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MM button not showing up IOS11


AxCE

13 posts in this topic

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jo im so f***ing tired of ths sh!t i tred for so long to get this sh!t working..

I tried to install shmoos MM and it showed up.

When i tried to add new offsets/buttons/colors to the Menu, the changes just didn't apply to the Menu.

So i made a new project, with a different name.  I changed the basic stuff and tried to compile it but its not showing up.

(the app bundle is correct, the color of the button should be visible and the app delegate is correct)

here's my tweak.xm:

#include "Macros.h"
 
/*****************************/
// Please see sample.xm for sample menu code.
 
// title of your menu
static NSString *const title = @"Stampede Hack";
 
// who made the hack?
static NSString *const credits = @"AxCE";
 
// what font do you want the text to be? don't put anything for the default font
static NSString *const font = @"";
 
// should the menu have a blurred background? true or false
// FYI: this won't always look pretty
static const bool blur = false;
 
// blur style
// you MUST pick from these three: UIBlurEffectStyleExtraLight, UIBlurEffectStyleLight, or UIBlurEffectStyleDark
// *** If you opted for no blur background, this is ignored. However, you still need to fill it in. ***
static const UIBlurEffectStyle blurStyle = UIBlurEffectStyleExtraLight;
 
// A complete list of fonts can be found here: http://iosfonts.com/
/******************************/
 
%hook UnityAppController
 
- (void)applicationDidBecomeActive:(id)arg0 {
    /* For iOS 11 compatibility, the theme color must be here. */
    /* The overall color for the menu and the button. */
    /* If you want a custom color, use rgb(color code) */
    /* Use rgb(arc4random_uniform(0xFFFFFF)) for a random color each launch. */
    UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);
 
    UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view;
 
    UIButton *openButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
    openButton.frame = CGRectMake((main.frame.size.width/2)-15, (main.frame.size.height/2)+75, 30, 30);
    openButton.backgroundColor = [UIColor clearColor];
    openButton.layer.cornerRadius = 16;
    openButton.layer.borderWidth = 2;
    openButton.layer.borderColor = themeColor.CGColor;
    [openButton addTarget:self action:@selector(wasDragged:withEvent:)
    forControlEvents:UIControlEventTouchDragInside];
    [openButton addTarget:self action:@selector(showMenu)
    forControlEvents:UIControlEventTouchDownRepeat];
 
    if(!buttonAdded){
        timer(5){
            UIWindow *main = [UIApplication sharedApplication].keyWindow.rootViewController.view;
            menu = [[ModMenu alloc] initWithTitle:title credits:credits fontName:font theme:themeColor blur:blur blurStyle:blurStyle];
 
            /*
            Add features below this comment. Feel free to delete this comment if you're comfortable with how this menu works.
 
            Things are added to the menu in the order you have added them.
 
            A Hack is a switch that contains offsets, hacked hexes, and original hexes. Straightforward.
            To create one, call addHack.
            addHack is called as follows: addHack(@"Hack Name", @"The description of your hack", themeColor, {offsets}, {hacked hexes}, {original hexes});
            For example:
            addHack(@"Infinite Ammo", @"Ammo doesn't run out.", themeColor, {0x1001B292A}, {0xC0035FD6}, {0xD213AEB5});
            You can also have multiple offsets, hacked hexes, and original hexes. There's no limit to the number of offsets you can have! For example:
            addHack(@"No Recoil", @"No recoil prevents any recoil from being applied when you shoot.", themeColor, {0x356a7c, 0x110f0a}, {0x7047, 0x7047}, {0xf0b5, 0xf0b5});
           
            A Hook is a switch that used to hook a function and apply a feature. This doesn't make much sense because you cannot "unhook" a function if
            the user wants the feature off. It currently serves no purpose except for backward compatibility. All it does is turn on or off now.
 
            A SliderHook is a slider that can be customized to have a minimum and maximum value.
            Good for hooking a function and returning user-specified values. To create one, call addSliderHook.
            addSliderHook is called as follows: addSliderHook(@"Hack Name", @"Description of your hack", themeColor, initial value, minimum value, maximum value);
            For example:
            addSliderHook(@"Adjust Field of View", @"Adjust your field of view.", themeColor, 0, 100, 50);
            To get the value of a SliderHook:
            float value = [SliderHook getSliderValueForHook:@"hack name here"];
            int value = (int)[SliderHook getSliderValueForHook:@"hack name here"];
 
            A TextfieldHook is a textfield. Again, good for hooking a function and returning user-specified values.
            To create one, call addTextfieldHook.
            addTextfieldHook is called as follows: addTextfieldHook(@"Hack name", @"Description of your hack", themeColor);
            For example:
            addTextfieldHook(@"Set Gems", @"Set your gem amount.", themeColor);
            To get the value of a TextfieldHook:
            NSString *value = [TextfieldHook getTextfieldValueForHook:@"hack name here"];
            float value = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] floatValue];
            int value = [[TextfieldHook getTextfieldValueForHook:@"hack name here"] intValue];
 
            A Switch does nothing but turn on or off. Useful when you are in a hooked function and need to know when to call a function or mod an instance variable.
            Since it doesn't do anything but turn on or off, it is essentially the same thing as a Hook.
            To create one, call addSwitch.
            addSwitch is called as follows:
            addSwitch(@"Hack name", @"Description of your hack", themeColor);
            For example:
            addSwitch(@"Kill Everyone", @"Kill everyone in the lobby", themeColor);
            To test whether or not a Switch is on:
            bool on = [Switch getSwitchOnForSwitch:@"hack name here"];
 
            If you want to use writeData in your Tweak.xm, now you can! Call writeData like you normally would.
            Call writeData after the menu has been created. If you use it where you add features, you'll be fine.
 
