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Posts posted by bR34Kr
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The function may have a different name such as Tick. You can also hook an Update function for which the class has a reference to the object you want to change
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Hook the SpendMoney function and call the original function with the parameter's negative absolute value
so you're always sure it's going to increase by the amount you spent
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You have Substitute. Make sure the Tweak Injection is actually enabled in Substitute's app
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It may be due to the recent version and changes Apple made. You could probably reverse engineer the app or use Flex to make Tweaks that change your purchase status. Also make sure to check the app's Preferences and SyncedPreferences as the status may be there as well as a TRUE/FALSE.
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You need to click the 'Install' button that appears when you click the .deb file inside Filza. Make sure you import the file in Filza though and not in the built-in files app
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If you are jailbroken you can probably find the .mobileconfig inside the app's Bundle directory or in its binary.
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Good job!
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4 hours ago, Red16 said:
Its better to use a framework since it can be static I don’t think theos has the ability to link static libraries yet
Ah no was more asking of how to compile a Tweak as a static library since Theos does support linking to one but not compiling a Tweak to one, or at least I think so
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On 2/17/2021 at 1:52 AM, Red16 said:
$(TWEAK_NAME)_OBJ_FILES = somelib.dylib
$(TWEAK_NAME)_LDFLAGS += somelib.dylibThis'll not make it static though
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FlexDecrypt should work. Either try running it as root or make sure you actually provide the correct path to the binary.
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1 hour ago, Tchl said:
Hey,
Here is what I could find so far.
I would like to make sure that I am on the right track and therefore have your confirmation :)
So i found that the skins was in an enum named "JGHHDBEBMIO"
So i made my search with this name and found this :
I assume that 0x10 hold the weapon id ?
Thanks
Exactly :) and if you want the Bronze skin for example you'd set that to 100. Make sure you read the first field of the Enum to uncover the type. In this case it's an int
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It's the same thing as hacking a game
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22 hours ago, Nikto90 said:
Can I have a chat with you please?
We can in this thread
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Read the tutorials they should be pretty clear. In this case you'd need to hook the functions to return your own stuff or patch them
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What you can do for now is look for values that stay the same and change between scans.
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This might be because the script is made for Python 3, although I highly doubt it. Eitherway, you could manually edit the script to remove the issues and/or open an issue on the repo. Although you need to run ida.py and not script.py iirc
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Compare the game version from the time to the current. Alternatively refind the offset ¯\_(ツ)_/¯
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Refer to r/jailbreak's Jailbreak compatibility sheet https://docs.google.com/spreadsheets/d/11DABHIIqwYQKj1L83AK9ywk_hYMjEkcaxpIg6phbTf0/edit?usp=sharing
At this time there's no JB for your device
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4 minutes ago, Ahmedoo94 said:
yes just don't buy with the gems
The offsets are also most probably wrong because of the updates
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On 1/10/2021 at 12:20 AM, MYMama said:
Hey rook, I have a doubt. My device is 64-bit but still, I get errors while trying to install ipa do you think you have a solution or not?
This goes both ways. iOS has removed 32bit compatibility in iOS>=11.
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You can do this using the VNC package on Cydia, although it might be deprecated on more recent versions of iOS
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The game might be using encrypted values / offseted values. Also, you might be using the wrong types. Make sure to use a type that matches the value (always go for the smallest, smart devs won't put HP ranging from 0 to 100 in a 4 byte int while they can put it in a 1 byte char for example)
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As Ted said this is an Enum. What you need to do is find a class/structure that uses a value of that type (so search for the Enum's name). That will give you the field you want to modify and its offset
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how to update tweak for higher ios
in Help & Support
Posted
It should work for both version if it's using offsets
If you're hooking to ObjC methods of iOS itself, then make sure to cross reference between the different headers and make sure everything you hook exists in both