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Jailed_Support [sideload detection + tweak detection bypass]


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Updated (edited)

After months of hard work iv finished jailed_support

Project GitHubhttps://github.com/Rednick16/jailed_support

What it dose:

- It hooks objective functions + exported functions that are currently active it dose not make use of substrate.

Features:

- Bundle ID check bypass

- Dylib files check bypass

- Malicious checks bypass checking hashes changes etc 

- Supports jailbroken devices somewhat(w.i.p)

what games dose it support:

- Supports all games 

Some good to know info:

- although this is very helpful to bypass jailed detections some games have gone to very extreme to crack down on methods used here.

- you might have to bypass a few detections manually than use this.

Usage:

void setup(){
    support_init();
	if(support_initialized()){

		struct support_bypass bypass = {
			NULL, /* custom uniuque id to spoof app no use for now */
			"com.rednick16.jailed.example", /* your app bundle id most basic detection but effective */
			{
				/* add any files u wish to bypass here */
				"embedded",
				"mobileprovision",
				"jailed_example",
				"libsupport"
			},
			{
				/* add any symbols u wish to bypass here */
				"example_symbol",
				"MSHookFunction",
				"MSHookMessage"
			}
		};
		initilize(bypass);
    }

Project GitHubhttps://github.com/Rednick16/jailed_support

Installation:

- your tweak + libsupport needs to be added to frameworks folder

- If your jailbroken you can add it to bin or compile it into a deb but it’s really made for non jailbroken devices

 

Credits: @Red

Updated by Red16
  • Like 7
  • Thanks 1
Posted

wow. This is.. amazing! Hopefully this gets added as a checkbox in a future sideloadly update. Nice work red (Y)

  • Like 2
Posted
7 hours ago, Red16 said:

@Rook can we remove this post I completely forgot I had it I would have Updated it ops

I’ll lock it since it’s still useful. :)

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