Valathene
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Everything posted by Valathene
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Help/Support Why do people make VIP only hacks?
Valathene replied to 21harrisont's topic in Help & Support
Honestly I have just made my first few hacks ever, Love it Love the great sense of achievement you get for doing it but I have so much respect for all these hackers that are releasing their hacks and keep updating them Being a leecher and now doing all this I am so appreciative man so #Respect But yeah on point for the topic man Every hacker has a motive behind why they do it so depending on those motives and outcomes they want is what they do. -
So incase anyone was reading or watching this I figured it out, Basically what I did wrong was that I was trying to do stuff on the wrong offset, I had the offset of the gems right but when editing I was editing the wrong section, I was working on subtracting from the offset rather then finding the addition to the offset, Now i know why I stopped my gems going down (even tho by accident it kinda makes sense) For others that might see this My plan for the future is to make sure that if I want increase gems i allow the offset of the gems to be triggered only by something in the game adding to that offset, that way I can make my life easier Still a noob and what I wrote might be wrong above me but it kinda makes sense to me hopefully I am not wrong
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Hey guys I am a little new and finally getting the hang of things I am trying to edit the gems of Ramboat ios game, I found the offset for the gem and made sure it was the right now by monitoring it This is the offset 0x9B45E I then found it on IDA which the below is the few lines above it and few lines below it __text:0009B43A MOV.W R6, #0xFFFFFFFF __text:0009B43E MOVS R1, #1 __text:0009B440 STR R6, [SP,#0xC8+var_48] __text:0009B442 LDR R4, [SP,#0xC8+var_B4] __text:0009B444 MOV R0, R4 __text:0009B446 BL sub_48150 __text:0009B44A MOV R0, R4 __text:0009B44C MOVS R1, #1 __text:0009B44E STR R6, [SP,#0xC8+var_48] __text:0009B450 BL sub_48218 __text:0009B454 LDR R0, [SP,#0xC8+var_BC] __text:0009B456 LDR R2, [R4,#8] __text:0009B458 LDR R1, [R0,#0x2C] __text:0009B45A SUBS R1, R1, R2 __text:0009B45C STR R1, [R0,#0x2C] __text:0009B45E LDR R1, [R0,#0x30] __text:0009B460 ADD R1, R2 __text:0009B462 STR R1, [R0,#0x30] __text:0009B464 STR R6, [SP,#0xC8+var_48] __text:0009B466 BL sub_FAEF0 __text:0009B46A MOVW R1, #(:lower16:(aGem - 0x9B47A)) ; "Gem" __text:0009B46E ADD R0, SP, #0xC8+var_68 __text:0009B470 MOVT.W R1, #(:upper16:(aGem - 0x9B47A)) ; "Gem" __text:0009B474 MOVS R5, #0 __text:0009B476 ADD R1, PC ; "Gem" __text:0009B478 MOVS R2, #3 __text:0009B47A STRD.W R5, R5, [SP,#0x60] __text:0009B47E STR R5, [SP,#0xC8+var_60] __text:0009B480 STR R6, [SP,#0xC8+var_48] __text:0009B482 BLX.W __ZNSt3__112basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEE6__initEPKcm ; std::__1::basic_string<char,std::__1::char_traits<char>,std::__1::allocator<char>>::__init(char const*,ulong) __text:0009B486 LDR R0, [R4,#8] __text:0009B488 STR R0, [SP,#0xC8+var_C0] __text:0009B48A MOV R1, #(aSkipmission - 0x9B49C) ; "SkipMission" __text:0009B492 MOVS R0, #2 __text:0009B494 STRD.W R5, R5, [SP,#0x50] __text:0009B498 ADD R1, PC ; "SkipMission" I have been modifying some values and trying to tweak around with it but it just keeps crashing the game I found it by accident how to stop my gems from going down by using a few of these but i am not sure how to add gems been crashing my game alot
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Help/Support LLDB: Failed to get reply to handshake packet
Valathene replied to mike_wu63's topic in Help & Support
I am having the same issues as thhis poster Its Failed to get reply to handshake packet Any suggestions I am running 10.1.1 with yalu JB -
What do you mean by sub_x games? What are those? I am still new so i havnt come across anything with that name?
