplier
      - Defence Multiplier
      - God Mode
      - Unlimited Coins -> Earn some.
      -- Full Game Unlocked
      • 2 replies
    • Tiki Solitaire TriPeaks +1 Mod [ Unlimited Coins ]
      Mod APK Game Name: Tiki Solitaire TriPeaks By Scopely
      Rooted Device: Not Required.
      Google Play Store Link: 

       

      🤩 Hack Features

      - Unlimited Coins -> Earn some.
      • 1 reply
    • Tiki Solitaire TriPeaks +1 Jailed Cheat [ Unlimited Coins ]
      Modded/Hacked App: Tiki Solitaire TriPeaks By Scopely, Inc.
      Bundle ID: com.gsn.ios.tripeaks2
      iTunes Store Link: https://apps.apple.com/us/app/tiki-solitaire-tripeaks/id892521917
       

      Hack Features:
      - Unlimited Coins -> Earn some.


      Jailbreak required hack(s): https://iosgods.com/topic/171287-tiki-solitaire-tripeaks-all-versions-1-cheat-unlimited-coins/
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
      • 26 replies
    • Last Hero: Top-down Shooter +4 Jailed Cheats [ Unlimited Currencies ]
      Modded/Hacked App: Last Hero: Top-down Shooter By ITPINI OU
      Bundle ID: com.pridegames.risenhero
      iTunes Store Link: https://apps.apple.com/us/app/last-hero-top-down-shooter/id6670430912?uo=4

       

      Mod Requirements

      - Non-Jailbroken/Jailed or Jailbroken iPhone or iPad.
      - Sideloadly or alternatives.
      - Computer running Windows/macOS/Linux with iTunes installed.

       

      Hack Features

      - Unlimited Currencies & Resources -> Will increase instead of decrease.
      - God Mode
      - One-Hit Kill
      -- No Ads


      Jailbreak required iOS hacks: [Mod Menu Hack] Last Hero: Top-down Shooter v2.0 +4 Cheats [ Unlimited Currencies ] - Free Jailbroken Cydia Cheats - iOSGods
      Modded Android APKs: https://iosgods.com/forum/68-android-section/
      • 10 replies
    • Goodwill Tiles: Match & Rescue +1 Jailed Cheat [ Debug Menu ]
      Modded/Hacked App: Goodwill Tiles: Match & Rescue By libra teknoloji anonim sirketi
      Bundle ID: com.librasoftworks.tilematch
      iTunes Store Link: https://apps.apple.com/us/app/goodwill-tiles-match-rescue/id6717585856?uo=4

       


      🤩 Hack Features

      - Debug Menu -> Head to Settings and toggle the Contact Us button. Restart the game to close the menu.
      • 1 reply
    • Air Life: Aviation Tycoon +1++ Jailed Cheat [ Unlimited Currencies ]
      Modded/Hacked App: Air Life: Aviation Tycoon By Alphaquest Games LTDA
      Bundle ID: com.alphaquest.airlife
      iTunes Store Link: https://apps.apple.com/us/app/air-life-aviation-tycoon/id6502298994?uo=4


      Hack Features:
      - Unlimited Currencies -> Will increase instead of decrease.
      - Free In-App Purchases -> Toggle via iGMenu.


      Jailbreak required hack(s): [Mod Menu Hack] Air Life: Aviation Tycoon v1.2.2 +2++ Cheats [ Unlimited Currencies ] - Free Jailbroken Cydia Cheats - iOSGods
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
      • 15 replies
    • Catacomb Crawlers +3 Jailed Cheats [ Damage & Defence ]
      Modded/Hacked App: Catacomb Crawlers By Emeroth Fintech Studio SRL
      Bundle ID: com.Emeroth-Studios.Catacomb-Crawlers
      iTunes Store Link: https://apps.apple.com/us/app/catacomb-crawlers/id6502052776?uo=4


      Hack Features:
      - Damage Multiplier
      - Defence Multiplier


      Jailbreak required hack(s): [Mod Menu Hack] Catacomb Crawlers v1.023 +2 Cheats [ Damage & Defence ] - Free Jailbroken Cydia Cheats - iOSGods
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
      • 15 replies
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines