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conseal

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Posts posted by conseal

  1. @nhat5 My 64bit 9.3.3 and 32bit 8.1.2 is very stable for the last two updates. Opening control center is swiping up from the bottom of the screen, notification center is swiping down from the top.

    I personally prefer pressing home button then enter the game again.

    Cydia tweaks could cause unexpected crashing, try to narrow down using crashreporter from cydia, and disable the possible suspect. 

  2. 51 minutes ago, Doot22 said:

    Damage Multiplier gives godmode to enemies when enabled. Other than that, everything works fine. Haven't had the Mod function this well since August or so ? So thank you!

    Make sure the number of monster on modmenu is same than the monster used on the stage. Set to 4 for arena, 5 for dungeon, etc.

    And press home button, then enter the game again

  3. Thank you guys for the update!

    I can confirm UnPhasable that there could be instant win, but that happened to me when I put empty "Damage multiplier".

    It feels similar to the last version, but this time the mod gave me consistent bomb damage, the last one gave me varied damage across enemies.

    The "first turn" is always buggy for me before Archangel04 had his exams, so my settings are exactly like the previous version, damage multiplier - godmode are on. The number of monster is different according to the map (Put 3 for GW, 5 for dun, etc), and the Damage multiplier is 1. This gave me godmode on all my monster and allow to do damage to the enemies.

    So far my damage to enemies are quite consistent, just becareful when using first turn, I had to restart my apps to get it back to normal.

  4. On 10/22/2017 at 9:40 PM, UnPhasable said:

    Yes. iOS 10.1.1

    All I could think is probably due to the new type of processor on your ipad, perhaps trying on older device?

    The latest download updates has not messed up with the current state of partial mods for me, it works fine although I am avoiding anything related to rift due to unpredictable damage output.

    No CD works as it should, and somehow I also get partial immunity if Damage Multiplier is ON with no value, and the Godmode also ON. It only caused damage from odds skill or bomb/dot. The monster count on my device is necessary only to make my monster able to deal damage to enemy, if I set one, only first monster can do damage etc..

    Still waiting for proper fix, hopefully @Archangel04  have some spare time soon

  5. 4 hours ago, UnPhasable said:

    Took your advice and installed crashreporter.

     

    The game crashes on me very often, usually as a monster on my team is attacking, just a moment before the damage pops up.

     

    This is basically what is shown each time for "syslog' 

      Hide contents


    Sun Oct 22 00:19:21 2017: ReportCrash (com.apple.console): MS:Notice: Injecting: com.apple.CrashReporter [ReportCrash] (1348.00)
    Sun Oct 22 00:19:21 2017: ReportCrash (com.apple.console): MS:Notice: Loading: /Library/MobileSubstrate/DynamicLibraries/CrashReporter.dylib
    Sun Oct 22 00:19:21 2017: ReportCrash (com.apple.console): MS:Notice: Loading: /Library/MobileSubstrate/DynamicLibraries/RocketBootstrap.dylib
    Sun Oct 22 00:19:21 2017: ReportCrash (com.apple.console): MS:Error: binary does not support this cpu type
    Sun Oct 22 00:19:21 2017: ReportCrash (com.apple.console): MS:Error: failure to check SummonersWariOSGodsComAuth.dylib

     

    It doesn't show a suspect. 

    The crash is different than mine, was it crashing on your ipad pro?

  6. 9 hours ago, UnPhasable said:

    I do wish you luck with the jailbreak! 

     

    The no cooldown works fine. Only issue I ran into was when trying to toggle it in the middle of a fight. I've tried with other options on and off as well and each time I toggled it in the middle of a fight it would crash my game. I'd have to end the process in the multi-task window before I could open it up again.

     

    The yellow box and "NULL" popping up doesn't bother me at all. As stated I will be using Auto for most of my fights so I will not even notice it's there once I start using it. The same will also apply to most people here, I'm sure. 

     

    I'm on iOS 10.1.1 and I removed any other tweaks from Cydia that may impact it. I have uninstalled and re-installed the game as well as the .deb from you guys. Not sure what the issue is, but it's not that big of a deal. 

    Try CrashReporter from BigBoss repo to narrow down the real cause, it helps to see your crash log without going into too much details.

    On another note, the Godmode somehow works, and could be what @Archangel04 is intending to achieve; to omit entering the number of monster.

    My settings: Godmode + Dmg multi is on, with no content on the Dmg multiplier, and 1 monster count. No CD, Max Acc, Anti Ban are all on.

    The effect: all monster received 0 dmg, but only two of my first monster can do dmg to enemy. This condition are valid on every type of map. The dmg to the enemy varied greatly but most of the time are within acceptable limit.

  7. 1 hour ago, Deivide said:

    Yes but the non jailbreak version of the hack are not a mod menu Hack so you cant turn it on and off.

     

    This section is for jailbroken device.

    All I am saying is, instead of waiting for a month until Archangel finish his exam, maybe @DiDA could update the mod with just no cooldown.

    I believe some of us already expressed that no cooldown is fine. And has proven to be useful.

    • Like 1
  8. No, it means both us and the enemy has no cooldown, but its easy to use, for example when fighting those who can revive itself like the0:

     

    set to manual with 1x speed and enable the no cooldown, 

    Use the third skill on the0 to get his endure

    immediately uncheck the no cooldown before his endure is up

    when theo endure is up, enable the no cooldown again.

    this way you'd get to kill him while maintaining no cooldown on your team.

    • Like 2
  9. 2 hours ago, DiDA said:

    I can update it but 2 features are usually always broken. :p

     

    Yes pls do without the 2 crucial features, partial update is better than no update.

    the no cooldown is linked to enemy but can be very useful, it has saved some of my guild war that eventually leads to narrow win against enemy.

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