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Dont you find it tedious tho finding methods for hooking?
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When I created those class dumps I now have a massive list of .h files which I will need to sift through and look for methods to hook into, but I don't want to do it on my iPhone as it will tedious. I was wondering if anyone has an IDE where I can download and install and program objective C code in it with the iPhone SDK, so it will have the capabilities of showing me possible predefined functions available that I can use and will auto populate certain syntax, plus it will allow me to sift through code so much easier as I will have it in an IDE and can view it a lot easier then an iPhone (i know i can view it with notepad++ but I was wondering if there is an IDE out there)
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Hey guys So have been reading and reading and asking a-lot of questions about developing tweaks for iOS games - Motiviation for me from all you guys (thank you) So i have a process and I wanted to get some feedback if I am missing something before I keep diving deeper and deeper So far I have done and learnt the following things Install Theos and all known developments tools to me Test Theos and Compile a simple tweak that gives me a uialert popup box when the iphone resprings From Here i knew that my THEOS and tweaks and compiling is working so i started moving onto learning about games hackings I now know the following Download apps from Itunes to computer and install via iFun box Using iFunbox USB tunnel option I use all my commands for my iphone terminal through Drop bear since I am on Yalu on 10.1.1 (apparently openSSH doesnt work or its better to stay away from it incase things go sour) Once installed I Decrypt the game via rasticrac Once I have the new Decrypted IPA file I will then go and uninstall the current game and install the cracked game Once the Cracked game is installed I then thin the Binary if need be and overwrite the old binary or just rename it. I then create a class dump of that binary to get all the headers. I know i am only touching the very tip of the iceberg but I am learning and I have a question When I created those class dumps I now have a massive list of .h files which I will need to sift through and look for methods to hook into, but I don't want to do it on my iPhone as it will tedious. I was wondering if anyone has an IDE where I can download and install and program objective C code in it with the iPhone SDK, so it will have the capabilities of showing me possible predefined functions available that I can use and will auto populate certain syntax, plus it will allow me to sift through code so much easier as I will have it in an IDE and can view it a lot easier then an iPhone (i know i can view it with notepad++ but I was wondering if there is an IDE out there)I will probably have more questions late hope to get some feedback on the process I am doing for a beginner does that seem like a good starting point and what could i be doing to better my self with that process Any feedback would be amazing Thanks in Advance
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Patcher Hack Final Kick: The best penalty shoutout v5.4 Cheats +12
Valathene replied to sn0wqt's topic in ViP Cheats
Thanks gonna see if it works -
Patcher [ViP-Exclusive] RollerCoaster Tycoon® Touch™ v1.07 +5 Cheats [ARM64]
Valathene replied to Mayaxaya's topic in ViP Cheats
Thanks -
Goodnight sweet prince
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moses-iPhone:~ mobile$ su Password: moses-iPhone:/var/mobile root# cs hello sh: cs: command not found moses-iPhone:/var/mobile root# cd hello moses-iPhone:/var/mobile/hello root# make package messages=yes /var/mobile/hello/theos/makefiles/targets/Darwin-arm64/iphone.mk:43: Targeting iOS 4.0 and higher is not supported with iphone-gcc. Forcing clang. /var/mobile/hello/theos/makefiles/targets/Darwin-arm64/iphone.mk:53: Deploying to iOS 3.0 while building for 6.0 will generate armv7-only binaries. Making all for application hello... mkdir -p "obj/hello.app/" mkdir -p "obj/hello.app/" mkdir -p "obj/hello.app/" for d in Resources; do \ if [ -d "$d" ]; then \ rsync -a "$d/" "./obj/hello.app/" --exclude "_MTN" --exclude ".git" --exclude ".svn" --exclude ".DS_Store" --exclude "._*"; \ else \ echo "Warning: ignoring missing bundle resource directory $d."; \ fi; \ done make -f Makefile --no-print-directory --no-keep-going \ internal-application-compile \ _THEOS_CURRENT_TYPE=application THEOS_CURRENT_INSTANCE=hello _THEOS_CURRENT_OPERATION=compile \ THEOS_BUILD_DIR="." _THEOS_MAKE_PARALLEL=yes clang++ -L/var/mobile/hello/theos/lib -lobjc -framework Foundation -framework CoreFoundation -ObjC++ -fobjc-exceptions -fobjc-call-cxx-cdtors -framework UIKit -framework CoreGraphics -isysroot "/var/mobile/hello/theos/sdks/iPhoneOS8.1.sdk" -arch armv7 -arch armv7s -arch arm64 -D__IPHONE_OS_VERSION_MIN_REQUIRED=__IPHONE_3_0 -miphoneos-version-min=3.0 -multiply_defined suppress -L/usr/lib -o "obj/hello.app/hello.64873355.unsigned" obj/main.m.73f572d0.o obj/helloApplication.mm.73f572d0.o obj/RootViewController.mm.73f572d0.o ld: library not found for -lobjc clang-3.7: error: linker command failed with exit code 1 (use -v to see invocation) make[2]: *** [obj/hello.app/hello.64873355.unsigned] Error 1 make[1]: *** [internal-application-all_] Error 2 make: *** [hello.all.application.variables] Error 2 moses-iPhone:/var/mobile/hello root# I get the above
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ARCHS = armv7 armv7s arm64 include theos/makefiles/common.mk APPLICATION_NAME = hello hello_FILES = main.m helloApplication.mm RootViewController.mm hello_FRAMEWORKS = UIKit CoreGraphics include $(THEOS_MAKE_PATH)/application.mk The above is in my make file
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Hi Guys So i am getting into development for jail broken devices, I have theos setup but I am getting the following error when running a simple application /var/mobile/hello/theos/makefiles/targets/Darwin-arm64/iphone.mk:43: Targeting iOS4.0 and higher is not supported with iphone-gcc. Forcing Clang /var/mobile/hello/theos/makefiles/targets/Darwin-arm64/iphone.mk:53: Deploying to iOS3.0 while building for 6.0 will generate armv7-only binaries making all for application hello... ld: library not found for -lobjc clang-3.7 error: linker command failed with exit code 1 (use -v to see invocation) make[2]: *** [obj/hello.app/hello.64873355.unsigned] Error 2 make[1]: *** [internal-application-all] Error 2 make: *** [hello.all.application.variables] Error 2 So the above is the error i am getting Anyone have any idea why this is happening I have seen a video of someone use the exact code I am using and run the same commands and its working so i know i havnt got the code wrong I am not sure how to fix this I am developing on iOS 10.1.1 - Running Yalu
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Hack Mobile Legends: Bang bang v1.1.64.1411 [ Map Hack Online ]
Valathene replied to 0xSUBZ3R0's topic in ViP Cheats
Yeah Dont know about that but uninstalling xcon fixed it for me -
Hack Mobile Legends: Bang bang v1.1.64.1411 [ Map Hack Online ]
Valathene replied to 0xSUBZ3R0's topic in ViP Cheats
If you don't have it don't install it, I had it and it was breaking my game without it its workings now -
Hack Mobile Legends: Bang bang v1.1.64.1411 [ Map Hack Online ]
Valathene replied to 0xSUBZ3R0's topic in ViP Cheats
Does anyone know of a fix for the text not appearing in the game at all, The game functions but any text in the game does not exist? -
Hack Mobile Legends: Bang bang v1.1.64.1411 [ Map Hack Online ]
Valathene replied to 0xSUBZ3R0's topic in ViP Cheats
Any idea if this will be updated or not? Would love to know -
Thanks man for some reason this one worked Appreciate the help
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Mod Menu Hack [ARM64] Archery King Cheats v1.0.35 +3
Valathene replied to Laxus 's topic in ViP Cheats
I don't think dida will see my pm So I hope he sees this 01DEFFAF8EC78626 The above is my code Dida could you please pm me the password to access this VIP cheat? Thanks in advance -
Hack Super Mario Run v2.1.0 +3 Cheats - Online Coins Mod!
Valathene replied to 0xSUBZ3R0's topic in Free Jailbreak Cheats
Thank you my man love your work -
How To Bypass Jailbreak Detection on Super Mario Run! [Working!]
Valathene replied to Naeemjr's topic in DIY Cheats
Thanks man helped alot