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akke92

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Everything posted by akke92

  1. Not sure what linking means as i'm very new at this but Sure, here they are! Tweak.xm %hook PineGameDelegate -(void)applicationDidBecomeActive:(id)argument { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"This is the Title" message:@"This is the Message" delegate:nil cancelButtonTitle:@"This is the Button Text" otherButtonTitles:nil]; [alert show]; [alert release]; } %end minehack.plist <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>Filter</key> <dict> <key>Bundles</key> <array> <string>DungeonDigger.PineEntertainment.Com</string> </array> </dict> </dict> </plist>
  2. That's the weird thing... I haven't made a patcher so the switches in the settings isn't it. Guess i must have failed on the writing part... But i followed a guide here on the forums and did excacly what i was supposed to do. I've tried this method on 2 different games now and nothing works. All i've done is that i've added a UI Popup to both of the games but no UI pops up when the application becomse active. Do you think you could help me further with this problem? Thank you Crypto!
  3. Ohh... my bad haha! Well i did that instead now, the phone respringed and all that but when i now launch the game i still get nothing..? Do i need to install it manually some way or why isn't it still working?
  4. Thank you mate! one more thing, lets say i just compiled a game cheat i've been working on. I copied the .dylib file and the .plist file into /Library/MobileSubstrate/DynamicLibraries/ and then i respring. But when i launch the game i've installed the cheats for, nothing happens? What might be wrong then? I thought something went wrong in the compiling but if you're telling me this is normal, what might be the problem?
  5. Wow, what a fast response! Thank you for that! So the "Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42." is nothing to worry about?
  6. Hey iosgods! Everytime i'm making .dylib files in Terminal i get the following errors: Axels-iPhone:~ root# cd /var/root/minehack/ Axels-iPhone:~/minehack root# make /var/root/minehack/theos/makefiles/targets/Darwin-arm64/iphone.mk:43: Targeting iOS 4.0 and higher is not supported with iphone-gcc. Forcing clang. /var/root/minehack/theos/makefiles/targets/Darwin-arm64/iphone.mk:53: Deploying to iOS 3.0 while building for 6.0 will generate armv7-only binaries. Making all for tweak minehack... Preprocessing Tweak.xm... Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42. Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42. Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42. Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42. Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42. Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42. Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42. Constants from lexical variables potentially modified elsewhere are deprecated at /private/var/theos/bin/lib/aliased.pm line 42. Compiling Tweak.xm... Linking tweak minehack... Stripping minehack... Signing minehack... Axels-iPhone:~/minehack root# Does anyone know why? Would really appreciate some help on this one! I'm on a iphone 6s+ running ios 9.3.3. Thanks in advance! Best regards, Akke92
  7. Please update to 2.0.7! Airmax, you're the best
  8. Amazing hack! But as the goal on stage 5-11 is to get the boss to 50% health, using One Hit Kill is not possible if you want to progress. Maybe add a Increased damage hack where the player get's to adjust the damage? So that it's possible to clear 5-11? Anyways, great job AirMax!
  9. As mentioned before, the game has been updated to 2.3.3! This hack won't work untill OP updates the hack!
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