            Handle hooking with the HOOK and HOOK_NO_ORIG macros. I decided to let you guys handle hooking because
            it is too troublesome to make sure I handle cases where you guys pass parameters incorrectly.
 
            If I wanted to hook a function called LocalPlayer::Update at 0x1001B762A with a pointer to the original function, I would do this:
            HOOK(0x1001B762A, _LocalPlayer_Update, LocalPlayer_Update);
 
            Where _LocalPlayer_Update is the function you write, and LocalPlayer_Update is the pointer to the original function.
 
            You can use HOOK_NO_ORIG if you don't need the pointer to the original function:
            HOOK_NO_ORIG(0x1001B762A, _LocalPlayer_Update);
 
            If that is too confusing, you can always just use MSHookFunction. HOOK and HOOK_NO_ORIG just wrap MSHookFunction in a cleaner call.
            */
 
            // add features here!
 
 addHack(@"Test", @"Ammo doesn't run out.", themeColor, {0x1001B292A}, {0xC0035FD6}, {0xD213AEB5});
 
 
 
 
 
            [main addSubview:openButton];
            [main addSubview:menu];
 
            buttonAdded = true;
        });
    }
 
    %orig;
}
 
%new
- (void)showMenu {
    [menu show];
}
 
%new
- (void)wasDragged:(UIButton *)button withEvent:(UIEvent *)event
{
    UITouch *touch = [[event touchesForView:button] anyObject];
 
    CGPoint previousLocation = [touch previousLocationInView:button];
    CGPoint location = [touch locationInView:button];
    CGFloat delta_x = location.x - previousLocation.x;
    CGFloat delta_y = location.y - previousLocation.y;
 
    button.center = CGPointMake(button.center.x + delta_x, button.center.y + delta_y);
}
%end
 
void addHack(NSString *name, NSString *description, UIColor *theme, std::initializer_list<uint64_t> offsets, std::initializer_list<uint64_t> hackedHexes, std::initializer_list<uint64_t> originalHexes){
    if(menu == nil)
        return;
   
    std::vector<uint64_t> offsetVector;
    std::vector<uint64_t> hackedHexVector;
    std::vector<uint64_t> originalHexVector;
   
    offsetVector.insert(offsetVector.begin(), offsets.begin(), offsets.end());
    hackedHexVector.insert(hackedHexVector.begin(), hackedHexes.begin(), hackedHexes.end());
    originalHexVector.insert(originalHexVector.begin(), originalHexes.begin(), originalHexes.end());
   
    Hack *h = [[Hack alloc] initWithHackName:name info:description fontName:font theme:theme offset:offsetVector hackedHex:hackedHexVector originalHex:originalHexVector];
    [menu addHack:h];
}
 
void addHook(NSString *name, NSString *description, UIColor *theme){
    if(menu == nil)
        return;
   
    Hook *h = [[Hook alloc] initWithHookName:name info:description fontName:font theme:theme];
    [menu addHook:h];
}
 
void addSliderHook(NSString *name, NSString *description, UIColor *theme, float initialValue, float minValue, float maxValue){
    if(menu == nil)
        return;
 
    if(minValue > maxValue)
        return;
   
    SliderHook *sh = [[SliderHook alloc] initWithSliderHookName:name info:description fontName:font theme:theme initialValue:initialValue minValue:minValue maxValue:maxValue];
    [menu addHook:sh];
}
 
void addTextfieldHook(NSString *name, NSString *description, UIColor *theme){
    if(menu == nil)
        return;
   
    TextfieldHook *th = [[TextfieldHook alloc] initWithTextfieldHookName:name info:description fontName:font theme:theme];
    [menu addHook:th];
}
 
void addSwitch(NSString *name, NSString *description, UIColor *theme){
    if(menu == nil)
        return;
   
    Switch *s = [[Switch alloc] initWithSwitchName:name info:description fontName:font theme:theme];
    [menu addHook:s];
}
 
void writeData(uint64_t offset, uint64_t hex){
    if(menu == nil)
        return;
   
    [menu writeTo:offset withHex:hex];
}

 

Someone please help me.

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1 hour ago, Laxus said:

Run: make clean package everytime you compile. 

i did, and got this:

