Jump to content

Hooking problem teds template


Red16

12 posts in this topic

Recommended Posts

Posted

Public void QuickSpawnItem(int item, optional int stack); // RVA: 100F2929C Offset: F2929C

 

 

void (*Player_QuickSpawnItem) (void *player, int item) = (void (*) (void *, int))getRealOffset(0x100F2929C);

void (*Player_Update) (void *player);

void _Player_Update (void *player){

int item = [[switches getValueFromSwitch:@"Spawn Item:"] intValue];

 

  if([switches isSwitchOn:@"Spawn Item:"]){

Player_QuickSpawnItem(player, item); 

  }      

 Player_Update(player);

}

 

void setup() {

//ADD YOUR HACKS UNDER THIS

 

 [switches addSwitch:@"Spawn Item:"

              description:@"Put item ID!];

 

dose anyone know why this is not working, it compiles i dont have any errors. The game doesn’t crash when i turn the switch on with my value it doesn’t crash nothing happens

 

i am in the right class

Posted
9 minutes ago, bR34Kr said:

You check for a string "Spawn Item:" (Note the : ) while your switch has a name of "Spawn Item"

I had to rewrite the switch on here but thats not the issue

Posted
18 minutes ago, bR34Kr said:

You check for a string "Spawn Item:" (Note the : ) while your switch has a name of "Spawn Item"

The "Spawn Item:" seems correct. But I'm unsure if that's just the switch title or also an identifier.

Posted
8 minutes ago, DADi said:

The "Spawn Item:" seems correct. But I'm unsure if that's just the switch title or also an identifier.

Its just the switch title :)

14 minutes ago, bR34Kr said:

Are you sure that update function is being called?

Yea

Posted
8 minutes ago, bR34Kr said:

Could you upload your Tweak.xm or part of it to somewhere so we get the full picture?

#import "Macros.h"

/**********************************

 

INSIDE THIS FUNCTION YOU'LL HAVE TO CREATE YOUR SWITCHES!

 

***********************************/

void (*Player_QuickSpawnItem) (void *player, int item) = (void (*) (void *, int))getRealOffset(0x100F2929C);

void (*Player_Update) (void *player);

void _Player_Update (void *player){

int item = [[switches getValueFromSwitch:@"Spawn Item:"] intValue];

 

  if([switches isSwitchOn:@"Spawn Item:"]){

Player_QuickSpawnItem(player, item); 

  }      

 Player_Update(player);

}

 

void setup() {

//ADD YOUR HACKS UNDER THIS.

 

  [switches addTextfieldSwitch:@"Spawn Item:"

              description:@"Put the item ID!"

                inputBorderColor:[UIColor colorWithRed:0.31 green:0.31 blue:0.78 alpha:1.0]];

//you can find examples on iOSGods where the topic is at.

 

}

 

void setupMenu() {

 

menu = [[Menu alloc]  initWithTitle:@"Terraria 1.3.0.7.5 ModMenu"

                        titleColor:[UIColor colorWithRed:0.36 green:0.36 blue:0.91 alpha:1.0]

                        titleFont:@"AppleSDGothicNeo-Regular"

                        credits:@"Mod Menu by Red16 for No Advertising Allowed.com Don’t share this without our community permissions\n\nTap the menu to close!"

                        headerColor:[UIColor colorWithRed:0.09 green:0.11 blue:0.16 alpha:1.0]

                        switchOffColor:[UIColor colorWithRed:0.07 green:0.09 blue:0.14 alpha:0.95]

                        switchOnColor:[UIColor colorWithRed:0.16 green:0.21 blue:0.28 alpha:0.85]

                        switchTitleFont:@"AppleSDGothicNeo-Regular"

                        switchTitleColor:[UIColor colorWithRed:0.36 green:0.36 blue:0.91 alpha:1.0]

                        infoButtonColor:[UIColor colorWithRed:0.36 green:0.36 blue:0.91 alpha:1.0]

                        maxVisibleSwitches:4 // Less than max -> blank space, more than max -> you can scroll!

                        menuWidth:270];

 

 

    //once menu has been initialized, it will run the setup functions. In the setup function, you create your switches!

    setup();

}

 

/*

    If the menu button doesn't show up; Change the timer to a bigger amount.

