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jux3z

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  1. Hmm, didn't know that. So, MSHook is not used in hacks for NJB? What then?
  2. I would like to try to use symbols (MSFindSymbol), but there are no symbols in IDA
  3. I use https://github.com/AloneMonkey/MonkeyDev Xcode project, so I can see all debug messages in debug console. I think the problem may be in linking CydiaSubstrate framework. There is #import <substrate.h> but it seems that this function (MSHookFunction) does nothing.
  4. Thanks for the idea! But it also doesn't work
  5. No, it's just Update function private void Update(); // 0x101A25EA4 So, code: void (*Player_Update)(void *player); void _Player_Update(void *player) { NSLog(@"Player UPDATE!"); // Just for test Player_Update(player); } %hook UnityAppController - (void)applicationDidBecomeActive:(id)arg1 { NSLog(@"did become active"); // It works MSHookFunction((void *)(getRealOffset(0x101A25EA4)), (void *)_Player_Update, (void **)&Player_Update); %orig; } %end P.S.: I tried to hook not only the Update function, but also many others. No effect
  6. Hello everyone! I'm trying to hack a game with Logos (MonkeyDev project). So I have dump.cs with function offsets. But when I try to MSHookFunction((void *)getRealOffset(0xoffset), (void *)_replaceFunc, (void **)&origFunc) nothing happens (NSLog in _replaceFunc doesn't print something) Offset is real, because writeData(0xoffset, data) works correctly. iOS: 11.3.1 MonkeyDev Xcode project substrate.h Any ideas? ?
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