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Mazterbatter

Member
  • Content Count

    13
  • Joined

  • Last visited

Community Reputation

3 n00b

About Mazterbatter

  • Rank
    New Guy/Girl

Profile Information

  • iDevice
    iPhone SE
  • iOS Version
    9.3.2
  • Jailbroken
    Yes
  • Android Device
    Galaxyh S8
  • Android Version
    Android 8.0
  • Rooted
    Yes

Recent Profile Visitors

369 profile views
  1. I just installed it a couple of days ago maybe 72 hours on the Mac like 48 on 2 other devices. 24 on 1 Device and about 12 hours on ubuntu with windows. @drog23
  2. I remember this problem coming around almost every time they release a new jailbreak, it happens for a few weeks after most usually. It just means that there is a high amount of traffic with people using Cydia, keep retrying every so often and see if it keeps happening. If so post what tweak your are trying to install from what repo and I will try to recreate the problem.
  3. If GameGem doesn't work try GamePlayer if that doesn't work try iGameGuardian You should be able to find GameGem from the BigBoss repo., and GamePlayer from the repo http://repo.xarold.com/ None of these have the advanced functionality of GameGuardian for Android, but they will get the job done as long as you are searching for a value that changes, if you are try to do group searches the only thing thing for iOS that will even come close is iGameGuardian, and you have to use the Nearby function and set the offset range down to 256 to kind of simulate the stock GameGaurdian 512 offset group, and then search the values that you would put in your group 1 at a time.
  4. I tried a make package messages=yes & got this in return MacBook-Pro:tweak Jenson$ make package messages=yes xcrun: error: SDK "iphoneos" cannot be located xcrun: error: SDK "iphoneos" cannot be located xcrun: error: SDK "iphoneos" cannot be located xcrun: error: SDK "iphoneos" cannot be located > Making all for tweak Tap2018Tweak… xcrun: error: SDK "iphoneos" cannot be located set -o pipefail; (/Library/Developer/CommandLineTools/usr/bin/make -f Makefile --no-print-directory --no-keep-going \ internal-library-compile \ _THEOS_CURRENT_TYPE=tweak THEOS_CURRENT_INSTANCE=Tweak _THEOS_CURRENT_OPERATION=compile \ THEOS_BUILD_DIR="." _THEOS_MAKE_PARALLEL=yes) xcrun: error: SDK "iphoneos" cannot be located xcrun: error: SDK "iphoneos" cannot be located set -o pipefail; (mkdir -p /var/Tweaks/tap2018tweak/.theos/obj/debug/armv7/) (printf "\e[0;3%im==> \e[1;39m%s…\e[m\n" 1 "Preprocessing Tweak.xm"); set -o pipefail; (/var/theos/bin/logos.pl -c warnings=error Tweak.xm > /var/Tweaks/tweak/.theos/obj/debug/armv7/Tweak.xm.mm) ==> Preprocessing Tweak.xm… (printf "\e[0;3%im==> \e[1;39m%s…\e[m\n" 2 "Compiling Tweak.xm (armv7)"); set -o pipefail; (xcrun -sdk iphoneos clang++ -x objective-c++ -c -I"/var/Tweaks/tweak" -I/var/theos/include -I/var/theos/vendor/include -I/var/theos/include/_fallback -include /var/theos/Prefix.pch -DTARGET_IPHONE=1 -O0 -Wall -Werror -isysroot "/var/theos/sdks/iPhoneOS9.3.sdk" -D__IPHONE_OS_VERSION_MIN_REQUIRED=__IPHONE_9_3 -miphoneos-version-min=9.3 -fmodules -fcxx-modules -fmodule-name=Tweak -fbuild-session-file=/var/Tweaks/tap2018tweak/.theos/build_session -fmodules-prune-after=345600 -fmodules-prune-interval=86400 -fmodules-validate-once-per-build-session -DALWAYS_INLINE=1 -Os -std=c++11 -w -s -DDEBUG -ggdb -O0 -DTHEOS_INSTANCE_NAME="\"Tweak\"" -arch armv7 /var/Tweaks/tweak/.theos/obj/debug/armv7/Tweak.xm.mm -o /var/Tweaks/tweak/.theos/obj/debug/armv7/Tweak.xm.2eb6391e.o) ==> Compiling Tweak.xm (armv7)… xcrun: error: SDK "iphoneos" cannot be located In file included from <built-in>:1: /var/theos/Prefix.pch:6:10: fatal error: '_Prefix/NullabilityCompat.h' file not found #import <_Prefix/NullabilityCompat.h> ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1 error generated. make[3]: *** [/var/Tweaks/tweak/.theos/obj/debug/armv7/Tweak.xm.2eb6391e.o] Error 1 make[2]: *** [/var/Tweaks/tweak/.theos/obj/debug/armv7/Tweak.dylib] Error 2 make[1]: *** [internal-library-all_] Error 2 make: *** [Tweak.all.tweak.variables] Error 2
  5. I followed the guide for installing theos on ubuntu for windows 10 and I downloaded the NIC Mod Menu Template made by shmoo. I browsed to the ubuntu directory in C:\Users\UsernameHere\AppData etc all the way down to the templates directory and pasted the tar file I downloaded there using windows explorer. I went back to ubuntu and tried to run theos again and then template did not show up. does anyone know what would cause this or how I could remedy this?
  6. Maybe I had the headers already and then moved them over but I did move over the files from the sdks/blah/c++/4.2.1 over to the include folder as well I can clear my entire theos directory and try to install again.
  7. Yes I moved from my sdks/iosversion/c++/4.2.1/ over to the include folder I have sdks for 9.3 10.3 and 11.2 I followed DiDA tutorial from January for theos install. Where is a link to the new theos? I have tried this on multiple devices and a friend of mine has tried also and we both get stuck at "make package" I also got headers from GitHub and merged them with the headers that were moved over and nothing still. the files needed are not in those headers. Can this be resolved by using another Prefix.pch file? or editing this one? I had read about changing NullabilityCompat.h to BackwardCompat.h or something of the sort.
  8. Hey guys, I am using these the I got from Vida's tutorial and using shoos igmm Nic template to try to create a tweak. I have got my project instantiated, edited my code to include my hacks and changed the color, but when I go to run "make package" or "make package install" I get errors telling me that I am missing some *.h files that it calls to import in the Prefix.pch file. This is my Prefix.pch file #ifdef DEBUG #define __DEBUG__ #endif #ifdef __OBJC__ #import <_Prefix/NullabilityCompat.h> #ifndef THEOS_SWIFT #import <Foundation/Foundation.h> #ifdef TARGET_OS_SIMULATOR #define _THEOS_IS_SIMULATOR TARGET_OS_SIMULATOR #else #define _THEOS_IS_SIMULATOR TARGET_IPHONE_SIMULATOR #endif #if TARGET_IPHONE || _THEOS_IS_SIMULATOR #import <UIKit/UIKit.h> #import <_Prefix/IOSWebKitCompatHacks.h> #endif #if TARGET_MACOSX #import <Cocoa/Cocoa.h> #import <AppKit/AppKit.h> #endif #endif #import <_Prefix/HBLog.h> #import <_Prefix/IOSMacros.h> #endif the first error it gives my is for _Prefix/NullabilityCompat.h file not found the second error it will give me is UIKIT/UIKit.h not found. I have found multiple copies of headers from different sources and have found none that have those files in them. I am beating my head against a wall here and so close to completing my project and moving on to the next one any help anyone could offer would be greatly appreciated. Thanks in advance. MazterBatter
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