*/

static void didFinishLaunching(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef info) {

 

  timer(5) {

 

    SCLAlertView *alert = [[SCLAlertView alloc] initWithNewWindow];

 

    

 [alert addButton: @"No Advertising Allowed.com!" actionBlock: ^(void) {

      [[UIApplication sharedApplication] openURL: [NSURL URLWithString: @"https://No Advertising Allowed.com"]];

      timer(2) {

        setupMenu();

      });        

    }];

 

    [alert addButton: @"Discord!" actionBlock: ^(void) {

      [[UIApplication sharedApplication] openURL: [NSURL URLWithString: @"https://discordapp.com/invite/ukSGD7h"]];

      timer(2) {

        setupMenu();

      });        

    }];

 

    [alert addButton: @"Thanks!" actionBlock: ^(void) {

      timer(2) {

        setupMenu();

      });

    }];    

 

    alert.shouldDismissOnTapOutside = NO;

    alert.customViewColor = [UIColor colorWithRed:0.07 green:0.09 blue:0.14 alpha:1.0];  

    alert.showAnimationType = SCLAlertViewShowAnimationSlideInFromCenter;   

    

    [alert showSuccess: nil

            subTitle:@"Terraria - Mod Menu Cheats by Red16 for No Advertising Allowed.com!\n\nRead the hack's official topic on No Advertising Allowed.com for more information & updates!"

              closeButtonTitle:nil

                duration:99999999.0f];

 

  });

}

 

 

%ctor {

  CFNotificationCenterAddObserver(CFNotificationCenterGetLocalCenter(), NULL, &didFinishLaunching, (CFStringRef)UIApplicationDidFinishLaunchingNotification, NULL, CFNotificationSuspensionBehaviorDeliverImmediately);

}

Posted
5 minutes ago, Red16 said:

#import "Macros.h"

/**********************************

 

INSIDE THIS FUNCTION YOU'LL HAVE TO CREATE YOUR SWITCHES!

 

***********************************/

void (*Player_QuickSpawnItem) (void *player, int item) = (void (*) (void *, int))getRealOffset(0x100F2929C);

void (*Player_Update) (void *player);

void _Player_Update (void *player){

int item = [[switches getValueFromSwitch:@"Spawn Item:"] intValue];

 

  if([switches isSwitchOn:@"Spawn Item:"]){

Player_QuickSpawnItem(player, item); 

  }      

 Player_Update(player);

}

 

void setup() {

//ADD YOUR HACKS UNDER THIS.

 

  [switches addTextfieldSwitch:@"Spawn Item:"

              description:@"Put the item ID!"

                inputBorderColor:[UIColor colorWithRed:0.31 green:0.31 blue:0.78 alpha:1.0]];

//you can find examples on iOSGods where the topic is at.

 

}

 

void setupMenu() {

 

menu = [[Menu alloc]  initWithTitle:@"Terraria 1.3.0.7.5 ModMenu"

                        titleColor:[UIColor colorWithRed:0.36 green:0.36 blue:0.91 alpha:1.0]

                        titleFont:@"AppleSDGothicNeo-Regular"

                        credits:@"Mod Menu by Red16 for No Advertising Allowed.com Don’t share this without our community permissions\n\nTap the menu to close!"

                        headerColor:[UIColor colorWithRed:0.09 green:0.11 blue:0.16 alpha:1.0]

                        switchOffColor:[UIColor colorWithRed:0.07 green:0.09 blue:0.14 alpha:0.95]

                        switchOnColor:[UIColor colorWithRed:0.16 green:0.21 blue:0.28 alpha:0.85]

                        switchTitleFont:@"AppleSDGothicNeo-Regular"

                        switchTitleColor:[UIColor colorWithRed:0.36 green:0.36 blue:0.91 alpha:1.0]

                        infoButtonColor:[UIColor colorWithRed:0.36 green:0.36 blue:0.91 alpha:1.0]

                        maxVisibleSwitches:4 // Less than max -> blank space, more than max -> you can scroll!

                        menuWidth:270];

 

 

    //once menu has been initialized, it will run the setup functions. In the setup function, you create your switches!

    setup();

}

 

/*

    If the menu button doesn't show up; Change the timer to a bigger amount.