iPhone5x:/var/mobile/stampedecheat root# make clean package
==> Cleaning
> Making clean in ww
make[1]: Entering directory '/private/var/mobile/stampedecheat/ww'
==> Cleaning
make[1]: Leaving directory '/private/var/mobile/stampedecheat/ww'
> Making all for tweak StampedeCheat
==> Preprocessing Tweak.xm
==> Compiling ModMenu.mm (arm64)…
==> Compiling Hack.mm (arm64)…
==> Compiling Hook.mm (arm64)…
==> Compiling SliderHook.mm (arm64)…
==> Compiling TextfieldHook.mm (arm64)…
==> Compiling InfoView.mm (arm64)…
==> Compiling Switch.mm (arm64)…
==> Compiling Tweak.xm (arm64)…
Tweak.xm:34:59: error: expected ')'
    UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);
                                                          ^
Tweak.xm:34:27: note: to match this '('
    UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);
                          ^
/var/mobile/stampedecheat/Macros.h:46:24: note: expanded from macro 'rgb'
 colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 \
                       ^
Tweak.xm:34:59: error: expected ')'
    UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);
                                                          ^
Tweak.xm:34:27: note: to match this '('
    UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);
                          ^
/var/mobile/stampedecheat/Macros.h:46:23: note: expanded from macro 'rgb'
 colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 \
                      ^
Tweak.xm:34:59: error: expected ')'
    UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);
                                                          ^
Tweak.xm:34:27: note: to match this '('
    UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);
                          ^
/var/mobile/stampedecheat/Macros.h:46:15: note: expanded from macro 'rgb'
 colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 \
              ^
Tweak.xm:34:59: error: expected ']'
    UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);
                                                          ^
Tweak.xm:34:27: error: invalid operands to binary expression ('void (^)()' and '                                     int')
    UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);
                          ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/mobile/stampedecheat/Macros.h:46:34: note: expanded from macro 'rgb'
 colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 \
                        ~~~~~~~~ ^ ~~~~~~~~
5 errors generated.
make[3]: *** [/var/theos/makefiles/instance/rules.mk:246: /var/mobile/stampedech                                     eat/.theos/obj/debug/arm64/Tweak.xm.93196aa9.o] Error 1
rm /var/mobile/stampedecheat/.theos/obj/debug/arm64/Tweak.xm.mm
make[2]: *** [/var/theos/makefiles/instance/library.mk:33: /var/mobile/stampedec                                     heat/.theos/obj/debug/arm64/StampedeCheat.dylib] Error 2
make[1]: *** [/var/theos/makefiles/instance/library.mk:24: internal-library-all_                                     ] Error 2
make: *** [/var/theos/makefiles/master/rules.mk:123: StampedeCheat.all.tweak.var                                     iables] Error 2
iPhone5x:/var/mobile/stampedecheat root# make clean package
==> Cleaning
> Making clean in ww
make[1]: Entering directory '/private/var/mobile/stampedecheat/ww'
==> Cleaning
make[1]: Leaving directory '/private/var/mobile/stampedecheat/ww'
> Making all for tweak StampedeCheat
==> Preprocessing Tweak.xm
==> Compiling ModMenu.mm (arm64)…
==> Compiling Hack.mm (arm64)…
==> Compiling Hook.mm (arm64)…
==> Compiling SliderHook.mm (arm64)…
==> Compiling Switch.mm (arm64)…
==> Compiling TextfieldHook.mm (arm64)…
==> Compiling InfoView.mm (arm64)…
==> Compiling Tweak.xm (arm64)…
==> Linking tweak StampedeCheat (arm64)…
Undefined symbols for architecture arm64:
  "__Unwind_Resume", referenced from:
      addHack(NSString*, NSString*, UIColor*, std::initializer_list<unsigned lon                                     g long>, std::initializer_list<unsigned long long>, std::initializer_list<unsign                                     ed long long>) in Tweak.xm.93196aa9.o
      void std::vector<unsigned long long, std::allocator<unsigned long long> >:                                     :_M_range_insert<unsigned long long const*>(__gnu_cxx::__normal_iterator<unsigne                                     d long long*, std::vector<unsigned long long, std::allocator<unsigned long long>                                      > >, unsigned long long const*, unsigned long long const*, std::forward_iterato                                     r_tag) in Tweak.xm.93196aa9.o
      std::vector<unsigned long long, std::allocator<unsigned long long> >::vect                                     or(std::vector<unsigned long long, std::allocator<unsigned long long> > const&)                                      in Tweak.xm.93196aa9.o
      std::_Vector_base<unsigned long long, std::allocator<unsigned long long> >                                     ::_Vector_base(unsigned long, std::allocator<unsigned long long> const&) in Twea                                     k.xm.93196aa9.o
      -[ModMenu show] in ModMenu.mm.93196aa9.o
      -[ModMenu hackToggled:] in ModMenu.mm.93196aa9.o
      std::vector<unsigned long long, std::allocator<unsigned long long> >::oper                                     ator=(std::vector<unsigned long long, std::allocator<unsigned long long> > const                                     &) in Hack.mm.93196aa9.o
      ...
  "std::terminate()", referenced from:
      ___clang_call_terminate in Tweak.xm.93196aa9.o
      ___clang_call_terminate in Hack.mm.93196aa9.o
  "operator delete(void*)", referenced from:
      __gnu_cxx::new_allocator<unsigned long long>::deallocate(unsigned long lon                                     g*, unsigned long) in Tweak.xm.93196aa9.o
      __gnu_cxx::new_allocator<unsigned long long>::deallocate(unsigned long lon                                     g*, unsigned long) in ModMenu.mm.93196aa9.o
      __gnu_cxx::new_allocator<unsigned long long>::deallocate(unsigned long lon                                     g*, unsigned long) in Hack.mm.93196aa9.o
  "operator new(unsigned long)", referenced from:
      __gnu_cxx::new_allocator<unsigned long long>::allocate(unsigned long, void                                      const*) in Tweak.xm.93196aa9.o
      __gnu_cxx::new_allocator<unsigned long long>::allocate(unsigned long, void                                      const*) in Hack.mm.93196aa9.o
  "___cxa_begin_catch", referenced from:
      void std::vector<unsigned long long, std::allocator<unsigned long long> >:                                     :_M_range_insert<unsigned long long const*>(__gnu_cxx::__normal_iterator<unsigne                                     d long long*, std::vector<unsigned long long, std::allocator<unsigned long long>                                      > >, unsigned long long const*, unsigned long long const*, std::forward_iterato                                     r_tag) in Tweak.xm.93196aa9.o
      ___clang_call_terminate in Tweak.xm.93196aa9.o
      unsigned long long* std::vector<unsigned long long, std::allocator<unsigne                                     d long long> >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator<unsigned long                                      long const*, std::vector<unsigned long long, std::allocator<unsigned long long>                                      > > >(unsigned long, __gnu_cxx::__normal_iterator<unsigned long long const*, std                                     ::vector<unsigned long long, std::allocator<unsigned long long> > >, __gnu_cxx::                                     __normal_iterator<unsigned long long const*, std::vector<unsigned long long, std                                     ::allocator<unsigned long long> > >) in Hack.mm.93196aa9.o
      ___clang_call_terminate in Hack.mm.93196aa9.o
  "___cxa_call_unexpected", referenced from:
