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Drivium

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Everything posted by Drivium

  1. Long story short, I have a jailed iPhone with Trollstore. I want to mod an app to sideload. It must be possible to mod ipa's via hex, I just don't know what to look for. See the attached screen shots. Hoping someone can help me understand what FLEX reads behind the scenes so I can do it manually in hex. Such as what pass-through, True, and False look like in the code. Thanks in advance! FLEX tweak: https://imgur.com/QinDxWD Example of 1 of 3 entries found in hex: https://imgur.com/YTZlECL The exe I opened in HxD: https://imgur.com/xFOMSaD
  2. Same issue with iPhone 5 and H3lix: ERROR: HTTPSConnectionPool(host='idmsa.apple.com', port=443): Max retries exceeded with url: /IDMSWebAuth/clientDAW.cgi (Caused by SSLError("Can't connect to HTTPS URL because the SSL module is not available."))
  3. Crashing on iOS 10.3.x. Are there any working cheat tools for iOS 10.3.x?
  4. Newly JB'd iPhone 7 on 10.3.2 w/Meridian. After I install Street Fighter II Collection and Fragger 2 via AppCake, they both crash on open. Any idea why they might be failing? Is there an issue cracking apps on iOS 10? Maybe a 64bit vs 32bit thing? iOS 10 is supposed to support both. Also, AppSync Unified v24 installed. Anything newer and AppCake fails to install IPA's at all. Any help would be awesome. Gotta have my SFII Collection!!! thx!
  5. I never got it to work. Same error. Also, stashing does not seem to be an option for my device.
  6. Latest version tested with is 2.6.1. Added to OP. I can NOW confirm, that if you're using version 2.6.1 and make the mods THEN update, your mods will carry over. **EDIT1: Looks like the character/level modding still stands. Looks like the method for modding values may have changed, but may still be possible. Investigating. **EDIT2: Latest version I'm seeing is 2.6.5 and the same mods are still applicable. You sure you didn't overlook them? I don't know if it matters, but I am on a 32bit device, so perhaps the latest 32bit version of the app is different than the latest 64bit version?
  7. First I've heard of this effect. Double check you've got the correct settings.
  8. Tested w/Talking Tom Gold Run v1.6.0.14 (applies through version 2.6.5) The file we'll be modding is: com.outfit7.talkingtomgoldrun.plist The actual path may vary for your specific device, but for me it's located here: /private/var/mobile/Containers/Data/Application/ABA28679-D4B4-4E57-8E4C-3BAFB12911EA/Library/Preferences Use your preferred file explorer to view. I used Filza. You may need to disable internet access before modding. I didn't and it still worked, but if the mods fail to stick, it's something you could try. Also, be sure to fully close the game before modding. =================================== Modding Values Scroll down until you find UserState.CurrencyState and open. Inside, you'll see something that resembles this: {"accounts":[ {"id":"bar-gold", "balance":"12420582"}, {"id":"dynamite", "balance":"184603"}, {"id":"magnet", "balance":"996189"}, {"id":"helmet", "balance":"996419"}, {"id":"plane", "balance":"995689"}, {"id":"vault", "balance":"999999"}, {"id":"diamond", "balance":"994679"}, {"id":"doubler", "balance":"995839"} ], "paidUser":"false", "facebookLikeRewarded":"false", "facebookLoginRewarded":"false", "vKontakteSubscribeRewarded":"false", "vKontakteLoginRewarded":"false", "twitterFollowRewarded":"false", "newsletterRewarded":"false", "pushRewarded":"false", "youtubeRewarded":"false"} Simply mod the corresponding "balance" and save. -------------------- Modding Characters Scroll down until you find LocalState.cS and open. Inside, you'll see something that resembles this: {"cs":{"s":[ "cyber_angela" ], "u":[ "angela", "hank", "ginger", "ben", "tom2", "angela2", "police_tom", "police_angela", "police_hank", "agent_tom", "super_tom", "super_angela", "hyper_tom", "cyber_angela", "king_tom", "hawaiian_hank", "cowboy_tom", "valkyrie_angela", "pirate_ginger", "cowboy_angela", "fireman_tom", "zombie_ben", "splashy_tom", "elf_angela", "kungfu_hank", "princess_angela", "astronaut_tom" ], "uLs":[ [ "14", "4", "3", "4" ], [ "4", "4", "4", "14" ], [ "5", "5", "14", "6" ], [ "6", "14", "6", "6" ], [ "9", "9", "8", "8" ], [ "14", "7", "7", "12" ], [ "8", "8", "14", "15" ], [ "15", "15", "15", "15" ], [ "15", "15", "15", "15" ], [ "15", "15", "15", "15" ], [ "15", "15", "15", "15" ], [ "15", "15", "15", "15" ], [ "15", "15", "15", "15" ], [ "15", "15", "15", "15" ], [ "15", "15", "15", "15" ], [ "15", "15", "15", "15" ], [ "9", "14", "15", "9" ], [ "15", "15", "15", "15" ], [ "15", "15", "15", "15" ], [ "15", "15", "15", "15" ], [ "15", "15", "15", "15" ], [ "15", "15", "15", "15" ], [ "15", "15", "15", "15" ], [ "15", "15", "15", "15" ], [ "15", "15", "15", "15" ], [ "15", "15", "15", "15" ], [ "15", "15", "15", "15" ], [ "15", "15", "15", "15" ] ]}, "ys":{"s":[ "yard_tom2" ], "u":[ "yard_angela", "yard_hank", "yard_ginger", "yard_ben", "yard_angela2", "yard_tom2", "yard_hank2" ], "nU":[ "yard_angela", "yard_hank", "yard_ginger", "yard_ben", "yard_angela2", "yard_tom2", "yard_hank2" ], "uLs":[ [ "5", "2", "0", "0" ], [ "1", "0", "0", "0" ], [ "0", "0", "0", "0" ], [ "0", "0", "0", "0" ], [ "0", "0", "0", "0" ], [ "0", "0", "0", "0" ], [ "0", "0", "0", "0" ], [ "0", "0", "0", "0" ], [ "0", "0", "0", "0" ], [ "0", "0", "0", "0" ] ]}} The area bolded is the area you'll add the character names. For the version I'm running (v1.6.0.14), the string above unlocks all characters. Newer versions will likely have more characters to add. To know what their actual names are, scroll down in the main plist until you see headers that begin with "iap.com.outfit7.talkingtomgoldrun..." Example Screen Shot 1. Each one of these contains the string name for the unlockables/earnables. For example, here is the string for Officer Tom. "police.tom" becomes "police_tom". Basically, just replace the period with an underscore in LocalState.cS. ======================= The version I tested with is pretty old. Someone let me know if this works with newer versions. If this helped you, show me some love with a like!
  9. I searched around and found multiple conflicting answers, some of which caused more problems for the user. One involved stashing and another involved updating Cydia. From what I've read, both are risky. I think I'll try to update Cydia.
  10. Flex 3 Beta (46) from getdelta.co installs, but has this error while installing and crashes on open. iPhone 5 iOS 10.3.3 jb/w H3lix. Screenshot
  11. After a TON of experimenting, I think I've found a way to bypass the forced UFC update. 1. Create a new UFC patch 2. Add Units: Under Libraries, select UIKit << Its the last option 3. Search for UIAlertView and scroll down until you find: Class: UIAlertView method: -(id) initWithFrame: (CGRect) 4. Add it 5. Set to Null 6. Switch on patch. Tested with UFC 2.8
  12. Well, that's disappointing! Ok, thank you.
  13. Questions regarding this (some are very basic - I've been hosed before by assuming things)... https://iosgods.com/topic/23129-flex-converter-convert-your-flex-patch-to-tweak-code-in-no-time/ 1) I'm assuming this is something I can install on my iPhone, correct? 2) Is this compatible with an iPhone 5 on iOS 8.1.2 ? 3) My thought is to convert a flex tweak, patch an app store app (UFC app - happens to be free), then repackage and resign to use on a non-jailbroken device. 4) Assuming step 3 is possible, I'm guessing I need specific tools for resigning, but don't know anything about that process or the tools used. Advice needed. Is this possible?
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