*/

static void didFinishLaunching(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef info) {

 

  timer(5) {

 

    SCLAlertView *alert = [[SCLAlertView alloc] initWithNewWindow];

 

    

 [alert addButton: @"No Advertising Allowed.com!" actionBlock: ^(void) {

      [[UIApplication sharedApplication] openURL: [NSURL URLWithString: @"https://No Advertising Allowed.com"]];

      timer(2) {

        setupMenu();

      });        

    }];

 

    [alert addButton: @"Discord!" actionBlock: ^(void) {

      [[UIApplication sharedApplication] openURL: [NSURL URLWithString: @"https://discordapp.com/invite/ukSGD7h"]];

      timer(2) {

        setupMenu();

      });        

    }];

 

    [alert addButton: @"Thanks!" actionBlock: ^(void) {

      timer(2) {

        setupMenu();

      });

    }];    

 

    alert.shouldDismissOnTapOutside = NO;

    alert.customViewColor = [UIColor colorWithRed:0.07 green:0.09 blue:0.14 alpha:1.0];  

    alert.showAnimationType = SCLAlertViewShowAnimationSlideInFromCenter;   

    

    [alert showSuccess: nil

            subTitle:@"Terraria - Mod Menu Cheats by Red16 for No Advertising Allowed.com!\n\nRead the hack's official topic on No Advertising Allowed.com for more information & updates!"

              closeButtonTitle:nil

                duration:99999999.0f];

 

  });

}

 

 

%ctor {

  CFNotificationCenterAddObserver(CFNotificationCenterGetLocalCenter(), NULL, &didFinishLaunching, (CFStringRef)UIApplicationDidFinishLaunchingNotification, NULL, CFNotificationSuspensionBehaviorDeliverImmediately);

}

Doesn’t seem like you hook to the actual function inside your %ctor. You need to use the MSHookFunction function.

Archived

This topic is now archived and is closed to further replies.

  • Our picks

    • ZakuzakuSlash +5 Jailed Cheats [ Damage & Defence ]
      Modded/Hacked App: ZakuzakuSlash By nekosuko
      Bundle ID: jp.nekosuko.zakuzakuslash
      App Store Link: https://apps.apple.com/us/app/zakuzakuslash/id6749934570?uo=4

       


      🤩 Hack Features

      - Damage Multiplier
      - Defence Multiplier
      - God Mode
      - XP Multiplier
      - Unlimited Gold -> Will increase instead of decrease.
      • 1 reply
    • Piggy Land 3D v1.2.2 [ +4 Jailed ] Currency Max
      Modded/Hacked App: Piggy Land 3D By PIXON PTE. LTD.
      Bundle ID: farm.piggy.animal.jam.away
      App Store Link: https://apps.apple.com/us/app/piggy-land-3d/id6762121301?uo=4

      🤩 Hack Features

      - Auto ADS No
      - Unlimited Coin
      - Unlimited Booster
      - Custom Level
      • 1 reply
    • Piggy Land 3D v1.2.2 [ +4 Cheats ] Currency Max
      Modded/Hacked App: Piggy Land 3D By PIXON PTE. LTD.
      Bundle ID: farm.piggy.animal.jam.away
      App Store Link: https://apps.apple.com/us/app/piggy-land-3d/id6762121301?uo=4

      🤩 Hack Features

      - Auto ADS No
      - Unlimited Coin
      - Unlimited Booster
      - Custom Level
      • 0 replies
    • Dwarfs Diggers: Idle Master v0.7.4 [ +4 Jailed ] Currency Freeze
      Modded/Hacked App: Dwarfs Diggers: Idle Master By BLACK BOX DIGITAL LLP
      Bundle ID: com.bbdigital.idle.dwarfs.master
      App Store Link: https://apps.apple.com/us/app/dwarfs-diggers-idle-master/id6769121279?uo=4

      🤩 Hack Features

      - Currency Freeze
      - Resources Freeze
      - Energy Freeze
      - Troop Drop Unlimited
      • 2 replies
    • Dwarfs Diggers: Idle Master v0.7.4 [ +4 Cheats ] Currency Freeze
      Modded/Hacked App: Dwarfs Diggers: Idle Master By BLACK BOX DIGITAL LLP
      Bundle ID: com.bbdigital.idle.dwarfs.master
      App Store Link: https://apps.apple.com/us/app/dwarfs-diggers-idle-master/id6769121279?uo=4

