Jump to content

AddSlider not showing in mod menu


z2x22

3 posts in this topic

Recommended Posts

Posted

this is my tweak code

#include "Macros.h"



/*****************************/
// Please see sample.xm for sample menu code.

// title of your menu
static NSString *const title = @"test"; 

// who made the hack?
static NSString *const credits = @"test";

// what font do you want the text to be? don't put anything for the default font
static NSString *const font = @"";

// should the menu have a blurred background? true or false
// FYI: this won't always look pretty
static const bool blur = true;

// blur style
// you MUST pick from these three: UIBlurEffectStyleExtraLight, UIBlurEffectStyleLight, or UIBlurEffectStyleDark
// *** If you opted for no blur background, this is ignored. However, you still need to fill it in. ***
static const UIBlurEffectStyle blurStyle = UIBlurEffectStyleDark;

// A complete list of fonts can be found here: http://iosfonts.com/
/******************************/

%hook MainAppController

- (void)applicationDidBecomeActive:(id)arg0 {
    /* For iOS 11 compatibility, the theme color must be here. */
    /* The overall color for the menu and the button. */
    /* If you want a custom color, use rgb(color code) */
    /* Use rgb(arc4random_uniform(0xFFFFFF)) for a random color each launch. */
    UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF));

    UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view;

    UIButton *openButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
    openButton.frame = CGRectMake((main.frame.size.width/2)-15, (main.frame.size.height/2)+75, 30, 30);
    openButton.backgroundColor = [UIColor clearColor];
    openButton.layer.cornerRadius = 16;
    openButton.layer.borderWidth = 2;
    openButton.layer.borderColor = themeColor.CGColor;
    [openButton addTarget:self action:@selector(wasDragged:withEvent:) 
    forControlEvents:UIControlEventTouchDragInside];
    [openButton addTarget:self action:@selector(showMenu) 
    forControlEvents:UIControlEventTouchDownRepeat];

    if(!buttonAdded){
        timer(5){
            UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view;
            menu = [[ModMenu alloc] initWithTitle:title credits:credits fontName:font theme:themeColor blur:blur blurStyle:blurStyle];

            /*
            Add features below this comment. Feel free to delete this comment if you're comfortable with how this menu works.

            Things are added to the menu in the order you have added them.

            A Hack is a switch that contains offsets, hacked hexes, and original hexes. Straightforward.
            To create one, call addHack.
            addHack is called as follows: addHack(@"Hack Name", @"The description of your hack", themeColor, {offsets}, {hacked hexes}, {original hexes});
            For example:
            addHack(@"Infinite Ammo", @"Ammo doesn't run out.", themeColor, {0x1001B292A}, {0xC0035FD6}, {0xD213AEB5});
            You can also have multiple offsets, hacked hexes, and original hexes. There's no limit to the number of offsets you can have! For example:
            addHack(@"No Recoil", @"No recoil prevents any recoil from being applied when you shoot.", themeColor, {0x356a7c, 0x110f0a}, {0x7047, 0x7047}, {0xf0b5, 0xf0b5});
            
            A Hook is a switch that used to hook a function and apply a feature. This doesn't make much sense because you cannot "unhook" a function if
            the user wants the feature off. It currently serves no purpose except for backward compatibility. All it does is turn on or off now.

            A SliderHook is a slider that can be customized to have a minimum and maximum value.
            Good for hooking a function and returning user-specified values. To create one, call addSliderHook.
            addSliderHook is called as follows: addSliderHook(@"Hack Name", @"Description of your hack", themeColor, initial value, minimum value, maximum value);
            For example:
            addSliderHook(@"Adjust Field of View", @"Adjust your field of view.", themeColor, 0, 100, 50);
            To get the value of a SliderHook:
            float value = [SliderHook getSliderValueForHook:@"hack name here"];
            int value = (int)[SliderHook getSliderValueForHook:@"hack name here"];

            A TextfieldHook is a textfield. Again, good for hooking a function and returning user-specified values.
            To create one, call addTextfieldHook.
            addTextfieldHook is called as follows: addTextfieldHook(@"Hack name", @"Description of your hack", themeColor);
            For example:
            addTextfieldHook(@"Set Gems", @"Set your gem amount.", themeColor);
            To get the value of a TextfieldHook:
            NSString *value = [TextfieldHook getTextfieldValueForHook:@"hack name here"];
            float value = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] floatValue];
            int value = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] intValue];