      std::vector<unsigned long long, std::allocator<unsigned long long> >::~vec                                     tor() in Tweak.xm.93196aa9.o
      std::_Vector_base<unsigned long long, std::allocator<unsigned long long> >                                     ::~_Vector_base() in Tweak.xm.93196aa9.o
      std::vector<unsigned long long, std::allocator<unsigned long long> >::~vec                                     tor() in ModMenu.mm.93196aa9.o
      std::_Vector_base<unsigned long long, std::allocator<unsigned long long> >                                     ::~_Vector_base() in ModMenu.mm.93196aa9.o
      std::_Vector_base<unsigned long long, std::allocator<unsigned long long> >                                     ::~_Vector_base() in Hack.mm.93196aa9.o
      std::vector<unsigned long long, std::allocator<unsigned long long> >::~vec                                     tor() in Hack.mm.93196aa9.o
  "___cxa_end_catch", referenced from:
      void std::vector<unsigned long long, std::allocator<unsigned long long> >:                                     :_M_range_insert<unsigned long long const*>(__gnu_cxx::__normal_iterator<unsigne                                     d long long*, std::vector<unsigned long long, std::allocator<unsigned long long>                                      > >, unsigned long long const*, unsigned long long const*, std::forward_iterato                                     r_tag) in Tweak.xm.93196aa9.o
      unsigned long long* std::vector<unsigned long long, std::allocator<unsigne                                     d long long> >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator<unsigned long                                      long const*, std::vector<unsigned long long, std::allocator<unsigned long long>                                      > > >(unsigned long, __gnu_cxx::__normal_iterator<unsigned long long const*, std                                     ::vector<unsigned long long, std::allocator<unsigned long long> > >, __gnu_cxx::                                     __normal_iterator<unsigned long long const*, std::vector<unsigned long long, std                                     ::allocator<unsigned long long> > >) in Hack.mm.93196aa9.o
  "___cxa_rethrow", referenced from:
      void std::vector<unsigned long long, std::allocator<unsigned long long> >:                                     :_M_range_insert<unsigned long long const*>(__gnu_cxx::__normal_iterator<unsigne                                     d long long*, std::vector<unsigned long long, std::allocator<unsigned long long>                                      > >, unsigned long long const*, unsigned long long const*, std::forward_iterato                                     r_tag) in Tweak.xm.93196aa9.o
      unsigned long long* std::vector<unsigned long long, std::allocator<unsigne                                     d long long> >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator<unsigned long                                      long const*, std::vector<unsigned long long, std::allocator<unsigned long long>                                      > > >(unsigned long, __gnu_cxx::__normal_iterator<unsigned long long const*, std                                     ::vector<unsigned long long, std::allocator<unsigned long long> > >, __gnu_cxx::                                     __normal_iterator<unsigned long long const*, std::vector<unsigned long long, std                                     ::allocator<unsigned long long> > >) in Hack.mm.93196aa9.o
  "___gxx_personality_v0", referenced from:
      addHack(NSString*, NSString*, UIColor*, std::initializer_list<unsigned lon                                     g long>, std::initializer_list<unsigned long long>, std::initializer_list<unsign                                     ed long long>) in Tweak.xm.93196aa9.o
      std::vector<unsigned long long, std::allocator<unsigned long long> >::~vec                                     tor() in Tweak.xm.93196aa9.o
      std::_Vector_base<unsigned long long, std::allocator<unsigned long long> >                                     ::~_Vector_base() in Tweak.xm.93196aa9.o
      void std::vector<unsigned long long, std::allocator<unsigned long long> >:                                     :_M_range_insert<unsigned long long const*>(__gnu_cxx::__normal_iterator<unsigne                                     d long long*, std::vector<unsigned long long, std::allocator<unsigned long long>                                      > >, unsigned long long const*, unsigned long long const*, std::forward_iterato                                     r_tag) in Tweak.xm.93196aa9.o
      std::vector<unsigned long long, std::allocator<unsigned long long> >::vect                                     or(std::vector<unsigned long long, std::allocator<unsigned long long> > const&)                                      in Tweak.xm.93196aa9.o
      std::_Vector_base<unsigned long long, std::allocator<unsigned long long> >                                     ::_Vector_base(unsigned long, std::allocator<unsigned long long> const&) in Twea                                     k.xm.93196aa9.o
      Dwarf Exception Unwind Info (__eh_frame) in Tweak.xm.93196aa9.o
      ...
  "_memcpy", referenced from:
      _logosLocalInit() in Tweak.xm.93196aa9.o
      ___22-[ModMenu showSlider:]_block_invoke in ModMenu.mm.93196aa9.o
      ___22-[ModMenu showSlider:]_block_invoke.200 in ModMenu.mm.93196aa9.o
      ___25-[ModMenu showTextfield:]_block_invoke in ModMenu.mm.93196aa9.o
      ___25-[ModMenu showTextfield:]_block_invoke.221 in ModMenu.mm.93196aa9.o
      -[SliderHook setTriangleTransform:] in SliderHook.mm.93196aa9.o
      -[TextfieldHook setTriangleTransform:] in TextfieldHook.mm.93196aa9.o
      ...
  "_memmove", referenced from:
      unsigned long long* std::__copy<true, std::random_access_iterator_tag>::co                                     py<unsigned long long>(unsigned long long const*, unsigned long long const*, uns                                     igned long long*) in Tweak.xm.93196aa9.o
      unsigned long long* std::__copy_backward<true, std::random_access_iterator                                     _tag>::__copy_b<unsigned long long>(unsigned long long const*, unsigned long lon                                     g const*, unsigned long long*) in Tweak.xm.93196aa9.o
      unsigned long long* std::__copy<true, std::random_access_iterator_tag>::co                                     py<unsigned long long>(unsigned long long const*, unsigned long long const*, uns                                     igned long long*) in Hack.mm.93196aa9.o
  "_memset", referenced from:
      -[ModMenu show] in ModMenu.mm.93196aa9.o
      -[ModMenu hackToggled:] in ModMenu.mm.93196aa9.o
      ___22-[ModMenu showSlider:]_block_invoke in ModMenu.mm.93196aa9.o
      ___22-[ModMenu showSlider:]_block_invoke.200 in ModMenu.mm.93196aa9.o
      ___25-[ModMenu showTextfield:]_block_invoke in ModMenu.mm.93196aa9.o
      ___25-[ModMenu showTextfield:]_block_invoke.221 in ModMenu.mm.93196aa9.o
      -[SliderHook getTriangleTransform] in SliderHook.mm.93196aa9.o
      ...
ld: symbol(s) not found for architecture arm64
clang-5.0: error: linker command failed with exit code 1 (use -v to see invocati                                     on)
make[3]: *** [/var/theos/makefiles/instance/library.mk:33: /var/mobile/stampedec                                     heat/.theos/obj/debug/arm64/StampedeCheat.dylib] Error 1
rm /var/mobile/stampedecheat/.theos/obj/debug/arm64/Tweak.xm.mm
make[2]: *** [/var/theos/makefiles/instance/library.mk:33: /var/mobile/stampedec                                     heat/.theos/obj/debug/arm64/StampedeCheat.dylib] Error 2
make[1]: *** [/var/theos/makefiles/instance/library.mk:24: internal-library-all_                                     ] Error 2
make: *** [/var/theos/makefiles/master/rules.mk:123: StampedeCheat.all.tweak.var                                     iables] Error 2
iPhone5x:/var/mobile/stampedecheat root#

