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steezy.andress

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Everything posted by steezy.andress

  1. Yea I've noticed it works now thanks
  2. Now I got this... iPhone:~ mobile$ su Password: iPhone:/var/mobile root# cd /var/mobile/starwarfare2hack iPhone:/var/mobile/starwarfare2hack root# make /bin/sh: /var/mobile/starwarfare2hack/theos/bin/target.pl: /usr/bin/perl: bad interpreter: No such file or directory theos/makefiles/common.mk:103: *** You did not specify a target, and the "iphone" platform does not define a default target. Stop. iPhone:/var/mobile/starwarfare2hack root#
  3. Alright I got the 7.1 SDK but I still got this Last login: Thu Oct 1 07:01:03 on ttys000 iPhone:~ mobile$ su Password: iPhone:/var/mobile root# cd /var/mobile/starwarfare2hack iPhone:/var/mobile/starwarfare2hack root# make /var/mobile/starwarfare2hack/theos/makefiles/targets/Darwin-arm64/iphone.mk:43: Targeting iOS 4.0 and higher is not supported with iphone-gcc. Forcing clang. /var/mobile/starwarfare2hack/theos/makefiles/targets/Darwin-arm64/iphone.mk:53: Deploying to iOS 3.0 while building for 6.0 will generate armv7-only binaries. Making all for tweak StarWarfare2Hack... Preprocessing Tweak.xm... Compiling Tweak.xm... In file included from <built-in>:181: In file included from <command line>: In file included from /var/mobile/starwarfare2hack/theos/Prefix.pch:4: In file included from /var/mobile/starwarfare2hack/theos/sdks/iPhoneOS7.1.sdk/System/Library/Frameworks/UIKit.framework/Headers/UIKit.h:10: In file included from /var/mobile/starwarfare2hack/theos/sdks/iPhoneOS7.1.sdk/System/Library/Frameworks/UIKit.framework/Headers/UIAccessibility.h:13: In file included from /var/mobile/starwarfare2hack/theos/sdks/iPhoneOS7.1.sdk/System/Library/Frameworks/UIKit.framework/Headers/UIAccessibilityAdditions.h:10: In file included from /var/mobile/starwarfare2hack/theos/sdks/iPhoneOS7.1.sdk/System/Library/Frameworks/UIKit.framework/Headers/UIPickerView.h:11: In file included from /var/mobile/starwarfare2hack/theos/sdks/iPhoneOS7.1.sdk/System/Library/Frameworks/UIKit.framework/Headers/UITableView.h:11: In file included from /var/mobile/starwarfare2hack/theos/include/UIKit/UISwipeGestureRecognizer.h:10: In file included from /var/mobile/starwarfare2hack/theos/sdks/iPhoneOS7.1.sdk/System/Library/Frameworks/UIKit.framework/Headers/UISwipeGestureRecognizer.h:9: In file included from /var/mobile/starwarfare2hack/theos/include/UIKit/UIGestureRecognizer.h:6: In file included from /var/mobile/starwarfare2hack/theos/include/UIKit/UIKit-Structs.h:15: In file included from /var/mobile/starwarfare2hack/theos/sdks/iPhoneOS7.1.sdk/System/Library/Frameworks/QuartzCore.framework/Headers/QuartzCore.h:9: In file included from /var/mobile/starwarfare2hack/theos/sdks/iPhoneOS7.1.sdk/System/Library/Frameworks/QuartzCore.framework/Headers/CoreAnimation.h:30: In file included from /var/mobile/starwarfare2hack/theos/include/QuartzCore/CAValueFunction.h:9: In file included from /var/mobile/starwarfare2hack/theos/include/QuartzCore/QuartzCore-Structs.h:11: In file included from /var/mobile/starwarfare2hack/theos/include/IOSurface/IOSurface.h:20: /var/mobile/starwarfare2hack/theos/include/IOSurface/IOSurfaceAPI.h:251:1: error: unknown type name 'xpc_object_t'; did you mean 'io_object_t'? xpc_object_t IOSurfaceCreateXPCObject(IOSurfaceRef aSurface... ^ /var/mobile/starwarfare2hack/theos/include/IOKit/IOTypes.h:169:21: note: 'io_object_t' declared here typedef mach_port_t io_object_t; ^ In file included from <built-in>:181: In file included from <command line>: In file included from /var/mobile/starwarfare2hack/theos/Prefix.pch:4: In file included from /var/mobile/starwarfare2hack/theos/sdks/iPhoneOS7.1.sdk/System/Library/Frameworks/UIKit.framework/Headers/UIKit.h:10: In file included from /var/mobile/starwarfare2hack/theos/sdks/iPhoneOS7.1.sdk/System/Library/Frameworks/UIKit.framework/Headers/UIAccessibility.h:13: In file included from /var/mobile/starwarfare2hack/theos/sdks/iPhoneOS7.1.sdk/System/Library/Frameworks/UIKit.framework/Headers/UIAccessibilityAdditions.h:10: In file included from /var/mobile/starwarfare2hack/theos/sdks/iPhoneOS7.1.sdk/System/Library/Frameworks/UIKit.framework/Headers/UIPickerView.h:11: In file included from /var/mobile/starwarfare2hack/theos/sdks/iPhoneOS7.1.sdk/System/Library/Frameworks/UIKit.framework/Headers/UITableView.h:11: In file included from /var/mobile/starwarfare2hack/theos/include/UIKit/UISwipeGestureRecognizer.h:10: In file included from /var/mobile/starwarfare2hack/theos/sdks/iPhoneOS7.1.sdk/System/Library/Frameworks/UIKit.framework/Headers/UISwipeGestureRecognizer.h:9: In file included from /var/mobile/starwarfare2hack/theos/include/UIKit/UIGestureRecognizer.h:6: In file included from /var/mobile/starwarfare2hack/theos/include/UIKit/UIKit-Structs.h:15: In file included from /var/mobile/starwarfare2hack/theos/sdks/iPhoneOS7.1.sdk/System/Library/Frameworks/QuartzCore.framework/Headers/QuartzCore.h:9: In file included from /var/mobile/starwarfare2hack/theos/sdks/iPhoneOS7.1.sdk/System/Library/Frameworks/QuartzCore.framework/Headers/CoreAnimation.h:30: In file included from /var/mobile/starwarfare2hack/theos/include/QuartzCore/CAValueFunction.h:9: In file included from /var/mobile/starwarfare2hack/theos/include/QuartzCore/QuartzCore-Structs.h:11: In file included from /var/mobile/starwarfare2hack/theos/include/IOSurface/IOSurface.h:20: /var/mobile/starwarfare2hack/theos/include/IOSurface/IOSurfaceAPI.h:251:62: error: expected function body after function declarator ...IOSurfaceCreateXPCObject(IOSurfaceRef aSurface) XPC_RETURNS_... ^ /var/mobile/starwarfare2hack/theos/include/IOSurface/IOSurfaceAPI.h:255:43: error: unknown type name 'xpc_object_t'; did you mean 'io_object_t'? IOSurfaceRef IOSurfaceLookupFromXPCObject(xpc_object_t xobj... ^ /var/mobile/starwarfare2hack/theos/include/IOKit/IOTypes.h:169:21: note: 'io_object_t' declared here typedef mach_port_t io_object_t; ^ 3 errors generated. make[2]: *** [obj/Tweak.xm.e307a184.o] Error 1 make[1]: *** [internal-library-all_] Error 2 make: *** [starWarfare2Hack.all.tweak.variables] Error 2 iPhone:/var/mobile/starwarfare2hack root#
  4. Alright I'll give it a shotand where do I get the 7.1 SDK?
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