            A Switch does nothing but turn on or off. Useful when you are in a hooked function and need to know when to call a function or mod an instance variable.
            Since it doesn't do anything but turn on or off, it is essentially the same thing as a Hook.
            To create one, call addSwitch.
            addSwitch is called as follows:
            addSwitch(@"Hack name", @"Description of your hack", themeColor);
            For example:
            addSwitch(@"Kill Everyone", @"Kill everyone in the lobby", themeColor);
            To test whether or not a Switch is on:
            bool on = [Switch getSwitchOnForSwitch:@"hack name here"];

            If you want to use writeData in your Tweak.xm, now you can! Call writeData like you normally would.
            Call writeData after the menu has been created. If you use it where you add features, you'll be fine.

            Handle hooking with the HOOK and HOOK_NO_ORIG macros. I decided to let you guys handle hooking because
            it is too troublesome to make sure I handle cases where you guys pass parameters incorrectly.

            If I wanted to hook a function called LocalPlayer::Update at 0x1001B762A with a pointer to the original function, I would do this:
            HOOK(0x1001B762A, _LocalPlayer_Update, LocalPlayer_Update);

            Where _LocalPlayer_Update is the function you write, and LocalPlayer_Update is the pointer to the original function.

            You can use HOOK_NO_ORIG if you don't need the pointer to the original function:
            HOOK_NO_ORIG(0x1001B762A, _LocalPlayer_Update);

            If that is too confusing, you can always just use MSHookFunction. HOOK and HOOK_NO_ORIG just wrap MSHookFunction in a cleaner call.
            */

            // add features here!


addSliderHook(@"ffov", @"Adjust your field of view.", themeColor, 0, 100, 0);


addSliderHook(@"Adjust Field of View", @"Adjust your field of view.", themeColor, 0, 100, 50);

            [main addSubview:openButton];
            [main addSubview:menu];

            buttonAdded = true;
        });
    }

    %orig;
}

%new
- (void)showMenu {
    [menu show];
}

%new
- (void)wasDragged:(UIButton *)button withEvent:(UIEvent *)event
{
    UITouch *touch = [[event touchesForView:button] anyObject];

    CGPoint previousLocation = [touch previousLocationInView:button];
    CGPoint location = [touch locationInView:button];
    CGFloat delta_x = location.x - previousLocation.x;
    CGFloat delta_y = location.y - previousLocation.y;

    button.center = CGPointMake(button.center.x + delta_x, button.center.y + delta_y);
}
%end

void (* vp_FPWeapon_Update)(void *vp_FPWeapon);void _vp_FPWeapon_Update(void *vp_FPWeapon) {*(float *)((uint64_t)vp_FPWeapon + 0xC0) =  [SliderHook getSliderValueForHook:@"ffov"];vp_FPWeapon_Update(vp_FPWeapon);}%ctor {MSHookFunction((void *)getRealOffset(0x101977710), (void *)_vp_FPWeapon_Update, (void**)&vp_FPWeapon_Update);}

void addHack(NSString *name, NSString *description, UIColor *theme, std::initializer_list<uint64_t> offsets, std::initializer_list<uint64_t> hackedHexes, std::initializer_list<uint64_t> originalHexes){
    if(menu == nil)
        return;
    
    std::vector<uint64_t> offsetVector;
    std::vector<uint64_t> hackedHexVector;
    std::vector<uint64_t> originalHexVector;
    
    offsetVector.insert(offsetVector.begin(), offsets.begin(), offsets.end());
    hackedHexVector.insert(hackedHexVector.begin(), hackedHexes.begin(), hackedHexes.end());
    originalHexVector.insert(originalHexVector.begin(), originalHexes.begin(), originalHexes.end());
    
    Hack *h = [[Hack alloc] initWithHackName:name info:description fontName:font theme:theme offset:offsetVector hackedHex:hackedHexVector originalHex:originalHexVector];
    [menu addHack:h];
}

void addHook(NSString *name, NSString *description, UIColor *theme){
    if(menu == nil)
        return;
    