 

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45 minutes ago, AxCE said:

i did, and got this:


iPhone5x:/var/mobile/stampedecheat root# make clean package
==> Cleaning
> Making clean in ww
make[1]: Entering directory '/private/var/mobile/stampedecheat/ww'
==> Cleaning
make[1]: Leaving directory '/private/var/mobile/stampedecheat/ww'
> Making all for tweak StampedeCheat
==> Preprocessing Tweak.xm
==> Compiling ModMenu.mm (arm64)…
==> Compiling Hack.mm (arm64)…
==> Compiling Hook.mm (arm64)…
==> Compiling SliderHook.mm (arm64)…
==> Compiling TextfieldHook.mm (arm64)…
==> Compiling InfoView.mm (arm64)…
==> Compiling Switch.mm (arm64)…
==> Compiling Tweak.xm (arm64)…
Tweak.xm:34:59: error: expected ')'
    UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);
                                                          ^
Tweak.xm:34:27: note: to match this '('
    UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);
                          ^
/var/mobile/stampedecheat/Macros.h:46:24: note: expanded from macro 'rgb'
 colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 \
                       ^
Tweak.xm:34:59: error: expected ')'
    UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);
                                                          ^
Tweak.xm:34:27: note: to match this '('
    UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);
                          ^
/var/mobile/stampedecheat/Macros.h:46:23: note: expanded from macro 'rgb'
 colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 \
                      ^
Tweak.xm:34:59: error: expected ')'
    UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);
                                                          ^
Tweak.xm:34:27: note: to match this '('
    UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);
                          ^
/var/mobile/stampedecheat/Macros.h:46:15: note: expanded from macro 'rgb'
 colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 \
              ^
Tweak.xm:34:59: error: expected ']'
    UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);
                                                          ^
Tweak.xm:34:27: error: invalid operands to binary expression ('void (^)()' and '                                     int')
    UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);
                          ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/mobile/stampedecheat/Macros.h:46:34: note: expanded from macro 'rgb'
 colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 \
                        ~~~~~~~~ ^ ~~~~~~~~
5 errors generated.
make[3]: *** [/var/theos/makefiles/instance/rules.mk:246: /var/mobile/stampedech                                     eat/.theos/obj/debug/arm64/Tweak.xm.93196aa9.o] Error 1
rm /var/mobile/stampedecheat/.theos/obj/debug/arm64/Tweak.xm.mm
make[2]: *** [/var/theos/makefiles/instance/library.mk:33: /var/mobile/stampedec                                     heat/.theos/obj/debug/arm64/StampedeCheat.dylib] Error 2
make[1]: *** [/var/theos/makefiles/instance/library.mk:24: internal-library-all_                                     ] Error 2
make: *** [/var/theos/makefiles/master/rules.mk:123: StampedeCheat.all.tweak.var                                     iables] Error 2
iPhone5x:/var/mobile/stampedecheat root# make clean package
==> Cleaning
> Making clean in ww
make[1]: Entering directory '/private/var/mobile/stampedecheat/ww'
==> Cleaning
make[1]: Leaving directory '/private/var/mobile/stampedecheat/ww'
> Making all for tweak StampedeCheat
==> Preprocessing Tweak.xm
==> Compiling ModMenu.mm (arm64)…
==> Compiling Hack.mm (arm64)…
==> Compiling Hook.mm (arm64)…
==> Compiling SliderHook.mm (arm64)…
==> Compiling Switch.mm (arm64)…
==> Compiling TextfieldHook.mm (arm64)…
==> Compiling InfoView.mm (arm64)…
==> Compiling Tweak.xm (arm64)…
==> Linking tweak StampedeCheat (arm64)…
Undefined symbols for architecture arm64:
  "__Unwind_Resume", referenced from:
      addHack(NSString*, NSString*, UIColor*, std::initializer_list<unsigned lon                                     g long>, std::initializer_list<unsigned long long>, std::initializer_list<unsign                                     ed long long>) in Tweak.xm.93196aa9.o
      void std::vector<unsigned long long, std::allocator<unsigned long long> >:                                     :_M_range_insert<unsigned long long const*>(__gnu_cxx::__normal_iterator<unsigne                                     d long long*, std::vector<unsigned long long, std::allocator<unsigned long long>                                      > >, unsigned long long const*, unsigned long long const*, std::forward_iterato                                     r_tag) in Tweak.xm.93196aa9.o
      std::vector<unsigned long long, std::allocator<unsigned long long> >::vect                                     or(std::vector<unsigned long long, std::allocator<unsigned long long> > const&)                                      in Tweak.xm.93196aa9.o
      std::_Vector_base<unsigned long long, std::allocator<unsigned long long> >                                     ::_Vector_base(unsigned long, std::allocator<unsigned long long> const&) in Twea                                     k.xm.93196aa9.o
      -[ModMenu show] in ModMenu.mm.93196aa9.o
      -[ModMenu hackToggled:] in ModMenu.mm.93196aa9.o
