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akke92

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Everything posted by akke92

  1. Game crashes as soon as mod loads. Update? @Zahir
  2. @Laxus We need you bud! Would love you if you updated to 1.4.1
  3. Thank you for an awesome mod. Please update to 1.4.1!
  4. I'm currently running the latest version of the game, 3.52. Wen't to app store to see if i could update further which i couldn't. Wen't in to Filza to see which version i installed of your mod menu and it's the one for 3.52. Will try to reinstall app and mod menu and reboot device and see if anything helps!
  5. Doesn't seem to work for me after the update to 3.52.. Enabling the features in the in game menu does nothing when in battle. Tried enabling all the features at the same time to see if any worked but the game worked like it does without cheats!
  6. Thanks OP! Any plans on updating to 3.52? Much appreciated!
  7. Thanks bro! Worked like a charm doing it on Nox and then transfer the data to my ios device. Keep up the good work!
  8. @ITz_kser Great guide buddy! But how do i avoid the "AppSliced" interruption now that we no longer can download apps directly from iTunes? Thanks in advance.
  9. How would you do this now? You can no longer download apps on Apple's desktop iTunes! Is there a new way to crack apps?
  10. I'm doing this on a iPhone 6S plus, so i would suppose that the binary would be x64, correct? That's how it works right? everything past the iPhone 5c is 64x? Or does it not depend on what device you're doing it on? Is it a matter of if the binary is compiled to 32/64 bit?
  11. Signing it with "ldid -s binary name" did not fix the issue, game still crashes... Is it confirmed to work on ios 9.3?
  12. It surprises me that no one has asked yet... How do i sign the binary after removing the aslr? Right now it only crashes when i try to run the application after removing the aslr... @DiDA
  13. Yup, tried it and it won't work. waiting patiently on an update
  14. Thank you for your reply, i did that from the beginning yes! That wasn't the problem, and it has gladly already been solved.
  15. Oh i did Super happy to finally see some results!
  16. Freaking finally got it to work, just as i said, as AppDelegate didn't exist in this game i found a target class that did and now it works! Thank you so much for all your help Crypto!
  17. Tried it, still no UI pops up after respring and upon launching of the game.. Maybe it's not so weird though as i can't find a target class called AppDelegate in Flex for this game, might have to use another target class that actually exists?
  18. I realised what the problem was and i solved it, now it compiled without errors and after respring i tried launching the game but still no UI poped up... This is so frustrating, been trying all day to get a simple UI to popup but looks like i have to keep trying!
  19. I Tried it and this is what i got from the Terminal while compiling Axels-iPhone:~/minehack root# make package install Makefile:16: *** missing separator. Stop. Axels-iPhone:~/minehack root#
  20. Oh okey, i'm running iOS 9.3.3 on a iPhone 6s+
  21. Ohh shit sorry.... Here's the Makefile And what do you mean? How do i make a preference bundle? Sorry for being such a noob include theos/makefiles/common.mk TWEAK_NAME = minehack minehack_FILES = Tweak.xm minehack_FRAMEWORKS = UIKit include $(THEOS_MAKE_PATH)/tweak.mk after-install:: install.exec "killall -9 SpringBoard"
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