    Hook *h = [[Hook alloc] initWithHookName:name info:description fontName:font theme:theme];
    [menu addHook:h];
}

void addSliderHook(NSString *name, NSString *description, UIColor *theme, float initialValue, float minValue, float maxValue){
    if(menu == nil)
        return;

    if(minValue > maxValue)
        return;
    
    SliderHook *sh = [[SliderHook alloc] initWithSliderHookName:name info:description fontName:font theme:theme initialValue:initialValue minValue:minValue maxValue:maxValue];
    [menu addHook:sh];
}

void addTextfieldHook(NSString *name, NSString *description, UIColor *theme){
    if(menu == nil)
        return;
    
    TextfieldHook *th = [[TextfieldHook alloc] initWithTextfieldHookName:name info:description fontName:font theme:theme];
    [menu addHook:th];
}

void addSwitch(NSString *name, NSString *description, UIColor *theme){
    if(menu == nil)
        return;
    
    Switch *s = [[Switch alloc] initWithSwitchName:name info:description fontName:font theme:theme];
    [menu addHook:s];
}

void writeData(uint64_t offset, uint64_t hex){
    if(menu == nil)
        return;
    
    [menu writeTo:offset withHex:hex];
}

 

Archived

This topic is now archived and is closed to further replies.

  • Our picks

    • Triple Match 3D +3 Mods [ Unlimited Coins ]
      Mod APK Game Name: Triple Match 3D By Boombox Games LTD
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.master.triple3d.find

       

      🤩 Hack Features

      - Unlimited Coins
      - Freeze Lives
      - Unlimited Boosters
      • 0 replies
    • Triple Match 3D +3 Jailed Cheats [ Unlimited Coins ]
      Modded/Hacked App: Triple Match 3D By Boombox Games LTD
      Bundle ID: net.master.triple.3d.find
      App Store Link: https://apps.apple.com/us/app/triple-match-3d/id1607122287?uo=4

       


      🤩 Hack Features

      - Unlimited Coins
      - Freeze Lives
      - Unlimited Boosters
        • Like
      • 0 replies
    • Phantom City +1 Jailed Cheat [ O-HK ]
      Modded/Hacked App: Phantom City By TAILORMADEGAMES
      Bundle ID: com.tailormadegames.city
      App Store Link: https://apps.apple.com/us/app/phantom-city/id6477560931?uo=4

       


      🤩 Hack Features

      - One-Hit Kill
        • Agree
        • Like
      • 8 replies
    • Category Sort v0.8.2 [ +5 Cheats ] Currency Max
      Modded/Hacked App: Category Sort By Lion Studios Plus LLC
      Bundle ID: com.onederfullgames.categorysort
      App Store Link: https://apps.apple.com/us/app/category-sort/id6758512068?uo=4

      🤩 Hack Features

      - Auto Ads No
      - Unlimited Coins
      - Coins Freeze
      - Booster Enough / No Need Coins
      - Moves Freeze
        • Like
      • 1 reply
    • Category Sort v0.8.2 [ +5 Jailed ] Currency Max
      Modded/Hacked App: Category Sort By Lion Studios Plus LLC
      Bundle ID: com.onederfullgames.categorysort
      App Store Link: https://apps.apple.com/us/app/category-sort/id6758512068?uo=4

      🤩 Hack Features

      - Auto Ads No
      - Unlimited Coins
      - Coins Freeze
      - Booster Enough / No Need Coins
      - Moves Freeze
      • 0 replies
    • Fortunes of Battle +5 Jailed Cheats [ Damage & Defence ]
      Modded/Hacked App: Fortunes of Battle By Short Circuit Studios AB
      Bundle ID: com.ShortCircuitStudio.FortunesOfBattle
      App Store Link: https://apps.apple.com/us/app/fortunes-of-battle/id6464591535?uo=4

       

      🤩 Hack Features

      - Damage Multiplier
      - Defence Multiplier
      - God Mode
      - Unlimited Coins -> Earn some.
      -- Full Game Unlocked
        • Agree
        • Like
      • 2 replies
    • Tiki Solitaire TriPeaks +1 Mod [ Unlimited Coins ]
      Mod APK Game Name: Tiki Solitaire TriPeaks By Scopely
      Rooted Device: Not Required.
      Google Play Store Link: 