      🤩 Hack Features

      - Currency Freeze
      - Resources Freeze
      - Energy Freeze
      - Troop Drop Unlimited
      • 1 reply
    • Metal Slug Rush v1.0.0 [ +9 APK MOD ] Currency Max
      Mod APK Game Name: Metal Slug Rush
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.ringgames.msm

      🤩 Hack Features

      - Unlimited Gold
      - Unlimited Gems
      - Unlimited Energy
      - Unlimited Silver keys
      - Unlimited Golden Keys
      - Unlimited Special Keys
      - Unlimited Blueprint
      - Unlimited Token
      - Unlimited Ticket +3
      • 1 reply
    • Metal Slug Rush v1.0.0 [ +9 Cheats ] Currency Max
      Modded/Hacked App: Metal Slug Rush By REVIVECONTENTS CO.,LTD.
      Bundle ID: com.ringgames.msm
      App Store Link: https://apps.apple.com/us/app/metal-slug-rush/id6775727338?uo=4

      🤩 Hack Features

      - Unlimited Gold
      - Unlimited Gems
      - Unlimited Energy
      - Unlimited Silver keys
      - Unlimited Golden Keys
      - Unlimited Special Keys
      - Unlimited Blueprint
      - Unlimited Token
      - Unlimited Ticket +3
      • 3 replies
    • Metal Slug Rush v1.0.0 [ +9 jailed ] Currency Max
      Modded/Hacked App: Metal Slug Rush By REVIVECONTENTS CO.,LTD.
      Bundle ID: com.ringgames.msm
      App Store Link: https://apps.apple.com/us/app/metal-slug-rush/id6775727338?uo=4

      🤩 Hack Features

      - Unlimited Gold
      - Unlimited Gems
      - Unlimited Energy
      - Unlimited Silver keys
      - Unlimited Golden Keys
      - Unlimited Special Keys
      - Unlimited Blueprint
      - Unlimited Token
      - Unlimited Ticket +3
      • 3 replies
    • Pixel Mage: Idle RPG +10 Mods [ Unlimited Currencies ]
      Mod APK Game Name: Pixel Mage: Idle RPG By StreetComplete
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.streetcomplete.pixelmagician

       

      🤩 Hack Features

      - Damage Multiplier
      - Attack/Move Speed Multiplier
      - Freeze Gold
      - Unlimited Gold -> Will increase instead of decrease.
      - Freeze Blue Diamonds
      - Unlimited Blue Diamonds -> Will increase instead of decrease.
      - Freeze Red Diamonds
      - Unlimited Red Diamonds -> Will increase instead of decrease.
      - Freeze Purple Diamonds
      - Unlimited Purple Diamonds -> Will increase instead of decrease.
      • 0 replies
    • Pixel Mage: Idle RPG +10 Jailed Cheats [ Unlimited Currencies ]
      Modded/Hacked App: Pixel Mage: Idle RPG By YONGJIN JO
      Bundle ID: com.streetcomplete.pixelmagician
      App Store Link: https://apps.apple.com/us/app/pixel-mage-idle-rpg/id6741889270?uo=4

       


      🤩 Hack Features

      - Damage Multiplier
      - Attack/Move Speed Multiplier
      - Freeze Gold
      - Unlimited Gold -> Will increase instead of decrease.
      - Freeze Blue Diamonds
      - Unlimited Blue Diamonds -> Will increase instead of decrease.
      - Freeze Red Diamonds
      - Unlimited Red Diamonds -> Will increase instead of decrease.
      - Freeze Purple Diamonds
      - Unlimited Purple Diamonds -> Will increase instead of decrease.
      • 10 replies
    • Toy Brawlers: Arena Fight +3 Mods [ Damage & Defence ]
      Mod APK Game Name: Toy Brawlers: Arena Fight By Studıo Gamebıt Yazılım Ve Teknoloji Ltd. Şti.
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.studiogamebit.toybrawlers

       

      🤩 Hack Features

      - Damage Multiplier
      - Defence Multiplier
      - God Mode
      • 0 replies
    • Bullet Boy v41 [ +1 Cheats ] Gems Max
      Modded/Hacked App: Bullet Boy By Outbox SRL
      Bundle ID: com.pomelogames.BulletBoy
      App Store Link: https://apps.apple.com/us/app/bullet-boy/id899606169?uo=4

      🤩 Hack Features

      - Gems Max
      • 0 replies
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines