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Everything posted by vrtxf
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Hi guys my name is SamuraiPotato and in other news I am a somewhat experienced fullstack developer. I would like to contribute back to iosgods for personal reasons and with that in mind I would like to share my knowledge with you. While it is difficult for me to pin down everything I know in one post or write authentic tutorials in some places I will link to up to date tutorials and material that I find otherwise valuable in web development. My question to you is what are you guys most intered in ? The initial poll attached with 3 questions is so that I can understand the methodology of the information I am going to provide. I would like to add several more questions to this based on what you guys actually want to learn and this can be anything. Some examples: - CLI modules - ES6 - Mobile marketing - Web performant programming languages - Paradigms - Design patterns Literally anything you guys want, if I have knowledge of it I will put it in the poll and create new topics based on what you want to know. For now just answer to this topic so I can gather your initial feedback or answer to any related questions you might have. In case this topic fails to gather the required attention I will make a tutorial every weekend for the next 2 months. Cheers everyone ! Edit 2016/08/12: Added personal project poll and fixed multiple choice for the other questions (sorry about that)
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Actually the game "framework" is made by a brazilian company owned by a google developer. He had a game called battle of littledom or something like that that was dropped and then they made ff jp version based on it. I can confirm that even the map is the same. Now mobius current developer worked on top of that framework and something like battle replay was too complex for them = lazy. You can just record the actions in a text file of few kbs and upload that to the server or in a fs/temporary db that processes these replays. there is no way you can client side hack the values to show you did lower damage when your character has more, I mean once the file is uploaded it wouldn't cause that much load to just check a bit of math from the replay; which would render any kind of hacking almost useless. Now I say this should be in a queue for a couple of reasons: - lower load like you said - bans would not be instant so players would have a difficult time hacking - public replay feature would also make it easy for people to report hackers (in the case they are able to circumvent with apple rollbacks, don't even want to start on this one)
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If you're on a mac you can turn your device off with something called RecBoot-2.2-Mac and put your device into recovery mode, from where you will be able to do restore with 9.3.3. I had to do something similar and rollback from 10b4 to 9.3.3 used the same trick as I didn't have a home button. Taken from http://www.idigitaltimes.com/how-downgrade-ios-10-beta-4-and-restore-ios-933-remove-buggy-beta-iphone-ipad-and-549119 might help you out
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console.log(Math.random(0,1))
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Mod Menu Hack [ARM64] SimCity BuildIt v1.33.1 Cheats +3
vrtxf replied to K_K's topic in Free Jailbreak Cheats
I did, could not get the money to work but the cash did eventually. Had to buy something I had money for, that was the trick. Still happy as green translates into gold anyway ! Cheers everyone -
I'm on 9.3.2 and I believe most hackers who found a hole didn't have enough to make untethered. With more tools attacking apple devices for injection purposes I think most hackers will keep their exploits for 9.4 as it will be the final release before 10. At WWDC they will talk about IOS 10 anyway so it comes down to a logical decision that is not up to us: - if exploited bugs are fixed in 9.3.2 they will be *forced* to release them or at least share to the community because later they will be obsolete - if exploited bugs are not fixed in 9.3.2 they will wait for an official updated on the next versions and roadmap; this is because if they just release an untethered jb tomorrow 1st it will directly and negatively impact apple and they will then take action either against the people that did it or just hotfix the issue and remove that version from seed, sort of nullifying the jb for a clean 9.x experience Why I say this is the nature devices are sold, they are usually with the latest version of the operating system at that time. So most products that are on the market right now are not updated to 9.3.2 but technically speaking that is the latest version, even if in beta. So if hackers release untethered tomorrow apple can just patch it so their current ios 9 devices will be sold without the possibility of being exploited. Obviously, such a scenario has happened before with ios 6 or 7 if I remember correctly and we've seen different jailbreak release schedules for ios 8 specifically due to that reason. Right now most people with ios 8 devices are happy; with the rest of us on 9.x having a somewhat rocky experience. A difference of 2-3 weeks in releasing a good untethered can make a big difference for us users and the future itself. Most of the time apple devices are not updated automatically like windows, you still have to click on it. There is a big chance that retroactively many more users will benefit from a working 9.3 final or 9.4 jailbreak 1-2 years from now when we are still buying ios 9 devices from the store. From a developer perspective there is also the prospect of bribing, I really think the fastest way to find a working hack if you got nothing so far is to go to WMDC see who worked on ios 10 and either ask them what "breaking" changes they implemented or fundamental architectural decisions (or just bribe them for the CVS itself). Fact is, jailbreak owners are very smart people, they are in this game for a while and they know better than us when to release stuff so it is better for the community. While this is all a happy ending story I must add that most of this information is actually taken from real life, as apple shadow companies regularily sponsor jailbreak jailhackatons for prices from 1 to 5 million. It's a very cheap and tricky way to find out the smaller entrance points as these companies don't really pay unless you can manage to demo a fully untethered jb. The last one I checked out had the premise of making a fully tethered jb by using only the browser. A small team of people managed to find 4 unaccounted exploits during that hackaton and managed to demo an untethered jb but they ultimately didn't get paid because the browser was not the only entry point. In doing so, the company sponsoring that hackaton snatched 4 new exploits that weren't shared in the community at the time with 1 guy from evaders fanbois saying only 1 was completely unknown. That specific hackaton was reported by some media outlets because it was pure bullshit and shortly after I saw many websites on the internet promoting the browser exploit (the site I visited back then actually had malware that's the reason I had to update to 9.3.0 on my ipad ) So short story is there's big drama and trucks of money being made by exploiting apple devices and while apple (maybe) tries to protect their customers, hackers (surely) try to protect the open source idea ... everyone else is just trying to hack into the app store because it has 80% revenue. If you add this to the fact that from the % of people having a jailbroken device compared to the number of people having jailbroken a device to *CODE* on it is like 1/100 at least, it is unlikely we will get more freedom in the future. My advice is follow the jailbreakers you respect on twitter, wait, or if you have any specific coding needs invest in an older device with your targeted version. If all you really need to do is hack a game consider quitting that game - if you logically are looking for a faster way to progress it means the game is not "fair" or it is not fair to waste your time on it (obviously doing something you feel is lower than you will get you into more trouble, with yourself); TLDR if everyone is hacking a game and you cannot it might make more sense to take a break, enjoy the sun for a while, or everything else you cherish in life ! Peace
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Mod Menu Hack [ARM64] SimCity BuildIt v1.33.1 Cheats +3
vrtxf replied to K_K's topic in Free Jailbreak Cheats
I installed this a few times, synced with ipad via game center, everything worked great except the cash. Testing the tweak out a bit, the 3 different combinations add up to 15 combinations. While I am unsure I tried them all out, hierarchically speaking the population hack is instant, the level hack gets activated by leveling up (tested using a lvl 26 account, I wouldn't get levels until I made level 27, then I would get 1/sec). I don't know the cash trigger but I couldn't get around it -
Still needs this part: table.ipb_table td { border-bottom: 2px solid orangered; } changed into: table.ipb_table td { border-bottom: 2px solid #161616; } --- Notice the color of the top border and bottom border was previously #161616 - only the size was broken; I added both solutions because I didn't know how it was meant to be 1 or 2 pixels, apologies for that !
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Hi guys I'm going to use this thread to report potential issues and fixes for the ui of the website (mostly the dark theme since I totally love it) in the /* CSS: custom*/ block there is table.ipb_table td { ... border-bottom: 1px solid #161616; } this should change to 2px to match the he hover color or the hover property, namely: .iosgodshover tr:hover td { .. border-bottom: 2px solid orangered; } changed into: .iosgodshover tr:hover td { ... border-bottom-color: orangered; } Depending on preference, if the border should be 2px on hover then the normal state should be 2px as well. Otherwise the shorthand doesn't need to be re-applied. Assuming this all gets compiled into the generated content it doesn't make sense to post line numbers. Will add more if I find issues, cheers !
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Hack SimCity BuildIt Cheat (All Versions) - No Jailbreak
vrtxf replied to a topic in Save Game Cheats
Does this work for people ? I couldn't copy the files on beta 9.3 ipad, while on 9.0 iphone it gives me error. I tried the workaround posted by someone and downloaded an earlier version of the app but that didn't work either ;/