       

      🤩 Hack Features

      - Unlimited Coins -> Earn some.
      • 1 reply
    • Tiki Solitaire TriPeaks +1 Jailed Cheat [ Unlimited Coins ]
      Modded/Hacked App: Tiki Solitaire TriPeaks By Scopely, Inc.
      Bundle ID: com.gsn.ios.tripeaks2
      iTunes Store Link: https://apps.apple.com/us/app/tiki-solitaire-tripeaks/id892521917
       

      Hack Features:
      - Unlimited Coins -> Earn some.


      Jailbreak required hack(s): https://iosgods.com/topic/171287-tiki-solitaire-tripeaks-all-versions-1-cheat-unlimited-coins/
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
        • Informative
        • Agree
        • Thanks
        • Like
      • 26 replies
    • Last Hero: Top-down Shooter +4 Jailed Cheats [ Unlimited Currencies ]
      Modded/Hacked App: Last Hero: Top-down Shooter By ITPINI OU
      Bundle ID: com.pridegames.risenhero
      iTunes Store Link: https://apps.apple.com/us/app/last-hero-top-down-shooter/id6670430912?uo=4

       

      Mod Requirements

      - Non-Jailbroken/Jailed or Jailbroken iPhone or iPad.
      - Sideloadly or alternatives.
      - Computer running Windows/macOS/Linux with iTunes installed.

       

      Hack Features

      - Unlimited Currencies & Resources -> Will increase instead of decrease.
      - God Mode
      - One-Hit Kill
      -- No Ads


      Jailbreak required iOS hacks: [Mod Menu Hack] Last Hero: Top-down Shooter v2.0 +4 Cheats [ Unlimited Currencies ] - Free Jailbroken Cydia Cheats - iOSGods
      Modded Android APKs: https://iosgods.com/forum/68-android-section/
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 10 replies
    • Goodwill Tiles: Match & Rescue +1 Jailed Cheat [ Debug Menu ]
      Modded/Hacked App: Goodwill Tiles: Match & Rescue By libra teknoloji anonim sirketi
      Bundle ID: com.librasoftworks.tilematch
      iTunes Store Link: https://apps.apple.com/us/app/goodwill-tiles-match-rescue/id6717585856?uo=4

       


      🤩 Hack Features

      - Debug Menu -> Head to Settings and toggle the Contact Us button. Restart the game to close the menu.
        • Like
      • 1 reply
    • Air Life: Aviation Tycoon +1++ Jailed Cheat [ Unlimited Currencies ]
      Modded/Hacked App: Air Life: Aviation Tycoon By Alphaquest Games LTDA
      Bundle ID: com.alphaquest.airlife
      iTunes Store Link: https://apps.apple.com/us/app/air-life-aviation-tycoon/id6502298994?uo=4


      Hack Features:
      - Unlimited Currencies -> Will increase instead of decrease.
      - Free In-App Purchases -> Toggle via iGMenu.


      Jailbreak required hack(s): [Mod Menu Hack] Air Life: Aviation Tycoon v1.2.2 +2++ Cheats [ Unlimited Currencies ] - Free Jailbroken Cydia Cheats - iOSGods
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
        • Informative
        • Agree
        • Winner
        • Like
      • 15 replies
    • Catacomb Crawlers +3 Jailed Cheats [ Damage & Defence ]
      Modded/Hacked App: Catacomb Crawlers By Emeroth Fintech Studio SRL
      Bundle ID: com.Emeroth-Studios.Catacomb-Crawlers
      iTunes Store Link: https://apps.apple.com/us/app/catacomb-crawlers/id6502052776?uo=4


      Hack Features:
      - Damage Multiplier
      - Defence Multiplier


      Jailbreak required hack(s): [Mod Menu Hack] Catacomb Crawlers v1.023 +2 Cheats [ Damage & Defence ] - Free Jailbroken Cydia Cheats - iOSGods
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
        • Informative
        • Agree
        • Thanks
        • Like
      • 15 replies
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines