When any game mode starts I get this
Exception: Received data is too short: 102 < 102072296
CriticalOps.BinarySerializedData.Deserialize (System.Byte[] data, Int32 offset)
CriticalOps.Gameplay.GameNetworkHandler.OnNetworkCharacterPositionUpdate (System.Collections.Generic.Dictionary`2 parameters)
CriticalOps.NetworkEventHandler.Handle (Byte code, System.Collections.Generic.Dictionary`2 parameters)
PhotonManager.OnEvent (ExitGames.Client.Photon.EventData eventData)
ExitGames.Client.Photon.PeerBase.DeserializeMessageAndCallback (System.Byte[] inBuff)
ExitGames.Client.Photon.EnetPeer.DispatchIncomingCommands ()
ExitGames.Client.Photon.PhotonPeer.DispatchIncomingCommands ()
ExitGames.Client.Photon.PhotonPeer.Service ()
Manager`1[T].Update ()