      std::vector<unsigned long long, std::allocator<unsigned long long> >::oper                                     ator=(std::vector<unsigned long long, std::allocator<unsigned long long> > const                                     &) in Hack.mm.93196aa9.o
      ...
  "std::terminate()", referenced from:
      ___clang_call_terminate in Tweak.xm.93196aa9.o
      ___clang_call_terminate in Hack.mm.93196aa9.o
  "operator delete(void*)", referenced from:
      __gnu_cxx::new_allocator<unsigned long long>::deallocate(unsigned long lon                                     g*, unsigned long) in Tweak.xm.93196aa9.o
      __gnu_cxx::new_allocator<unsigned long long>::deallocate(unsigned long lon                                     g*, unsigned long) in ModMenu.mm.93196aa9.o
      __gnu_cxx::new_allocator<unsigned long long>::deallocate(unsigned long lon                                     g*, unsigned long) in Hack.mm.93196aa9.o
  "operator new(unsigned long)", referenced from:
      __gnu_cxx::new_allocator<unsigned long long>::allocate(unsigned long, void                                      const*) in Tweak.xm.93196aa9.o
      __gnu_cxx::new_allocator<unsigned long long>::allocate(unsigned long, void                                      const*) in Hack.mm.93196aa9.o
  "___cxa_begin_catch", referenced from:
      void std::vector<unsigned long long, std::allocator<unsigned long long> >:                                     :_M_range_insert<unsigned long long const*>(__gnu_cxx::__normal_iterator<unsigne                                     d long long*, std::vector<unsigned long long, std::allocator<unsigned long long>                                      > >, unsigned long long const*, unsigned long long const*, std::forward_iterato                                     r_tag) in Tweak.xm.93196aa9.o
      ___clang_call_terminate in Tweak.xm.93196aa9.o
      unsigned long long* std::vector<unsigned long long, std::allocator<unsigne                                     d long long> >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator<unsigned long                                      long const*, std::vector<unsigned long long, std::allocator<unsigned long long>                                      > > >(unsigned long, __gnu_cxx::__normal_iterator<unsigned long long const*, std                                     ::vector<unsigned long long, std::allocator<unsigned long long> > >, __gnu_cxx::                                     __normal_iterator<unsigned long long const*, std::vector<unsigned long long, std                                     ::allocator<unsigned long long> > >) in Hack.mm.93196aa9.o
      ___clang_call_terminate in Hack.mm.93196aa9.o
  "___cxa_call_unexpected", referenced from:
      std::vector<unsigned long long, std::allocator<unsigned long long> >::~vec                                     tor() in Tweak.xm.93196aa9.o
      std::_Vector_base<unsigned long long, std::allocator<unsigned long long> >                                     ::~_Vector_base() in Tweak.xm.93196aa9.o
      std::vector<unsigned long long, std::allocator<unsigned long long> >::~vec                                     tor() in ModMenu.mm.93196aa9.o
      std::_Vector_base<unsigned long long, std::allocator<unsigned long long> >                                     ::~_Vector_base() in ModMenu.mm.93196aa9.o
      std::_Vector_base<unsigned long long, std::allocator<unsigned long long> >                                     ::~_Vector_base() in Hack.mm.93196aa9.o
      std::vector<unsigned long long, std::allocator<unsigned long long> >::~vec                                     tor() in Hack.mm.93196aa9.o
  "___cxa_end_catch", referenced from:
      void std::vector<unsigned long long, std::allocator<unsigned long long> >:                                     :_M_range_insert<unsigned long long const*>(__gnu_cxx::__normal_iterator<unsigne                                     d long long*, std::vector<unsigned long long, std::allocator<unsigned long long>                                      > >, unsigned long long const*, unsigned long long const*, std::forward_iterato                                     r_tag) in Tweak.xm.93196aa9.o
      unsigned long long* std::vector<unsigned long long, std::allocator<unsigne                                     d long long> >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator<unsigned long                                      long const*, std::vector<unsigned long long, std::allocator<unsigned long long>                                      > > >(unsigned long, __gnu_cxx::__normal_iterator<unsigned long long const*, std                                     ::vector<unsigned long long, std::allocator<unsigned long long> > >, __gnu_cxx::                                     __normal_iterator<unsigned long long const*, std::vector<unsigned long long, std                                     ::allocator<unsigned long long> > >) in Hack.mm.93196aa9.o
  "___cxa_rethrow", referenced from:
      void std::vector<unsigned long long, std::allocator<unsigned long long> >:                                     :_M_range_insert<unsigned long long const*>(__gnu_cxx::__normal_iterator<unsigne                                     d long long*, std::vector<unsigned long long, std::allocator<unsigned long long>                                      > >, unsigned long long const*, unsigned long long const*, std::forward_iterato                                     r_tag) in Tweak.xm.93196aa9.o
      unsigned long long* std::vector<unsigned long long, std::allocator<unsigne                                     d long long> >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator<unsigned long                                      long const*, std::vector<unsigned long long, std::allocator<unsigned long long>                                      > > >(unsigned long, __gnu_cxx::__normal_iterator<unsigned long long const*, std                                     ::vector<unsigned long long, std::allocator<unsigned long long> > >, __gnu_cxx::                                     __normal_iterator<unsigned long long const*, std::vector<unsigned long long, std                                     ::allocator<unsigned long long> > >) in Hack.mm.93196aa9.o
  "___gxx_personality_v0", referenced from:
      addHack(NSString*, NSString*, UIColor*, std::initializer_list<unsigned lon                                     g long>, std::initializer_list<unsigned long long>, std::initializer_list<unsign                                     ed long long>) in Tweak.xm.93196aa9.o
      std::vector<unsigned long long, std::allocator<unsigned long long> >::~vec                                     tor() in Tweak.xm.93196aa9.o
      std::_Vector_base<unsigned long long, std::allocator<unsigned long long> >                                     ::~_Vector_base() in Tweak.xm.93196aa9.o
      void std::vector<unsigned long long, std::allocator<unsigned long long> >:                                     :_M_range_insert<unsigned long long const*>(__gnu_cxx::__normal_iterator<unsigne                                     d long long*, std::vector<unsigned long long, std::allocator<unsigned long long>                                      > >, unsigned long long const*, unsigned long long const*, std::forward_iterato                                     r_tag) in Tweak.xm.93196aa9.o
      std::vector<unsigned long long, std::allocator<unsigned long long> >::vect                                     or(std::vector<unsigned long long, std::allocator<unsigned long long> > const&)                                      in Tweak.xm.93196aa9.o
      std::_Vector_base<unsigned long long, std::allocator<unsigned long long> >                                     ::_Vector_base(unsigned long, std::allocator<unsigned long long> const&) in Twea                                     k.xm.93196aa9.o
      Dwarf Exception Unwind Info (__eh_frame) in Tweak.xm.93196aa9.o
      ...
  "_memcpy", referenced from:
      _logosLocalInit() in Tweak.xm.93196aa9.o
      ___22-[ModMenu showSlider:]_block_invoke in ModMenu.mm.93196aa9.o
      ___22-[ModMenu showSlider:]_block_invoke.200 in ModMenu.mm.93196aa9.o
      ___25-[ModMenu showTextfield:]_block_invoke in ModMenu.mm.93196aa9.o
      ___25-[ModMenu showTextfield:]_block_invoke.221 in ModMenu.mm.93196aa9.o
      -[SliderHook setTriangleTransform:] in SliderHook.mm.93196aa9.o
      -[TextfieldHook setTriangleTransform:] in TextfieldHook.mm.93196aa9.o
      ...
  "_memmove", referenced from:
      unsigned long long* std::__copy<true, std::random_access_iterator_tag>::co                                     py<unsigned long long>(unsigned long long const*, unsigned long long const*, uns                                     igned long long*) in Tweak.xm.93196aa9.o
      unsigned long long* std::__copy_backward<true, std::random_access_iterator                                     _tag>::__copy_b<unsigned long long>(unsigned long long const*, unsigned long lon                                     g const*, unsigned long long*) in Tweak.xm.93196aa9.o
      unsigned long long* std::__copy<true, std::random_access_iterator_tag>::co                                     py<unsigned long long>(unsigned long long const*, unsigned long long const*, uns                                     igned long long*) in Hack.mm.93196aa9.o
  "_memset", referenced from:
      -[ModMenu show] in ModMenu.mm.93196aa9.o
      -[ModMenu hackToggled:] in ModMenu.mm.93196aa9.o
      ___22-[ModMenu showSlider:]_block_invoke in ModMenu.mm.93196aa9.o
      ___22-[ModMenu showSlider:]_block_invoke.200 in ModMenu.mm.93196aa9.o
      ___25-[ModMenu showTextfield:]_block_invoke in ModMenu.mm.93196aa9.o
      ___25-[ModMenu showTextfield:]_block_invoke.221 in ModMenu.mm.93196aa9.o
      -[SliderHook getTriangleTransform] in SliderHook.mm.93196aa9.o
      ...
ld: symbol(s) not found for architecture arm64
clang-5.0: error: linker command failed with exit code 1 (use -v to see invocati                                     on)
make[3]: *** [/var/theos/makefiles/instance/library.mk:33: /var/mobile/stampedec                                     heat/.theos/obj/debug/arm64/StampedeCheat.dylib] Error 1
rm /var/mobile/stampedecheat/.theos/obj/debug/arm64/Tweak.xm.mm
make[2]: *** [/var/theos/makefiles/instance/library.mk:33: /var/mobile/stampedec                                     heat/.theos/obj/debug/arm64/StampedeCheat.dylib] Error 2
make[1]: *** [/var/theos/makefiles/instance/library.mk:24: internal-library-all_                                     ] Error 2
make: *** [/var/theos/makefiles/master/rules.mk:123: StampedeCheat.all.tweak.var                                     iables] Error 2
iPhone5x:/var/mobile/stampedecheat root#

 

Bruh look at it, obviously it's wrong:

UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);

This is correct: 

UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF));

 

Obviously you need to close the arc4random_uniform call too.

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1 minute ago, Ted2 said:

Bruh look at it, obviously it's wrong:

UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF);

This is correct: 

UIColor *themeColor = rgb(arc4random_uniform(0xFFFFFF));

 

Obviously you need to close the arc4random_uniform call too.

I changed it to rgb(0xFF99FF) and it still didnt work..

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      Hack Features:
      - Infinite Life (Turn on when you running out of life)
      - Infinite Booster (Won't subtract when use)
       

      Hack Download Link: https://iosgods.com/topic/72296-arm64-candy-crush-saga-cheats-v11330-2-iosgods-exclusive/


      Credits:
      - @Laxus
      • 4,690 replies
    • [ The Sims Mobile ] TSM Game v45.0.2 Jailed Cheats +2
      Modded/Hacked App: The Sims™ Mobile By Electronic Arts
      Bundle ID: com.ea.ios.simsmobile
      iTunes Store Link: https://itunes.apple.com/us/app/the-sims-mobile/id1144258115?mt=8&uo=4&at=1010lce4


      Hack Features:
      - Mutiply SimCash
      - Mutiply SimCoin
      - Mutiply Simoleons
      - Infinite Energy

      Just complete a task and you will get lots of the thing you just used.


      Hack Download Link: https://iosgods.com/topic/66166-the-sims%E2%84%A2-mobile-7-jailed-cheats/
      • 3,454 replies
    • [ Re:Dive KR ] 프린세스 커넥트! Re:Dive Cheats v7.5.8 +3
      Modded/Hacked App: 프린세스 커넥트! Re:Dive By Kakao Games Corp.
      Bundle ID: com.kakaogames.pcr
      iTunes Store Link: https://apps.apple.com/kr/app/%ED%94%84%EB%A6%B0%EC%84%B8%EC%8A%A4-%EC%BB%A4%EB%84%A5%ED%8A%B8-re-dive/id1452123050?uo=4


      Hack Features:
      - Multiply Attack
      - Multiply Defense
      - Instant Skill


      iOS Hack Download Link: https://iosgods.com/topic/148422-%ED%94%84%EB%A6%B0%EC%84%B8%EC%8A%A4-%EC%BB%A4%EB%84%A5%ED%8A%B8-redive-cheats-v403-3/
        • Like
      • 74 replies
    • [ ReDive TW ] 超異域公主連結!Re:Dive Cheats v4.5.1 +3
      Modded/Hacked App: 超異域公主連結!Re:Dive by So-net Entertainment Taiwan Limited
      Bundle ID: tw.sonet.princessconnect
      iTunes Store Link: https://apps.apple.com/tw/app/%E8%B6%85%E7%95%B0%E5%9F%9F%E5%85%AC%E4%B8%BB%E9%80%A3%E7%B5%90-re-dive/id1390473317?uo=4&at=1010lce4


      Hack Features:
      - Multiply Attack
      - Multiply Defense
      - Instant Skill


      iOS Hack Download Link: https://iosgods.com/topic/134431-%E8%B6%85%E7%95%B0%E5%9F%9F%E5%85%AC%E4%B8%BB%E9%80%A3%E7%B5%90%EF%BC%81redive-cheats-v220-3/
      • 239 replies
    • Guild of Heroes: Fantasy RPG v1.166.8 - [ x Player Damage & More ]
      Modded/Hacked App: Guild of Heroes: Fantasy RPG By BIT.GAMES PBL
      Bundle ID: com.goplaytoday.guildofheroes
      iTunes Store Link: https://itunes.apple.com/us/app/guild-of-heroes-fantasy-rpg/id979474617?mt=8&uo=4&at=1010lce4


      Mod Requirements:
      - Jailbroken iPhone/iPad/iPod Touch.
      - iFile / Filza / iFunBox / iTools or any other file managers for iOS.
      - Cydia Substrate (from Cydia).
      - PreferenceLoader (from Cydia).


      Hack Features:
      - x Player Damage - x1 - 10
      - x Player Defense - x1 - 10
      - Enemies Auto Die
      - Premium Activate
      - Freeze Resources
      - Freeze Potions

      All features are unlinked and only for player, you!
      Note:
      Not Responsible For Any Bans


      This hack is an In-Game Mod Menu (iGMM). In order to activate the Mod Menu, tap on the iOSGods button found inside the app. This hack works on the latest x64 or ARM64 iDevices: iPhone 5s, 6, 6 Plus, 6s, 6s Plus, 7, 7 Plus, 8, 8 Plus, X, Xr, Xs, Xs Max, SE, iPod Touch 6G, iPad Air, Air 2, Pro & iPad Mini 2, 3, 4 and later.
      Non-Jailbroken & No Jailbreak required hack(s): https://iosgods.com/topic/79822-guild-of-heroes-fantasy-rpg-v1679-5k-gold-sell-value-more/
      • 1,537 replies
    • Solo Leveling:Arise Cheats v1.1.26 +2
      Modded/Hacked App: Solo Leveling:Arise By Netmarble Corporation
      Bundle ID: com.netmarble.sololv
      iTunes Store Link: https://apps.apple.com/th/app/solo-leveling-arise/id1662742277?uo=4


      Hack Features:
      - Semi God Mode (Immune to Physical Damage)
      - Multiply Attack / One Hit Kill

       

      This cheat has been tested with iPhone X 16.7.5 palera1n rootless, no jailbreak bypass required. Download the deb, open with iGameGod and use install & inject with iGameGod option. Done

      Dopamine 1.0 and 2.0 might work as well, no guarantee. If you have issue try using Shadow Bypass JB, if not work then this cheat is not for you


      iOS Hack Download Link: https://iosgods.com/topic/181160-solo-levelingarise-cheats-v1024-2/
      • 359 replies
    • Family Island — Farm game v2024147.1.46934 Jailed Cheats +1
      Modded/Hacked App: Family Island™ — Farm game by Melsoft
      Bundle ID: com.MelsoftGames.FamilyIsland
      iTunes Store Link: https://apps.apple.com/us/app/family-island-farm-game/id1464689103?uo=4&at=1010lce4


      Hack Features:
      - Cheat Engine Enabled


      iOS Hack Download Link: https://iosgods.com/topic/115337-arm64-family-island-%E2%80%94-farm-game-v20190824862-jailed-cheats-1/
      • 2,145 replies
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